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Found 1 result

  1. Heya, Almost half a year ago a purely curious adventure into Arma3's animation setup got out of hand and turned into what this is now. However, I haven't actually worked on it since last September, so after a conversation reminded me of this again I quickly wrapped this up today. The main reason for this release is to get the sources out for others to learn from. It's a fully independent character setup in Arma3 using all the things there are. Animations, Ragdoll, Weapons, Clothes Swapping, Head and Face textures, lip movement and of course hats. The sources are provided as they are. I sadly do not have the time to properly write up documentation for these. So I'd say only sort through them if you have the basics of Arma3 modding already learned. Imgur Album Here, have some animated stuff, too: Brickman walking away Brickmen falling apart Brickman talking Brickwall exploding Brickwall being Cool-Aided Content: One head piece Two face textures (Normal and Sunglasses) Four chest pieces Three pants Three caps Basic bricks with PhysX simulation Other Features: Change brick color in 3DEN Change brickmen appearance in Arsenal Can use human weapons Units and bricks in Zeus Server Key and addon bisign Big Fat Master Caution: Mixing Brickmen clothing and human clothing either way will lead to a direct CTD. Arma3 can't handle the mismatching skeletons! Edit: BI fixed that bug! Yay Bohemia! Intention: The idea here is mostly to demonstrate how versatile the engine is. Also to provide a working and "cleaned" sample to reference for similar projects. What should be done: The Artwork required here is fairly low. A new chest piece is really just one texture change and an extra config line. So you can add new Heads, Faces, Chests, Legs, Hats and whatnots here. Zombie Brickmen? Check! Police Brickmen? Check! 1980's-something-Spaceman? Check! The supplied full sources will make it easy to grasp the concept behind this project setup and the usage of baseclasses. Duplicate and change the obh_chracters addon to be the basis of your own customization for these figures and their parts. Credits: Thanks to Rasmus for the initial Brick! Thanks to Snippers and Rowns for cheerleading! License: Do what you want with this, but make sure it is known your work is based on this very release here today. Download: Google Drive: https://drive.google.com/file/d/0ByGPADa-tp-lQnNSUlFpU1JXcUU Steam Workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=854964321 The sources: https://drive.google.com/file/d/0ByGPADa-tp-lUW40dVFnUnIzRDQ Edit: Cold-Footer: I'd just like to make it clear: Obviously this is an unofficial addon, neither BI, BISim nor LEGO or Megablocks were involved here. I won't continue developing the addon either. It's a one-off thing really. Of course it's all non-commercial, too. And should LEGO get concerned about this, I'll remove the content download links. (Just to be sure and hopefully safe)
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