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cuel

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Everything posted by cuel

  1. Did a quick stress test now that HC works on Linux (bisign bug). 6 opfor spawned every 5 sec and engaged the players. Clients were running stable on 1 fps after 150 opfor :cool:. Plenty of mods running aswell. Screenshot (186 kB)
  2. This possible? setSpeedMode "FULL" makes them run in the lower combat pace. Is there a way to make them sprint towards a target?
  3. cuel

    RHS Escalation (AFRF and USAF)

    I suggest changing hidePicture = "false"; hideName = "false"; to 0 in RHS mod.cpps to get rid of RPT errors See https://dev.withsix.com/issues/27342
  4. You must be in walk mode to drag afaik (w+s default). Mightve been combat pace also ©
  5. It's not. It is being developed in another branch tho.
  6. cuel

    Access by object name

    _myObjectName = "first_laptop"; _myObjectInstance = missionNamespace getVariable [_myObjectName , objNull]; if (isNull _myObjectInstance ) exitWith{ ["Null ref %1", _myObjectName] call BIS_fnc_error; }; _res = alive _myObjectInstance; // if I use _myObjectName instead, there is an error: Error alive: Type String, expected Object
  7. http://ace3mod.com/wiki/feature/javelin.html
  8. cuel

    Underscore in Mod/Addons

    There's potential problems and its best to avoid it if you want to ensure a working addon. I think it stems from platform differences in how spaces are handled I never use space in a file name, it has become a convention
  9. Will we ever see CBA A3 on GitHub? I found sickboys for CBA A2 but none for A3.
  10. Re: servers not launching Is this in Linux ? I've had that issue before with other mods, blast core (key) being one of them. Had to provide an alternative key The problem was that the server just stopped in connection to steam and sat there. Removed the key, connected without a problem
  11. cuel

    ASR AI 3

    You may edit the settings in your mission by changing the variables in init.sqf It's optional.
  12. I'm guessing the github repo isn't available yet?
  13. XY problem? Why do you need a unique ID?
  14. I think he could just set local preferences in the guy and put volume to -minimum
  15. It'll find it if you have tfar activated ---------- Post added at 08:58 PM ---------- Previous post was at 08:57 PM ---------- If you don't, the game will crash
  16. It's inside a pbo in @task_force_radio
  17. cuel

    ASR AI 3

    From my tests today in a2, reveal when sent from another computer may be delayed (sometimes it was 20seconds iirc)
  18. It's easy, just register and press new issue.
  19. How'd AGM disable it ? Maybe check their code on github
  20. Have you tried what happens to the mines when they are deactivated? Maybe they go null / a new one is spawned in etc. Maybe that could help.
  21. cuel

    'Unspottable' units

    That's a config entry? not a command. If it's a pvp then using setCaptive as Moerder suggested might help, but bear in mind that that'll make the snipers civilian
  22. It must be a bug, I've tried every single way to get around it with no success.
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