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EO

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Everything posted by EO

  1.  EO

    Remnant

    All cool things come to those who wait...
  2. Microsoft Flight Simulator....PAH! Mods: CUP, GM, Sullen Skies, ReColor.
  3. Mods: Pandora, Sullen Skies, ReColor. An edited version which is my current desktop background...
  4. @johnnyboy Yeah man been watching those reports on the news, the World is turning on it's head this year...
  5. Sounds interesting man, hitting that follow button.
  6.  EO

    Remnant

    Very impressive work, both Phantoms and module params are maturing nicely, they sound amazing! An investigative state would definitely be a welcome feature, currently once they lock onto you...well, it's curtains. One thing to note so far: this error popping up if you place the spawner module on it's own, it goes away when you place down a settings module. Nice to see you back at it man, all the best!
  7. This edition of Sullen Skies for Chernarus Winter is a new and improved version. Cloud grid width, cloud width and noise resolution values have all been tweaked resulting in a significant increase in cloud volume while retaining cloud detail. Steam Workshop.
  8. Dude, everything you need to know is in the the linked post just above yours.
  9. No, I posted the snippet as reference to show that your using the wrong model for the uniform you want to use, your not inheriting correctly which is why you are getting a default NATO uniform. Drongos Config Generator is a neat utility creating new units, it will write the config for you, ALIVE has an orbat faction creator which is similar but requires ALIVE to use it. Both of these can take the pain out of writing configs.
  10. When pasting code on the forum use the code blocks <> much easier on the eye. Regarding your issue, it looks like your using Leights OPFOR pack, the uniform you want to use is based on a model from RHS so your class Inheritance/required addons is wrong, below is a snippet from Leight's config that might help. class LOP_IRA_Infantry_model_GRK_BLK: LOP_IRA_Infantry_base { _generalMacro="LOP_IRA_Infantry_model_GRK_BLK"; author="$STR_LOP_FULL_NAME"; scope=1; dlc="LOP_LeightsOPFOR"; side=0; uniformClass="LOP_U_IRA_Fatigue_GRK_BLK"; model="\rhsafrf\addons\rhs_infantry2\rhs_gorka_base.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { "po_factions_eu\ira\data\gorkaR_blk_co.paa", "" }; };
  11. You'll need to provide a little more info, could you paste your config.
  12. What your attempting to do is off limits, Arma 3 models are binarized for a reason, meaning your forbidden from reverse-engineering them.
  13.  EO

    007: Goldfinger mod

    Gotta say the car models in this mod are absolutely gorgeous. Great work.
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