cuel
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Everything posted by cuel
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Dedicated Client / Headless Client feedback (dev branch)
cuel replied to Dwarden's topic in ARMA 3 - DEVELOPMENT BRANCH
Did a quick stress test now that HC works on Linux (bisign bug). 6 opfor spawned every 5 sec and engaged the players. Clients were running stable on 1 fps after 150 opfor :cool:. Plenty of mods running aswell. Screenshot (186 kB) -
This possible? setSpeedMode "FULL" makes them run in the lower combat pace. Is there a way to make them sprint towards a target?
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ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this a question or a statement? :) -
RHS Escalation (AFRF and USAF)
cuel replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I suggest changing hidePicture = "false"; hideName = "false"; to 0 in RHS mod.cpps to get rid of RPT errors See https://dev.withsix.com/issues/27342- 16577 replies
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ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
You must be in walk mode to drag afaik (w+s default). Mightve been combat pace also © -
ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's not. It is being developed in another branch tho. -
_myObjectName = "first_laptop"; _myObjectInstance = missionNamespace getVariable [_myObjectName , objNull]; if (isNull _myObjectInstance ) exitWith{ ["Null ref %1", _myObjectName] call BIS_fnc_error; }; _res = alive _myObjectInstance; // if I use _myObjectName instead, there is an error: Error alive: Type String, expected Object
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ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to acemod's topic in ARMA 3 - ADDONS & MODS: COMPLETE
http://ace3mod.com/wiki/feature/javelin.html -
Underscore in Mod/Addons
cuel replied to infiltrator_2k's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
There's potential problems and its best to avoid it if you want to ensure a working addon. I think it stems from platform differences in how spaces are handled I never use space in a file name, it has become a convention -
CBA - Community Base Addons - ARMA 3
cuel replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Will we ever see CBA A3 on GitHub? I found sickboys for CBA A2 but none for A3. -
CBA - Community Base Addons - ARMA 3
cuel replied to vipermaul's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Re: servers not launching Is this in Linux ? I've had that issue before with other mods, blast core (key) being one of them. Had to provide an alternative key The problem was that the server just stopped in connection to steam and sat there. Removed the key, connected without a problem -
You may edit the settings in your mission by changing the variables in init.sqf It's optional.
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ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
... or it could simply be made optional -
ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I'm guessing the github repo isn't available yet? -
XY problem? Why do you need a unique ID?
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ACE3 - A collaborative merger between AGM, CSE, and ACE
cuel replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Good. Good good. -
I think he could just set local preferences in the guy and put volume to -minimum
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It'll find it if you have tfar activated ---------- Post added at 08:58 PM ---------- Previous post was at 08:57 PM ---------- If you don't, the game will crash
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It's inside a pbo in @task_force_radio
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From my tests today in a2, reveal when sent from another computer may be delayed (sometimes it was 20seconds iirc)
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ALiVE - Advanced Light Infantry Virtual Environment
cuel replied to wolffy.au's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It's easy, just register and press new issue. -
How to Add UserInterface EH to Useraction menu "Deactivate mine"
cuel replied to terox's topic in ARMA 3 - MISSION EDITING & SCRIPTING
How'd AGM disable it ? Maybe check their code on github -
How to Add UserInterface EH to Useraction menu "Deactivate mine"
cuel replied to terox's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Have you tried what happens to the mines when they are deactivated? Maybe they go null / a new one is spawned in etc. Maybe that could help. -
'Unspottable' units
cuel replied to epicgoldenwarrior's topic in ARMA 3 - MISSION EDITING & SCRIPTING
That's a config entry? not a command. If it's a pvp then using setCaptive as Moerder suggested might help, but bear in mind that that'll make the snipers civilian -
Linux Dedicated Server feedback
cuel replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
It must be a bug, I've tried every single way to get around it with no success.