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sarogahtyp

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Everything posted by sarogahtyp

  1. sarogahtyp

    Local Variable in Global Space

    not wrapped: _ammo = getArtilleryAmmo [gun1] select 0; _tgt = getMarkerPos "target1"; gun1 doArtilleryFire[_tgt,_ammo,10]; wrapped in a spawn: private _dummy = [] spawn { _ammo = getArtilleryAmmo [gun1] select 0; _tgt = getMarkerPos "target1"; gun1 doArtilleryFire[_tgt,_ammo,10]; }; Idk why this should help but eden triggers are not my subject area...
  2. Answer: https://community.bistudio.com/wiki/server.cfg#Server_Behaviour Just read the documentation before claiming a bug.
  3. https://steamcommunity.com/sharedfiles/filedetails/?id=583544987&searchtext=CUP+Terrains+-+Maps
  4. I m a noob at config scripting but I guess the syntax for arrays is like this (copied out of a config.cpp): // When any of the addons is missing, pop-up warning will appear when launching the game. requiredAddons[]={"cba_settings"}; in scripts you can get those arrays with getArray but I could be absolutly wrong here cause I know nothing bout UIs and only a little bit of configs...
  5. I guess this should work but I m not sure: private _mapclick = addMissionEventHandler ["MapSingleClick", { params ["_units", "_pos", "_alt", "_shift"]; **a bunch of code that works fine including a group spawn** removeMissionEventHandler ["MapSingleClick", _thisEventHandler]; }]; Edit: It would also work with your variable if you would declare it global like FOX_mapclick = addMissionEv... thats because your local variable _mapclick is local to the script where you add the EH. At the time when EH is running its not known because the script where it was declared is not running then.
  6. you have to open a new task here: https://feedback.bistudio.com/maniphest/ there you should get help (if nobody else knows the cause).
  7. Did you all of this? https://feedback.bistudio.com/T128481
  8. sarogahtyp

    Banned by Game Developer

    I read enough of that nonsense. Blocked now.
  9. sarogahtyp

    Statement Regarding CSLA Iron Curtain

    I would try this https://help.steampowered.com/de/wizard/HelpWithGame/?appid=1294440 and this https://support.bohemia.net/
  10. Show error message out of .rpt file! https://community.bistudio.com/wiki/Crash_Files
  11. sarogahtyp

    Local Variable in Global Space

    If you use ace together with rhs then you need those compatibility mods mentioned in the warnings. If this is the case then just search the workshop for those mods, subscribe and load them.
  12. sarogahtyp

    Intro

    It seem that the intro layer in eden is for SP only. Therefore you need to put it in the mission:
  13. You did Object reveal group But as pf biki there is not such syntax but there is Group reveal object
  14. for sure there happens something in your .rpt file: https://community.bistudio.com/wiki/Crash_Files Edit: you have a semicolon inside of your createVehicle parameter list. this can't work. or maybe there is a missing bracket. hard to tell with your coding style. Edit2: Writing readable code would help you (and all others who read it - me included!) to find such errors faster.
  15. maybe it is a problem where your script orders get overriden by engine with the last player stance command. if thats the case then a EachFrame event handler could help which executes setUnitPos on each frame until player is healed or something...
  16. would be the best if the error occurs without ace. if it is happening with ace together only then you should use a .rpt with cba and ace...
  17. It would help to post a .rpt where CBA only was loaded and the error occured. @DuckDucky @tpw and do it here plz: https://github.com/CBATeam/CBA_A3/issues/1477
  18. you cant if u have not the old version somewhere. afaik cba has no versions archive somewhere. THEY have to fix it. therefor do a report on their issue page...
  19. https://github.com/CBATeam/CBA_A3/issues/1477 EDIT: @DuckDucky paste your .rpt on cbas issue tracker on the above link.
  20. .rpt is to big I guess therefore: close arma delete all .rpt files restart arma reproduce your problem ingame after that redo the advices from my last post
  21. open it with notepad press ctrl+A switch to forum thread, scroll down to do a new post press the eye icon on top of the new post frame click into spoilers text field press ctrl+V submit reply
  22. Digging up again. Do you have @pierremgi? Edit problem description: I try to command a vehicle by script with sendSimpleCommand I placed an AI driver (hans) in a hunter (wagen) and a AI passenger (chef) who is set as effective commander and leader by script. I also assigned the hunter to the group where are both AI in. The problem is if I use sendSimpleCommand by script or debug console it gets overridden by a command of chef right on the next frame. I can solve this with a onEachFrame event handler but thats the dirty solution. initServer.sqf: waitUntil {sleep 1; time > 0}; private _grp = group chef; _grp selectLeader chef; _grp addVehicle wagen; wagen setEffectiveCommander chef; chef disableAI "all"; sleep 5; onEachFrame { hintSilent str vehicleMoveInfo wagen }; wagen sendSimpleCommand "FORWARD"; sleep 0.5; wagen sendSimpleCommand "FORWARD"; sleep 0.5; wagen sendSimpleCommand "FORWARD"; sleep 0.5; wagen sendSimpleCommand "FORWARD"; sleep 0.5; wagen sendSimpleCommand "FORWARD"; sleep 0.5; wagen sendSimpleCommand "FORWARD";
  23. post your whole .rpt file with that error message inside pls https://community.bistudio.com/wiki/Crash_Files and use a spoiler (eye icon) for it pls
  24. sarogahtyp

    ImageToPAA won't convert images

    For converting too .paa i use gimp with the .paa plugin installed. Maybe this helps someone to get it work easier
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