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ramius86

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Everything posted by ramius86

  1. Maybe there is some "bad pbo"; got this problem sometimes with some bad created pbo with some external tool. Sometimes fails. You have to un-pbo and pbo again. Best thing to find out this one is just go try and launch game with some mods only and than start delete every pbo till you find out the one ( or 2 or 3.. ) [EDIT] Didn't notice rpt says which pbo got wrong key, sometimes tell you which pbo is the wrong one, sometimes only kicks you without tell which is the wrong one. Just go there and create another pbo for that file that is corrupted
  2. ramius86

    Arma 3 Headless Client

    I run HC and arma 3 server on same installation, you dont need install arma 3 client files for hc
  3. ramius86

    ACRE2 Stable Release

    Since latest patched, cba update and other mods update, with same server and mission, acre start desync inventory a lot more than before, some error on screen in handlemultipletransmission.sqf & co, some other bug already reported ( maybe? ). I see there's something going on on that gitlab but don't know what. Why simply not make that git public like cba, ace and so on? ^_^ I think many of us like follow push and commit more closely, fork their own git, make some test and also build some personal version to fix some problem that are already fixed since a lot ( radio&resolution ) but update wasn't released.
  4. ramius86

    Namalsk for Arma 3

    I think that's more an issue with JBAD buildings, they are nice but they got "few bugs" and more one year without update, sadly
  5. ramius86

    [MP] =BTC= Hearts and Minds

    Issue with JIP and interpreter and officer were fixed by 1.56 hotfix, no need do anything, mission works
  6. ramius86

    Namalsk for Arma 3

    Congratz for the release! Does your version currently avoid jbad buildings to get destroyed by a single granade?
  7. Uh? https://www.virustotal.com/en/file/1ed4f649c667827c6a3dc17915e87d8cd4b549ac1686cceb75b6c70343ae216f/analysis/1457187587/ Also opened zip and inside only pbo and nothing strange
  8. Got a strange "bug" with last perf and 1.56 If I got -nologs option enabled all works fine, if I don't enable it I got this message when I try login into the server ( not even launch mission, I can't login, black screen ) https://gyazo.com/5718059c527c6c21684811da7e9b7e70and server crash once click ok ( http://we.tl/fF4LTDigPB rpt and BIDMP here ). I tried check integrity cache and all is fine. Why this difference with only a log option?
  9. Yes I know, I mean reset to vanilla one so people that got this branch enable will start download 1.8 gb, I had lot of people that didn't even remember that they changed branch and I had to told everyone to switch back ( for the moment )
  10. Hey, I'm using performance branch on Steam and I noticed 1.56 download didn't start, there's a way to "reset" status with regular one even without performance branch? So I've not to tell to everyone to keep switch between branches? Got some people that are not so "skilled" with PC and this is an issue :P
  11. My server ( once I got only half report needed ) kicked HC for a signature ( after like 100 minutes playing ! ), when relogged server crashed after 60 seconds but not HC
  12. Got no BIDMP writed, only MDMP, didn't attached rpt cuz I used nologs so it's useless -_-
  13. ramius86

    DirecxtX 12 for ArmA 3?

    http://dev.arma3.com/post/sitrep-00139
  14. Google drive; btw "works" doesn't mean are same pbo, that's not the point :lol: I was lazy and downloaded whole 1.0.1 patch on server, updated sync and discovered lot of gbs had to be downloaded again; so I checked md5 and aren't same. Also a single word or a space can change checksum result and this will conflict also if you resign pbo because also signs are different ( if you will share only new bisign in future update ( 1.0.2 ) if someone got 1.0.1 patched or 1.0.1 from scratch bisigin won't work for one version ) . Just saying to be sure for future updates to check also that ;)
  15. Uh.. What's to clarify? :wacko: 1) I got 1.0.0 version, I've patched 1.0.0 with your update 1.0.1 -> I got version 1.0.1 patched -> So I got some pbo ( 1.0.1 ) that overwrited some old pbo ( 1.0.0 ) and I got all those pbo. 2) I downloaded your mod already patched ( by you ) at 1.0.1 version, no modify I verified checksum ( md5/sha1 ) of those 2 versions ( version [1] patched from 1.0.0 to 1.0.1 and version [2] already 1.0.0.1 ) , those should be exactly same, but they aren't ( as you can see ). 22 pbo are different! That's all https://gyazo.com/4634e10b93e79553405106850e09e818 https://gyazo.com/c0bfd6d49eadad8f50e60a89b25053ee PS Images are localizated in italian: danneggiato-> damaged ( not matching )
  16. I had some doubts about some pbos and this incremental patch, so I check and compared a 1.0.0 patched with a 1.0.1 complete. I checked only pbo, not bisign. https://gyazo.com/4634e10b93e79553405106850e09e818 https://gyazo.com/c0bfd6d49eadad8f50e60a89b25053ee 22 pbo are different, we should expect a 1.0.2 patch soon?
  17. Someone got verifysignature enabled? I used cup_terrains1.0.bikey ( using the complete pack, didnt touch anything ), I've downloaded and applied the cup_terrains_complete_patch_v1.0.0.-v1.0.1 and I found a new bikey for the new pbo only, I've added this key but server keep me kick off due to a2map signature. I'm missing some key-bisign you added later? [EDIT] nvm, found I've forgot to delete one of the old bisign
  18. I didn't applied patch but the whole 1.0.1 package ( noticed later the patch ). If you do this way, files changed are over 5 gb
  19. Hello, thank you for your update but I noticed one strange thing. You made a patch from 1.0.0 to 1.0.1 that's only 700 mb but I noticed later after download newst mod complete (1.0.1) and put into my repository ( arma3sync) but now tells me that files changed are 5,67gb, not only 700 mb so I checked md5 and aren't same, it's something wrong?
  20. ramius86

    headless client issue

    check if all pbo and signature are lower case
  21. ramius86

    ACRE2 Stable Release

    Now I see the archive, dont know if they fixed it or what. Last release officially is 811, in this archive last build is 854 released 20th october. No idea about changelog
  22. if you play with AI you can use an headless client to split core usage; if it's only pvp nothing, you are done :)
  23. Just to be sure, this mod isn't updated yet to 1.54, right?
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