ArmAIIholic
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(part 2)
(cont) Usually in the game once your team has captured a zone they move directly on to the next one etc or retreat back to the previous one if enemy is winning, but what would be different/fun/dynamic is if before moving on to the next zone you are given a mission relating directly to that zone.
if you receive a mission then the AI in your team will not advance and the enemy team will not advance either (to give you time to complete the mission, or maybe the enemy are put on a countdown, so you only have a certain amount of time to complete it before they advance to your zone. the mission you recieve may be to takeout some armour that might be given to the enemy, or an assassination that would effect the enemy in some way, if the mission is successful then your team (AI) move onto the next zone.