Jump to content

Redphoenix

Member
  • Content Count

    1190
  • Joined

  • Last visited

  • Medals

  • Medals

Everything posted by Redphoenix

  1. I was a little bit annoyed to never find any good pngs and vectors of the faction flags. As I am working with vector programs, and had some downtime today, decided to do them by myself. So, here you go: In this zip you will find all four faction flags and the griffin as vector *.eps file and as high quality png's. I may recreate this OPFOR/CSAT flag when I have a little bit downtime. Download: https://drive.google.com/file/d/1Mb--V7GVFHWyZ-DKp5295Mu7d2eexYKf/view?usp=sharing All credits for this work goes to the artists from BI. They should have released that by themselves, to be honest 😛
  2. Link updated. I hope for Contact we get high-res vectors of the flags from BI otherwise I'll update this.
  3. Redphoenix

    RHS Escalation (AFRF and USAF)

    To stop that shit once for all: M24 with a rethreaded barrel can take OPSInc silencer. If you really want the M40A5 to have a supressor, model one yourself.
  4. Now for the Armaverse: High performance single-seater for all you racing nerds out there. Ingame Screenshots: Data: - Formula Arma Open-Seater - 1.6l V6 Hybrid with automatic control of the electrical power - 950HP in total Will include: - Several liveries fitting to the Teams of the Karts DLC plus more liveries to choose from - Working Dashboard - Animations - Paintkit - Soundset I am working in my free time on this, so it could take a while. More screenshots here: https://imgur.com/a/Aq8eH Cheers!
  5. Redphoenix

    Formula Arma

    It's not dead ;)
  6. Redphoenix

    Formula Arma

    Its done when its done. Currently I dont have time to finish the sounds.
  7. Redphoenix

    RHS Escalation (AFRF and USAF)

    What kind of question is that?
  8. Redphoenix

    RHS Escalation (AFRF and USAF)

    Horizon Islands fisherman spots something strange in the mangrove near his fishing grounds.
  9. Redphoenix

    Hilfe ! (Deutsch)

  10. After some overwhelming feedback I turned this into a full addon. This includes a roadmap, milestones, and a changelog. What does this mod aim for? This mod tries to refine, optimize and perfect the vehicle physics due to totally remade config values, parameters and code. Does this mod conflict with any other mod? As far as I know not. This mod only overrides the vanilla A3 vehicles without changing any of its usability or function. It could happen that this mod interfers with AGM. But I have not tested it. Changelog: Roadmap & To-Do List Source files: Please contact me if you wish insight into the source-files! Latest Version: 3.4.1 Download: Vanilla: NO LONGER PROVIDED Apex: NO LONGER PROVIDED Armaholic page: http://www.armaholic.com/page.php?id=23560 Special Thanks to: -Bohemia for using PhysX -Sakura_Chan for his Primer thread ( http://forums.bistudio.com/showthread.php?149027-Primer-for-new-vehicle-simulation ) -da12thmonkey and Blu3sman for their tips and explanations -Foxhound for uploading this mod on Armaholic and keeping it updated. You rock! -Everyone who tests this mod and gives feedback Credits: -Bohemia Interactive: They own all of the stuff I have retweaked or reworked for this mod! -Lappihuan: He's my personal scripting god. whatever needed to be done, he knows how. -bigmumu: Some textures I sued are from him. And I will certainly use more! -super-truite: Thanks for letting me use and retweak your fuel can script! This mod is licensed under Arma Public License Share Alike (APL-SA) http://www.bistudio.com/community/licenses/arma-public-license-share-alike Old Post:
  11. Redphoenix

    Refined Vehicles

    I disabled the mods on Steam and removed the downloadlinks. I will not update this further, so please don't use this anymore. It's outdated, it's broken, it breaks other stuff. Mods, if you can, please lock this thread. Thanks
  12. Redphoenix

    RHS Escalation (AFRF and USAF)

    We always try to avoid that with rerouting classnames to keep as much backwards compatibility as possible. And if its not possile, we'll make sure to inform people.
  13. Redphoenix

    RHS Escalation (AFRF and USAF)

    Serbian Armed Forces Serbian Air Force Horizon Islands Defence Force Chernarussian Air Force Chernarussian Army Chernarussian Paratroopers Chernarussian National Guard ChDKZ Yeah... sure... Okay, we would then have: Dutch Army US Army Brazilian Army Russian Army Serbian Army Australian Army Spanish Army Finnish Army UK Army Polish Army Czech Army Bundeswehr and I probably forgot a couple of people..... So no, thanks. We work on stuff we want. I for one have absolutely 0 interest working on Bundeswehr stuff.
  14. Redphoenix

    Photogrammetry

    Ah, remembered the name. It's a Breuckmann Smartscan 3D-HE.
  15. Redphoenix

    Photogrammetry

    Same here, also Game Design Degree (with currently a course in propper photogrammetry), but try to get Agisoft. It will improve the workflow massively even when its very expensive. You can use that toolkit, but have you ever scanned before or read tutorials about it? There are some things you have to keep in mind. Regarding the color, use dark grey with the mattest surface you can create or paint. To quote Trump: Scanners have a massive advantage over photogrammetry. Just yesterday I worked with a professional scanner (forgot the name, can check on tuestday, but its a stereoscopic for €80,000), and the detail they can produce is staggering. They can create Vertices with a resolution up to 0,01mm. We used this for mesh creation and then photogrammetry of the same piece (in this case the lower skull of a horse) to get the textures, and then bake both down to a "lowpoly"-ish mesh with ultra sharp textures. I know you said "up to 15k" - but this was more against the statement "photogrammetry is better".... :P The gist is: Paint your object matte dark grey, get a lighting setup as you can see in my second picture. Take the pictures with a very small aperture (big number), preferably f/16 or f/22 and a very slow shutter speed while having the camera on a tripod. Learn Agisoft. Check the forum on how to take pictures. If above terms of photografy are bohemian villages - Please check those out before you start doing this. It's way more complicated than it first sounds in order to get decent results. I can show of some my latest stuff in a bit.
  16. Redphoenix

    Photogrammetry

    What is the object you want to turn into a 3D model? Don't use Recap Photo, it's not suited for production. Agisoft or Capturing Reality.
  17. For $13 I'll start downloading pictures and then awaiting the payment.
  18. Redphoenix

    RHS Escalation (AFRF and USAF)

    http://www.rhsmods.org/faq#1
  19. Redphoenix

    Project - Vertical Lift 2035

    Should add some Ambient Occlusion to the texture map - It's really missing some depth right now. (As well as some recalculated AO from the normal map for all the small details)
  20. Redphoenix

    RHS Escalation (AFRF and USAF)

    Arma 2
  21. Redphoenix

    RHS Escalation (AFRF and USAF)

    And if you want to go all in:
×