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DaViSFiT

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Everything posted by DaViSFiT

  1. DaViSFiT

    RHS Escalation (AFRF and USAF)

    I tried with CBA + RHS, i dont see anything ;) Can you post 2 pictures how the tank look like, where the ERA is and after the shot? For me the tank look like a normal T72B. Yes i dont want to be totally equally, in Arma2 we found the russian tanks are faster, the diesel exhaust gases where good visible and so on. Very fun to play that. what i miss: a good anti air defence. We use e.g. F/A-18 and Su35 by John_Spartan and Saul but we really miss good AA, the vanilla ones are just against ... ... maximum helos, not against such jets.
  2. DaViSFiT

    Helmet Mounted Displays MOD

    Nothing wrong with the Background, but as a mentioned perhaps a bit too thick. Beware im against something that looks more realistic ;) About the degrees, its known of course but we have players from 16 - 63 in our community and a few people are just very slow in translating e.h. "enemy S-W" to "between 180° - 270°". Calm down, not everyone is a master in every situation and should play CoD better. This is a forum where everyone could write down his toughts ;)
  3. DaViSFiT

    RHS Escalation (AFRF and USAF)

    What do i wrong? I dont see visible stuff on the T72B3 and nothing changes after got hit. Only thing i was supprised was a onehit with a M136 (HEAT) from 45° front to side. And are there somewhere data for the tanks about their penetration values of the guns and their armor? I would like to know what tanks are nearly equal on US vs RU duel stuff, we love to do some sort of TvT, with RHS this is much more fun!
  4. DaViSFiT

    Helmet Mounted Displays MOD

    Hmm those lines are perhaps a bit too thick? And they are not relevant. Perhaps insert a scale on the radar and under 0, 270, 180 90 the letters N S W E ? not everyone will orient instant "enemy in the east" to 90° ;) Is the Name display new to arma3? Strange to know what helo this is even i dont see him really.
  5. DaViSFiT

    RHS Escalation (AFRF and USAF)

    Will Kimis HMD be implemented?
  6. Stevoo4552: Do you still support your Dingo? If you want feedback, tell us. If not, close this thread. Your mod is good but have several problems.
  7. I agree with that. Why do i need to see 500 icons on the screen when i only want to give me a bandage? The CSE Style is a good overview what is possible but not for fast actions where you need to select a part of a body to check pulse or give morphine. I hope this is not the "complex" variant because its only time-consuming, nothing more. For complex i wish there would be decisions to make, not only increase the list from 3 to 5 scrolling down everytime someone is hit. Time-consuming is NOT complex!
  8. This wont work for repo update: he dont update the status of the mods when checking. Work for the first folder, the other folders just show the status of the first one. *edit* another thing: Sometimes A3S dont send me a message when repo is updated, even when i go to RepoTab and refresh he tells me status "ok". happen most times when the RepoUpdate is only deleting files.
  9. Carryanimations could be tweaked later perhaps? Many people would like to use that, in ACE2 there where also no god like animations for that but we love it to carry stuff around with 2 people. Reloading problem? Perhaps to get "carry" option you need to set your weapon with "0" on your back? I dont like to carry or drag stuff around while my weapon is swinging around in front of me ;)
  10. DaViSFiT

    Mighty GAU-8/A Avenger

    Thx for the reply. I will test and see if i can get a better value and help you. The Gau-8 will never penetrate a tank today. Perhaps a T-34 or something like that. But we are in Arma where every 30mm penetrate even @ front a vanilla tank ;(
  11. DaViSFiT

    Helmet Mounted Displays MOD

    We have enough mods to be quite happy with your HMD mod, we cant use for each vehicle its own mod ;)
  12. DaViSFiT

    Mighty GAU-8/A Avenger

    Hey, we have tested this mod and it really improves the A-10 against Infantry and small armored stuff. But i think its a bit too strong. This is all 30mm HE? Because the damage done to vehicles, especially to tanks is too strong. The splash damage do perhaps too much to it? This is with normal 30mm Ammo not possible to do such damage with a few shots like from your mod. In real the A-10 is an anti-armor weapon but NOT a [half way modern) tank killer with their front gun. For tank killer there is the AGM-65. Is there some way to fix that? Btw. with Blastcore its a hell of a smoke and i like it ;) And when fire and switch to Zeus 5 sek. later you hear some parts of the sound again even the bullets already hit the target 3 sek bevor.
  13. DaViSFiT

    Helmet Mounted Displays MOD

    Oh, im in the right thread but i was looking in the wrong thread? ;) So there is no incompatibility between this (your) HMD and Gau-8 mod? We dont use the Wipeout Hud mod.
  14. DaViSFiT

    BWMod

    It wont last the ASDG optional pbo? Its named Weapon/mixed packs pbo what should cover also Bwmod? so we need from both sides compatible pbos? ;)
  15. DaViSFiT

    [MP CO15 Campaign] Wolfpack Vol. 1

    agm is destroyed with lastest patch and your mission? Didnt work :(
  16. We have 4 servers with each his own MPMissions folder. Would be cool if i can start from mod folder and from each server.exe path it should take the mpmissions folder, not where the TADST.exe is. Or how do other people setup their dedicated? Atm i have 4 servers, each needed to update their mods, its horrible to update mods on every server, i just need 1 mod folder and point to the other games.
  17. DaViSFiT

    BWMod

    Do i still need the bwa3_comp_asdg.pbo? From bwmod.de it points to ASDG?
  18. DaViSFiT

    Helmet Mounted Displays MOD

    Is there still some problems with Mighty GAU-8/A Avenger? I read some pages ago that i need to delete a pbo. Is this still necessary?
  19. Any plans about Cellphones? Would be cool to have a mod like ACE and trigger bombs with your cellphone and such stuff. Also plans about structure interfere with voice? So i cant hear someone if he is behind 2 walls or s.t. like that? I already asked 100 pages ago: long range radio setup, like the radar stuff from RHS would be cool to have larger and better radio connection over the map (for high command in the base) or a drone that can get up radio signals from teams far away and build a radio bridge? ;) I have some things: - duplicate radios makes my radio switch freq when other players change it. I know its well known, but this cant be fixes? - backpackradio, set freq, get in a vehicle, setup the vehicles radio, when getting out of the vehicle my backpackradio freq. did change.
  20. DaViSFiT

    ASDG Joint Rails

    Why dont you put your e.g. RHS optional config in the modfolder "opt"? ;) I was suprised to find so much stuff in your first post i didnt find in your mod folder ;)
  21. Stevoo4552: nice work. The rpt errors are annoying :-/
  22. DaViSFiT

    HAFM NH90 Helicopter

    Nice to hear about working with Kimi. Would be cool if you could implement the BW Skins directly in your mod, like the one from HAFM NH90 Bundeswehr Retexture by audiocustoms. If he would agree, it would be a nice addition.
  23. So its not save to update CBA atm if we want to use TFAR?
  24. BwMod already have Airburst, but a bit too low damage radius.
  25. Or with Helmet Mounted Displays Mod from Kimi could be a good coop.
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