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JohnKalo

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Everything posted by JohnKalo

  1. @Private Evans If it is possible to move all Arma 3 assets to a new engine ... that would be really nice. It would even block the need for a new game. Because, personal opinion, when we think of an Arma 4, what changes is the ability to walk on moving vehicles, better animations, hand melee, better AI also stealth compatible, better FPS and the ability to use more units when designing a mission without the game lagging. From then on it is indeed new content like naval units, new maps, new weapons, new vehicles and such. Oh and since role playing is used a police, ambulance and firefighter working faction would be really nice. @Dedmen As to the business perspective they can make Arma, Apex, DLC pack 1 and 2 the base game and then continue adding DLCs from there. But BIG dlcs. Dlcs which would be worth buying. The problem when making a really good game like Arma 3 is that a 4 would likely not be bought by a big number of players since it will not be worth it. It will have to be something different like future like and maybe that is why the new Contact DLC is at the works. To see how many players are interested in such a perspective.
  2. Defending History Brought to you by John Kalo and zigTtzag(zTt) What you get when you defend your morals? A bounty on your head! 1.] Hypothesis: A country named Skopia. A country which has no history. A country that instead of trying to achieve history worth accomplishments chooses the easy and immoral way out. That is to claim Greeces history. Skopia puts aside all historical evidence suggesting elsewise and claims its people are the successors of the Macedonians. Even though their strategy is disgusting, they cleverly use propaganda in schools and elsewhere. The problem would not be an issue for Greece since Skopia has no grounds for their claims. The politicians of Greece however are traitors and after centuries have now started to agree with Skopia claims. Of course not all people from Skopia are neither ignorant nor immoral. Former Prime Minister Ashtov claims Skopia has nothing to do with the Macedonians. A moral man. A man which has a bounty on his head… 2.] Important details: a)In SP you should be the THE GROUP LEADER of the BFD TRANSPORT team. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)The convoy should NOT speed up. Speeding up can cause arriving at the delivery point in a hijacked pickup truck d)You should NOT DISABLE AI units that are in your team. Those units should exist for your convenience. e)The convoy vehicles have got BULLETPROOF windows and tires. Bulletproof. Not invisible. Thanks @pierremgi for helping. f)Small objects have a small area where the action is shown. g)Due to the Arma 3 pathfinding, if the VIP does not get into a vehicle tell him to go elsewhere first and in the vehicle afterwards. h)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and basic organizing skills. 3.2]Technical: Arma 3 Apex, CBA, ASR AI3 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-1/defending_history.malden.pbo?dl=1 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  3. JohnKalo

    [SP/COOP-(1-6)] Defending History

    Yep the ASR AI3 update was really tough since all missions had to be updated 😵 Three to go however and the BI forums will be all set! Did not update them all together due to time restrictions and so as not to fill the page thread. That would make all posts go to page 2 and it did not seem right.
  4. A strongly supported opinion The thing is that Arma 3 has got so much content which means a competitive Arma 4 will need to have even more. A really tough and time consuming task so yes it might indeed take at least 3-4 years.
  5. Debatable Bravery Brought to you by John Kalo and zigTtzag(zTt) He saved hundreds but now he cannot save himself! Will you save him? 1.] Hypothesis: War is raging in the Mediterranean! Greek and NATO forces are battling CSAT forces. One of the battlefields? The island of Altis! Altis is where hostile Assault Force Viper conducts war crime operations. A few hours ago they even tried to ambush a convoy carrying locals to the hospital of Kavala! They were families in need of medical assistance. Gladly we found out about their plans and although the harsh weather conditions we immediately dispatched Jet Squadron Zeus to intercept them. Zeus managed to not only intercept Viper but they even caused heavy casualties to them! One of their Jets however was hit by an AA missile and the pilot had to eject North of Altis. So now we have to find and rescue that pilot. While we do so hostile troops are also trying to find and kill him. Why? Because he is not just a pilot. He is Greeces Minister of Defense! Once he heard that Zeus Squadron was missing a pilot, due to him being really sick, he jumped in the plane and went with! Losing such a person would be a disaster since he is someone who can greatly increase the troops moral and he is even the guy who organized and coordinated the retaking of Altis. So he might have saved hundreds of families but will he die, the whole Altis invasion might be at risk! 2.] Important details: a)To play in SP you have to be the GROUP LEADER of the SLING-LOAD chopper team. b)This mission has high replayability. The Jet Pilot's location along with all units' patrols are random. c)To control the ships you have to be the CAPTAIN of the wanted ship. d)In the airport the choppers can get repaired, rearmed and refueled. e)Playing in SP will be really hard so you can use the SP Friendly action located on a laptop at the start of the mission. f)In SP additional rescue teams will search and notify if they find the pilot but some are only available in MP. g)Respawn: Instant although there is no vehicle respawn 3.]Requirements: 3.1]Players' skills: Advanced chopper piloting and organizing abilities. 3.2]Technical: a)Arma 3 Apex b)Greek Navy - http://www.armaholic.com/page.php?id=32207 c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-1/debatable_bravery.altis.pbo?dl=1 9.]Changelog Version 1.1: Added thermal vision to the already existing night vision of the ship crew members. Changed the ships to much better ones for both friendly and hostile units. Fixed glitch where the naval units would report the finding of the Jet Pilot again if it had already been found by the airforce units. Fixed glitch where the airforce units would report the finding of the Jet Pilot again if it had already been found by the naval units. Updated mission so as to make it compatible with the new version of the Greek Navy Add-On. Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  6. JohnKalo

    [SP/COOP-(1-16)] Debatable Bravery

    Thanks for reporting the issue. I downloaded the mission and tried it. There were no problems detected. I also un-binarized the mission.sqf file to be sure and after the update there is no "asr_ai3_cfgcamouflage" or "asr_ai3_cfgvehicles". Those were existent in the previous version. However if you have downloaded the mission from armaholic, the older version is there and yes that one is unplayable. The updated links are here in the forums and on the website. Armaholic has not been updated because in total 20 missions need to be updated. I will try to update them there too but it will take a while since in armaholic I need to mail the site-devs to make any sort of changes and that takes time. Even in the forums 3 missions have yet to have the new updated versions. The above one does. So if you download the mission again and have the same issue please say so because there might be some major ASR AI3 issue.
  7. Radiation Havoc Brought to you by John Kalo and zigTtzag(zTt) A nuclear missile has been stolen. A missile containing our coords as a target! 1.] Hypothesis: People wonder what happened when CSAT troops took over NATO Sakina base. Well we know now. They stole the nuclear missile stationed there and they are now preparing to launch it against us! Nuclear missile Havoc has already been positioned into a hostile missile silo and should be launched within the hour. We cannot let that happen! All available troops have been dispatched to the silos location, Le Port, so as to abort the launch. Those troops consist of 4 Marshalls which will carry team Bull Rage and team Bullet Dispatchers to the silos location. As close as possible that is. You see Le Port is surrounded by hedgehogs and AT mines. Only one location is available for a military insertion and even there AT mines exist a few meters from the shore. Due to that the Marshalls will transfer the two teams and that will be all the support they can provide. The rest of the operation will have to be on foot. Now if the word nuclear is not enough, the most likely target is the island of Altis. Altis being hit will mean hundreds of thousands of civilian casualties plus a huge military disaster since Altis has got many major NATO bases. Simply put, we cannot fail! 2.] Important details: a)In MP when 3 players take part in the mission, you should be the LEADERS of the GUIDED BIRDS, BULL RAGE and BULLET DISPATCHERS teams. b)When cancelling the missile launch ONLY ONE player should use the missile terminal. More than one player trying to deal with the situation can result in a catastrophe. c)This mission has low replayability. You can however change roles so in that case replayability is increased to medium. d)You should NOT DISABLE AI units that are in ANY team. Those units should exist for your convenience. e)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and basic organizing skills. 3.2]Technical: a)Arma 3 Apex b)Marksmen DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-2/radiation_havoc.malden.pbo?dl=1 8.]Changelog 8.1]Version 1.1 Fixed a small event that did not take place due to a malfunctioning trigger. Updated so as to be playable again after ASR AI3 was updated. Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  8. JohnKalo

    [COOP-(3-6)] Radiation Havoc

    Mission updated to v1.1 8.1]Version 1.1 Fixed a small event that did not take place due to a malfunctioning trigger. Updated so as to be playable again after ASR AI3 was updated.
  9. JohnKalo

    [COOP-(2-4)] Ghosts Wanted

    Mission updated and no longer unplayable due to ASR AI3 update!
  10. Ghosts Wanted Brought to you by John Kalo and zigTtzag(zTt) When ghosts are desired, Savior Ghosts guns are fired! 1.] Hypothesis: Malden is held by CSAT forces. Forces which have drained the islands supplies. Whatever food or water they need for their army they confiscate from the locals. The locals are therefore starving. Starvation has caused them to want to rebel. Why have they not then? General Tahir Al Kazat is the answer. Tahir is stationed in Malden and is tasked to suppress the local population. He does so by torturing and slaughtering entire families! No more than a few days have passed when he even amputated all members of a family. That was a family of four that tried to take back their food that was confiscated So Tahir Al Kazat needs to be eliminated! A spy was recruited but following an act of treason he was captured. Now he is held somewhere around Le Pessagne and Vigny. A place where Tahir is also stationed. A perfect opportunity for Special Forces sniper team Savior Ghosts to act. A few hours ago you have parachuted without being detected near Vigny. You are to save the hostage and also eliminate Tahir Al Kazat. 2.] Important details: a)In MP when 2 players take part in the mission, one of you should be the SURVIVOR and the other should be the LEADER of team GHOSTS WANTED. b)Patrols, units placements along with ammo and weapon placements are all RANDOM. Due to that the mission has high replayability. c)The survivor may start in 3 different locations. To change that location you can teleport using an IV Stand located next to you when the mission starts. d)Each location has a RIDDLE to solve in order to get out. e)A Flanker is a heavily armed unit supporting the Sniper and Spotter. f)You should NOT DISABLE AI units that are in ANY team. Those units should exist for your convenience. g)The sniper team can activate HARDCORE mode where if the survivor dies it will be a mission failed. To activate there is a satellite dish with the appropriate action at the start of the mission. h)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat and sniper abilities plus basic organizing skills. 3.2]Technical: a)Arma 3 Apex b)Marksmen DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-1/ghosts_wanted.malden.pbo?dl=1 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  11. JohnKalo

    [COOP-(2-4)] Explosive Drones

    Mission updated and no longer unplayable due to ASR AI3 update!
  12. Explosive Drones Brought to you by John Kalo and zigTtzag(zTt) The enemy is even using suicide drones against us! Will even that be enough to stop us? 1.] Hypothesis: Malden. Every square inch we have fought for. Now CSAT is trying to get it all back! They have already conquered La Trinite and they are now attacking Le Pessagne. One of the reasons why we cannot stop them is due to a new tactic of theirs. That is the use of suicide drones… CSAT is equipping their Tayran AR-2 drones with explosives of all sorts and they crash them on our troops causing mayhem. Infantry, vehicles, friendly drones, civilians are all torn apart by their drones. Due to the size and flight height we cannot defeat the drones. Even when we shoot them at close range they blow up and cause distruction. So what do we do? We send you to destroy the drone construction facilities! What you have to do is head to La Trinite, find and destroy all of the drones stationed there. Doing so will sabotage their new tactic and let our troops reclaim all lost territory. 2.] Important details: a)When 2 players play the one should be the THE GROUP LEADER of the IGNORING TRAFFIC team while the other should be THE GROUP LEADER of the BOOM CANDLES team. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To show the exact positions of the drone stashes on the map, the Group Leader of the Ignoring Traffic team has a FRIENDLY ASSISTANCE action in the laptop standing in front of him. d)You should NOT DISABLE AI units that are in your team. Those units should exist for your convenience. e)Respawn:Instant but no respawn for the tank 3.]Requirements: 3.1]Players' skills: Serious combat abilities and basic organizing skills. 3.2]Technical: Arma 3 Apex, CBA, ASR AI3 4.]Bugs: 4.1]Minor: Two markers might not change color when the drone stashes are clear. 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-1/explosive_drones.malden.pbo?dl=1 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  13. JohnKalo

    [SP/COOP-(1-6)] Defending History

    Mission updated and no longer unplayable due to ASR AI3 update!
  14. JohnKalo

    [SP/COOP-(1-6)] Dangerous Crumbs

    Mission updated and no longer unplayable due to ASR AI3 update!
  15. JohnKalo

    [SP/COOP-(3-10)] Rebelism

    Mission updated and no longer unplayable due to ASR AI3 update!
  16. Rebelism Brought to you by John Kalo and zigTtzag(zTt) A government official is about to ally with a rebel terrorist! Their meeting point? An enemy compound.. 1.] Hypothesis: Afghanistan is a country where foreign aided rebels may have raged war against the legal government but they have managed to occupy none but a few settlements. The problem is that one highly ranked government official, Sabid, has decided to betray his country for cash and ally with rebel leader Talah! If he does so, a lot of highly classified documents will be given to the rebels and all of the country’s military facilities will be compromised. It would be a huge blow to the government! So, what we need to do is simple. Intervene when the official meets with the rebel general and take both of them out. 2.] Important details: a)When 3 players are present you should be the GROUP LEADERS of all three squads. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To open/close a door you will have to press the ALT key. Normal controls no longer work at the Kunduz map. d)You should NOT DISABLE AI units that are in your SQUAD. Those units should exist for your convenience. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn: Instant 3.]Requirements: 3.1]Players' skills: Serious combat and organizing abilities. 3.2]Technical: a)Arma 3 Apex b)CBA - http://www.armaholic.com/page.php?id=18767 c)ASR AI3 - http://www.armaholic.com/page.php?id=24080 d)Kunduz - http://www.armaholic.com/page.php?id=27882 e)HAFM - http://www.armaholic.com/page.php?id=28905 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-2/rebelism.kunduz.pbo?dl=1 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  17. JohnKalo

    [SP/COOP-(1-8)] Samaris Scrutinization

    Mission updated and no longer unplayable due to ASR AI3 update!
  18. JohnKalo

    [COOP-(2-6)] Snake Ecdysis

    Mission updated and no longer unplayable due to ASR AI3 update!
  19. Snake Ecdysis Brought to you by John Kalo and zigTtzag(zTt) Mohmil, a terorrist commander involved in women and children trade, is now stationed at camp Terabu. Our job? To take him out! 1.] Hypothesis: There is a terrorist group called Goliath. Goliath funds their operations by trading women which they capture during their raids. The leader of Goliath was assasinated by one of our spies a week ago. We thought the assasination would be enough for the Goliath group to be disassembled. We were wrong... Now officer Mohmil is in charge and he has not only continued the women trade but he has also started trading children! One of those children has escaped and has offered us intel on Mohmil's location. As a result a Bluefor task force is now rushing towards camp Terabu! 2.] Important details: a)Two people playing in MP means that one of you will have to be THE GROUP LEADER of the ASSAULT SQUAD whereas the other one should be the THE GROUP LEADER of the PILOT SQUAD. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)To open/close a door you will have to press the ALT key. Normal controls no longer work at the Kunduz map. d)You should NOT DISABLE AI units that are in the ASSAULT SQUAD. Those units should exist for your convenience. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and a good helicopter pilot is also required. 3.2]Technical: a)Arma 3 Apex b)Marksman DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 e)Kunduz - http://www.armaholic.com/page.php?id=27882 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.] Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-2/snake_ecdysis.kunduz.pbo?dl=1 Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  20. Have not tried Zeus but if it is the same as in normal Eden missions you will need a script: titleCut ["", "BLACK OUT", 5]; sleep 5; ["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,14,6,0,789] spawn BIS_fnc_dynamicText; sleep 12; ["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,14,6,0,789] spawn BIS_fnc_dynamicText; sleep 12; ["<t color='#ffffff' size = '1.2'>PLACE TEXT HERE<br />PLACE TEXT HERE</t>", -1,-1,10,6,0,789] spawn BIS_fnc_dynamicText; sleep 10; To call a script via a trigger you can use: null = execVM "nameOfScript.sqf"; There are other wayts to have text and such but the above is a good basis 👍
  21. Engine updates most likely not. Arma 3 is far from over however. Until the new engine is ready an Arma 4 will merely even be mentioned. I mean Arma 4 should take at least a year or two to appear. DayZ has to firstly become stable since the new Arma will be based on the DayZ engine. Until then new Arma DLCs will appear like the Contact one.
  22. More likely to find help here: https://forums.bohemia.net/forums/forum/154-arma-3-mission-editing-scripting/ Have you tried erasing and then re-creating the init.sqf file? Have never had an issue with the init.sqf but with triggers.... All was fixed when I erased the old trigger and placed a new one writing the exact same things.
  23. JohnKalo

    [SP/COOP-(1-6)] Surgical OP

    Mission no longer unplayable due to ASR AI3 update!
  24. Surgical OP Brought to you by John Kalo and zigTtzag(zTt) A four man BLUEFOR team has been arrested and is held on an entirely OPFOR controlled island! Will you be the ones to save them? 1.] Hypothesis: At Altis, a place occupied entirely by OPFOR forces, four of our soldiers were arrested by OPFOR troops while trying to sabotage some of the enemies' communication towers a few days back. Since their arrest we have decided to negotiate for their immediate release. Negotiate until we can send a Special Forces and a Sniper Team to rescue the prisoners at least. So, we offered Jindah, a high ranked OPFOR officer, 50.000$ so as for him to release the prisoners. He seemed to accept the offer if we paid him 25.000$ before the prisoners' release and 25.000$ afterwards. We said yes and we agreed to transfer the money in 2 days. So, today 24 hours prior to the supposedly money trasnfer a SFT, you, is ready to infiltrate the island and rescue the hostages. Just remember that being detected will have deadly consequences so use stealth tactics and hide dead bodies. And keep in mind that some trasnports with supplies have been hidden nearby the operation area so as to assist you. 2.] Important details: a)To play in SP you should be the LEADER of the ASSAULT SQUAD. In SP you will not have a sniper team assisting you. b)This mission has low replayability. Once and if you manage to complete the mission successfully you might never play it again. c)If you are detected the mission will not end. Due to Arma's wierd stealth environment we have decided to let you guys continue the mission. With consequences but you will be able to continue. d)You should NOT DISABLE AI units that are in your SQUAD. Those units should exist for your convenience. In SP disabling the Sniper team is advised. e)If you do not have the ASR AI 3 mod, it would be great to install it. It really enhances gameplay and takes Arma 3 to a whole new level. f)Respawn:Instant g)For more missions you can visit our website here and to keep up with the latest mission updates and releases you can subscribe to our newsletter. 3.]Requirements: 3.1]Players' skills: Serious combat, stealth, organizing and stealth abilities . 3.2]Technical: a)Arma 3 Apex b)Marksman DLC c)CBA - http://www.armaholic.com/page.php?id=18767 d)ASR AI3 - http://www.armaholic.com/page.php?id=24080 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.] Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-2/surgical_op.altis.pbo?dl=1 7.] Changelog 7.1] Version 1.1: Removed an audio file. Removed Helicopters DLC dependency. Increased the bleed out duration. Your feedback about things we can improve or things that we should keep is really important so you providing it would be great. If any of you wishes to reconstruct the mission or use part of it please ask permission and mention us in your credits. Enjoy
  25. Prepaid Nightmare Brought to you by John Kalo and zigTtzag(zTt) Time is running out! We need to assault the resort NOW before the terrorists start executing more civilians. 1.] Hypothesis: A few weeks back Righteous Blessing, a paramilitary group of religious fanatics, sent a suicide bomber to one of our nation’s annual celebrations. The bomber detonated his bomb in the middle of a crowd killing whole families! Those killings caused a lot of pain to our nation and as a response to those attacks security forces eliminated the heads of Righteous Blessing. As a result the group was tagged as of Minor Risk. So we thought at least! Only four days have passed since Abad, the leader of that group, sent a message to our government saying that if we do not build shrines for their religion in our country they would start killing again. We do not negotiate with terrorists! After our denial the group assaulted tourist resort Prepaid Paradise, executed most of its residents and have some held as hostages. Now they demand their shrines while threatening to execute the rest of the civilians. Enough! Assault squad Guided Bullets has been sent to rescue the civilians and kill Abad. The last leader of a group that was considered as minor.. 2.] Important details: a)In SP you should be the THE GROUP LEADER of the GUIDED BULLETS team. b)Due to mission needs we have BUILT a whole resort. c)Patrols, unit placements and hostage positions are ALL random. d)You should NOT DISABLE AI units that are in your team. Those units should exist for your convenience. e)This mission has medium replayability due to the heavy randomization mentioned above. f)Due to the Arma pathfinding system it is tough to order the hostages out of the buidlings. Tough but possible. BI ... why? g)Respawn:Instant 3.]Requirements: 3.1]Players' skills: Serious combat abilities and basic organizing skills. 3.2]Technical: Arma 3 Apex, CBA, ASR AI3 4.]Bugs: 4.1]Minor: None 4.2]Serious: None 5.]Installation: Just copy the pbo to your Arma 3 directory. Place the .pbo file at the mpmissions folder. 6.]Website SubLink: here 7.]Direct Download link: https://dl.orangedox.com/Arma-3-Missions-Pack-1/prepaid_nightmare.altis.pbo?dl=1 8.]Changelog 8.1]Version 1.1 Updated so as to be again playable with the ASR AI3 addon. Added a Grab action so as to move hostages manually if needed. Enjoy
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