handicap
Member-
Content Count
141 -
Joined
-
Last visited
-
Medals
Community Reputation
19 GoodAbout handicap
-
Rank
Sergeant
core_pfieldgroups_3
-
Interests
My family, Games, Airsoft, Cars
-
Occupation
UAS Operator/Instructor
Contact Methods
-
Biography
Former USMC Infantry, 0352. Now I fly UAVs for the Marine Corps and other services as a civilian. Married, one kid, 2 cars, etc etc.
-
Youtube
Ineptlogic
-
Steam url id
Ineptlogic
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
1stBN/160th SOAR Mod ArmA III WIP
handicap replied to warlord554's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
It's been over six months since I last checked out this mod's progress. I'm glad that the work has been continuous, keep it up gents. A proper A3 series of 60's is what this game (and community) has been waiting for. -
New Airwolf for the ARMA 3 3d engine perhaps ?
handicap replied to Troffmeister68's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
You do realize that it's only been 3 days since he made the original post, right? -
I just reinstalled ARMA after about an 8 month hiatus due to burnout and immediately started getting busy with Eden to see how versatile it is/can be. I'm about 90% of the way done with the simple 2-man mission I'm working on but would love to flush it out more with proper tasks and intel vs the trigger driven movement waypoints I'm using right now. I googled around for about an hour last night trying to find something relevant to Eden's Intel modules and their proper setup and syncing but the two videos I did find didn't work for me. I'm probably just dumb but can someone help me by spelling out a step-by-step task creation / assignment / failed / succeeded process? For the moment I'm going to spend my last hour at work trying to figure out how to do cinematic intro and outro pieces. EDIT: I'm trying to this without any scripting, just using the sync capability of the modules within the editor.
-
Yeah, I'm up on Cherry Point, seeing Pedro up and about was a common occurrence throughout the day.
-
Correct https://en.wikipedia.org/wiki/VMR-1
-
M1117 Guardian ASV light armored vehicle
handicap replied to cleggy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I once watched one of these roll over a double stack of 155's in Iraq. The only injury was to the gunner, who jumped off of the roof while it was still rolling and broke his ankle. Then they left their weapons and ammo (literally all weapons and ammo, to include personal) in the vehicle to burn so I got to sit there for 14 hours providing security on the wreck until EOD and CLB finished fighting and came out to drag it off the side of the road and back to the DRMO lot. -
So uh... If you guys want pictures of Navy/Marine Corps aircraft I actually work on a Marine Corps base and can get detailed shots of various aircraft. The 46 not so much since they've been taken out of service but there are a couple of display models of Pedro up in the area. But Ospreys, Prowlers, Harriers, Cobras, Hueys..
-
Where is a Pedro variant in the list of possibilities? Or has that even been considered? :D
-
[MELB] Mission Enhanced Little Bird - WIP
handicap replied to diesel5187's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
How has the integration with RotorLib been for you guys? Some mod aircraft are extremely sensitive to the AFM. Have you guys been able to test it much like you said you were seeking to do? -
Reading the entire thread is sometimes key to having your dreams fulfilled, friend.
-
Download MCC and use it's 3D editor. Not as pretty as Zeus but a lot more funtional.
-
Is there any confirmation of ASR AI having compatibility issues with any other mods? We run MCC and ALiVE on our server and, after installing ASR AI onto the server and booting it up, the server hangs and fails to boot after a few minutes. No .rpt is generated by the event so I can't figure out where to begin troubleshooting the mod. I run it on my rig with both ALiVE and MCC on with no issues so I'm kind of stumped here.
-
There were female models in ARMA 2.. --- Zee, keep up the great work. Everytime I come back and look at this thread you've made leaps and bounds in forward progress. Kudos.
-
Need some help troubleshooting: -Dedicated server CBA is up to date and the only other mod we have that tampers with AI is MCC but I was fairly certain that was only if you gave a unit to Gaia for control. The issue I'm having is that, after installing it on the server, the server won't boot up. Not sure if this would show up in the .rpt or not for the server but I looked and couldn't see anything related to it. Not really sure where to go from there and I'd really like to get this mod running so that we have some worthwhile AI to slam our heads against.
-
Glad to see that you're still around ;) I'll throw this up on our servers tonight, we've been looking for a good representation of ISIS to destroy.