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Everything posted by WinteR5
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PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
WinteR5 replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello virtual soldiers! Welcome back after a short break - we would like to proudly present to you our newest release, refreshed and adjusted to current ArmA 3 standards - PSZ: Polish Armed Forces. Keep in mind, this version (listed as v0.9) is still a BETA release and as such, it doesn't contain all the content we initially wanted to deliver. And even though this release brings quite a few novelties, we’re aware that most of you were anxious to drive a properly-modelled, well-made KTO Rosomak - and therefore we’re happy to deliver you the most realistic portrayal (both from the outside and the insides*, given limited information availability and engine limitations) of said Rosomaks: including driving physics, armour (well, there will be a small fix in that regard) or FCS (Fire Control System). We’re proud from the metamorphosis this project has gone through and are happy that’ll you’ll be able to finally play this awesome new version. Steam Workshop Together with the PSZ update, we are fully transitioning to the Steam workshop. From now on, the mod will be distributed only through Steam Workshop. New release also brings new, optional compatibility addons for popular RHS and ACE projects. PSZ: Compatibility with ACE - optics from PSZ compatible with scope regulation system from ACE PSZ: Compatibility with RHS - RHS vehicle rangefinders visible to the laser radiation detection systems available in PSZ vehicles PSZ: Sarmatian Controls Presets - alternative keybind preset PSZ: Toggleable Grenade Launcher - changes the way you choose grenade launchers In addition to our great Polish Army, we also present you our new PSZ: OP4. This modification adds to the game factions of opponents with random equipment: Islamic State Army (ISA) and Robbers ("Looters") in several "geographical" versions (eg Europe, Africa, etc.). PSZ: OP4 doesn't need any additional mods, but can automatically use the armament added into the game by PSZ and RHS mods, as long as these mods are loaded into. More so, PSZ: OP4 also offers civilian factions, also sorted by geographical regions. PSZ: Missions We’ve also prepared and included with the mod a set of scenarios both for single player and for coop mode, so that you can enjoy our heavily-upgraded mod in action 😊 It’s worth noting that newer releases will expand the amount and scale of missions. PSZ: Jasło Jasło is a new in-game terrain modelled after it’s real counterpart in south-eastern Poland that we’ve created. The version you will find on Steam (yes, it's still a BETA) covers an area of sixty-four square kilometers and you will find several villages, large forests, three rivers and a modern, large city we tried to portray as realistically as possible (given the engine limitations) , with architecture, style and size of the real city. Please note that this is still a development version. We are currently working on improving the areas we already have, such as replacing placeholder villages with polished and hand-tuned spots (which will sadly require mission reworks as the countryside areas get updated - mission makers keep that in mind!), complete forestal areas overhaul, new terrain surfaces and so on. At the same time, we are also expanding the area of the map, so instead of 64 square kilometers there will be as many as 255 (16 km x 16 km). We would like to include diverse landscapes inspired by Poland, such as Masuria, Szklarska Poręba or the Medyka border crossing. List of the most important changes in version 0.9: KTO Rosomak APC Leopard 2PL MBT (textures by Mihal190 & Folkward) Tumak-2 with WKM-B Star 1466 Truck in Transport, Ammo, Fuel and Command variants Mi-24D and Mi-24W (early WIP) RPG-76 Komar disposable grenade launcher Carl Gustaf M3 recoilless rifle (Bohemia Interactive) VIS-100 (PR-15 Ragun) pistol MSBS variants with GP-40 grenade launcher Beryl wz.04 with STANAG magazine well EOTech 552 collimator sight with 3x Magnifier Magazine compatibility groups Supported by new OPFOR module giving greater possibilities in scenario creation Integrated mission package for player singleplayer or coop Compatibility with ACE and RHS when using optional modules Compatibility with ALiVE The full list of changes can be found in the changelog_en.txt file in the mod directory. * The driver and passenger compartment, the interior of the turret will be modeled in the future. We invite you to familiarize yourself with the changes to the PSZ: Polish Armed Forces and new releases of the PSZ: OP4 and PSZ: Jasło and optional supporting mods. What next? After v0.9 release, potential hotfixes and some rest we’ll return to work on planned 1.0 release 🙂 With a soldier's greeting, see you on the virtual battlefield! DOWNLOAD PSZ: Polish Armed Forces - Main mod. Current version 0.9 PSZ: OP4 / OPFOR - randomized opposing force mod for Arma PSZ: Compatibility with ACE - optics from PSZ compatible with scope regulation system from ACE PSZ: Compatibility with RHS - RHS vehicle rangefinders visible to the laser radiation detection systems available in PSZ vehicles PSZ: Sarmatian Controls Presets - alternative keybind preset PSZ: Toggleable Grenade Launcher - changes the way you choose grenade launchers Kind regards, PSZ Mod Developers Team- 114 replies
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PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
WinteR5 replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello! The time has come. We present to you upcoming update of PSZ: Polish Armed Forces mod 0.9. Are you ready? Meanwhile we are running a public PSZ discord here: http://discord.gg/4mrMD2N Kind regards, WinteR5- 114 replies
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Nice initiative! Keep it going @RozekPoland
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Yeah, logo is outdated, 0/10 would not drive :P
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- formula one
- formula
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This is awesome!
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PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
WinteR5 replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
PSZ Mod its not dead. :) Even if such a thing would happen, we'll let you know. Rosomak from longer time is our priority atm Latest work in progress renders: -
PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
WinteR5 replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I more likely prefer The Witcher :) (Some old footage of Rosomak recorded by zGuba) -
PSZ: Polskie Sily Zbrojne (Polish Armed Forces)
WinteR5 replied to ACPL Jon's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi, KTO Rosomak is a licensed variant of Patria AMV produced in Poland by Rosomak S.A. (formetly WZM S.A.) with Hitfist-30P gun turret armed with 30 mm ATK Mk 44 :) We will introduce KTO Rosomak as a brand new model with fully modelled interior. It's planned to be released with further versions of the modification. -
[WIP] PSZ: Polskie Siły Zbrojne (Polish Armed Forces)
WinteR5 replied to kuIoodporny's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Our facebook page: https://www.facebook.com/pszmod/ -
ACE3 - A collaborative merger between AGM, CSE, and ACE
WinteR5 replied to noubernou's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Mommy I was here. That's super awesome news! -
You have my gun! I support it!
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WR5 M14 pack current version: 1.3 FEATURES - M14 (with TOP and FRONT rails) - M14 Socom (with TOP and FRONT rails) - M14 Desert (with TOP and FRONT rails) - M14 Woodland (with TOP and FRONT rails) - M14 with Hello Kitty painting (mandatory camo, with TOP and FRONT rails) - Classlist in readme file. PICS (old pics from v1.0) click me big image click me click me click me click me click me click me CHANGELOG 1.0 Initial release 1.1 [Added] Support for ASDG Joint Rails [Added] Support for FQH Accesoriess 1.2 [Added] Support for latest Arma 3 Bootcamp patch [Fixed] AO texture for Socom version [Fixed] Detail texture map deleted from rvmats 1.3 [Fixed] Weapons pictures in equipment DOWNLOAD Current version! @WR5_M14_v1.3 @WR5_M14_v1.3 mirror previous unreleased 1.2 version old version 1.0 REQUIREMENTS - FHQ Accessories (if you want itemz) - ASDG Joint Rails CREDITS - Help with config.cfg, model.cfg by zGuba - Great Desert and Woodland textures made by Sabre - Model, textures, hand anims made by WinteR5 Enjoy! WR5 M14 pack by WinteR5 © 2014
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It's 1.3 version :P Anyway, thanks!
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Hello, I would like to apologize for your waiting. I've been quite busy (not that I'm not right now) but still finally managed to post in on forum. Fixed version on a board, links, changelogs in a first post. click me Happy new year!
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Nice bakes Bobman. You're going good with textures :p
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Yeaaaaaaah I have waited for it long time!
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Powodzenia panowie :) Good luck :)
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RHS: Armed Forces of the Russian Federation A3 WIP Thread
WinteR5 replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Wow thats nice piece of art! :) -
WR5 M14 pack current stage: Alpha INFO 08.11.2012 After a long time finally an alpha version is out. I'm glad to present my M14 pack which I was making a long time. In this alpha release you can find 12 variants of M14. 6 different variants (6 different camouflage) with and without optic scope. Keep in mind that this release is in an alpha-preview stage so please inform of any encountered problems / bugs to me. Well, these 12 variants are done, classic M14 version is fully done. All needed lods are done for those versions. SCREENSHOTS 1 2 3 KNOWN BUGS Thermal texture is missing. DOWNLOAD WR5_M14_alpha.rar CREDITS Model, textures made by WinteR5 aka WueR aka WR5 Help with config.cfg, model.cfg by zGuba WR5 M14 by WinteR5 aka WueR aka WR5 © 2012
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I could. Yes, this feature is done on all variants except the version with front RIS. Update coming soon.
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The Username Change/Merge Thread
WinteR5 replied to Placebo's topic in BOHEMIA INTERACTIVE: Web-Pages
Please, can you change my name from WueR to WinteR5, Thanks :) -
I'm working on it. Yeah, in next update hand will be in better place. Thank you Algrab :D
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I will add Socom version with top rail. Thanks mate. Thanks for des and wdl textures ;) I even have started some time ago that "check rest" but unfortunately I didn't finish it yet. I also have M21 mag I will add M21 version as well.
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No at this point but I will look at this. Thanks mate! :)