Pillord
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ARMA 2: Operation Arrowhead - Linux Server beta 1.63.126652
Pillord replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
Hi! I have some handy tips for you! First don't waste your knowledge about Steam for this patch! You need to update your PC Arma2oa or co Version to >1.63. Then you need to upload all your lokal files from your arma2 install folder to your server. (If you have a windows-server too, than you can copy that files from there) You need this folders: addons common dta expansion keys mpmissions userconfig (if you want to use ace,acre...) You don't need any .dll files, cause linux can't use them! Then take care that all file are in lower case, you can use tolower from that patch-file . You need to compile the tolower.c with gcc first. Create all config files: https://community.bistudio.com/wiki/server.cfg (reportingIP= don't work anymore!) https://community.bistudio.com/wiki/Arma2:_Startup_Parameters https://community.bistudio.com/wiki/basic.cfg https://community.bistudio.com/wiki/server.armaprofile and edit your arma2oaserver and use this for starting your gameserver (don't forget to set chmod 0770 or like that) If your server don't start, post your logfile into that Forum for support. Pille -
ARMA 2: Operation Arrowhead - Linux Server beta 1.63.126652
Pillord replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
Hi Dwarden, here is my result: [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. [s_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.so. 22:38:54 Dedizierter Host erstellt. 22:38:54 Host-Identität erstellt. [s_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 33930 -
ARMA 2: Operation Arrowhead - Linux Server beta 1.63.126652
Pillord replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
Hi Dwarden, thx for your post. I looked for other AppID's on Steam at this link: http://steamdb.info/search/?a=app&q=Arma+2&type=-1&category=0 I found this ID's 33905 and 33903, but i got the same results. and Can you tell me the secret AppID? ;-) I tried the other AppID 33935 now, same result. Steamcmd: -
ARMA 2: Operation Arrowhead - Linux Server beta 1.63.126652
Pillord replied to Dwarden's topic in ARMA 2 & OA - Servers & Administration
Hi Dwarden, thank you for that version. I tried that Server binary and STEAM libraries on Debian wheezy. First I got some error for updating GLIBC, but after the update of the GLIBC I tried to run your new Version. I get the same log messages like postet for the last version. If I try to download this server by steamcmd I get this error: Is there a way to create a dedicated server version like Arma3? Thx Pillord. Update: I tried to use the steam libs from the arma3 dedecated server, there are 2 more libs in arma3 but same result. -
Why does the AI always return to formation? I have opend a issue at feedbacktracker here: http://feedback.arma3.com/view.php?id=16893 There is a mission with .fsm file attached. I want to create a new formation.fsm but i can't change the formation, cause the AI always move back to formation. Next I saw for the Leader moveToCompleted is always false. I think this is happend by wrong returned position in expectedDestination. I reported an issue on feddbacktracker with mission here http://feedback.arma3.com/view.php?id=16832 I hope this is the right place.
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AI FSM Formation doStop setDestination doMove issues
Pillord replied to Pillord's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I change my .fsm script and give the dostop and domove command to the leader too. Now the group is moving but if they reach the new position, they move back to the Formation. It's very interesting to see, that the goup members are only moving if the leader is moving too. I'm not sure if that is a BIS mistake or if that caused by my knowledge, but is there someone who can confirm that doStop is for using AI-unit leaving the group formation? -
AI FSM Formation doStop setDestination doMove issues
Pillord posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi, i want to create a new formation.fsm as Mod. I testet many things but i have found some problems. First the most of formation commands can be done by setDestination. I found the dokumentation here: https://community.bistudio.com/wiki/setDestination But there is somethings wrong. The discription says: "DoNotPlan", "LeaderPlanned", "LeaderDirect", "FormationPlanned", "VehiclePlanned" and I found "DoNotPlan", "DoNotPlanFormation", "LEADER PLANNED", "LEADER DIRECT", "FORMATION PLANNED", "VEHICLE PLANNED" First I start with a group of 8 AI soldiers and told them to move with: unit setDestination [_newpos, "LEADER DIRECT", false]; After that 4 of 8 Soldiers are moving around, but do not move to the _newpos. Next I try doStop for each unit, without leader, cause here: https://community.bistudio.com/wiki/doStop is written this: and give them unit setDestination [_newpos, "LEADER DIRECT", false]; and later I tried to use _x doMove _newpos; But the AI stays allways nailed in V-Formation. Any suggestions? -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Try to rename your keys folder to Keys. It's important that you use uppercase K in Keys Then take a look into that Keys folder an see if there is a a3.bikey file. Here a list with the Foldernames are working on Linux: addons lowercase! battleye lowercase! dta lowercase! Keys uppercase K and lowercase eys MPMissions uppercase MPM and lowercase issions All files in that folders need to be lowercase. Restart your server after that of course. -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi zona-gamer, if I test this software, i don't use any other software or mods. The folder dta\bin.pbo is includet in Arma3. If I load my Arma3 Client 1.08 I can find this in my .rpt file: Type: Public Branch: Stable Version: 1.08.113494 ...some other things... ==== Loaded addons ==== C:\steam\steamapps\common\Arma 3\dta\bin.pbo - unknown I don't know if that happend in german versions only, but all of our members have the same issue with client-version 1.08. -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi, under linux it makes a difference whether the letter is uppercase or lowercase in the folder and file name. Check whether the name in your -mod=@your_mod is also written with small letters. Next, go to the @your_mod folder and check if there is a "addons" folder in there. It may be that needs to be written the foldername with a large A (Addons), this is caused by existing problems with the current Linux version. Next, check your config settings. The config file must currently have VerifySignatures = 0; ,because the signature check is not working. @all I renamed my keys folder to Keys and now the Arma3 Server found that keys, but there is a new failure. The server wrote this into the Logfile, if I use VerifySignatures = 2; : Player Pillord: Wrong signature for file dta\bin.pbo -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Is it possible to enable it to send issues for linux-server to the feedback tracker page? At this moment there I can select only windows os. Thx- Pillord. -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Our Debian 7 wheezy run with very high performance. For us there are 2 things to fix now. 1. Signaturecheck verifySignatures = 2; in server.cfg don't work with clients and will be needed very quick. 2. Fix name MPMissions to mpmissions, cause tolower do problems now. Nice work BIS guys! Do you need the core files? Where can we upload that files? -
Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Thx for your information. I tried to use the a3.bikey from windows server, but the same thing. Allways signature erros while connecting if verifySignatures set to 2. -
Thx for that!
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Linux Dedicated Server feedback
Pillord replied to dazhbog's topic in ARMA 3 - SERVERS & ADMINISTRATION
Hi, you need to remove openjdk7 64bit! On Debian you must install # apt-get install openjdk-7-jre:i386 cause Arma3 is an 32bit Version;-) ---------- Post added at 17:35 ---------- Previous post was at 17:31 ---------- Hi, I have the same problem. With app_update 233780 I get a wrong Version. The Files in Addons and Dta are differend to the Windows version. I tried to use app_update 233780 -beta, but this is a small version and it's different to the Windows version too. Is someone here who knows the right steam arma3 branch? Or which windows steam branch I need for this linux-version?