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TheBigOne_014

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Everything posted by TheBigOne_014

  1. TheBigOne_014

    Arma3 Videos

    ArmA 3 - PTSims Task Force - Operação Trópicos Nocturnos Missão nocturna nos trópicos! Um objectivo simples de rebentar com um veículo mas com um contratempo! Trazem bombinhas de carnaval e é no que dá! Tivemos de pedir um drop de explosivos, mas correu no geral bem! No evac é que apanhou-se um SUSTO valente,... graças ao piloto tudo correu bem! === ArmA 3 - PTSims Task Force - Operation Tropics Nocturnes A Night mission in the tropics! A simple aim of blowing up a vehicle but, we had a setback! We brought firecrackers insted of esplosives that is what happened! We had to ask for a drop of explosives, but it went well! At the evacwe picked up a big SCARE ... thanks to pilot all went well!
  2. TheBigOne_014

    Arma3 Videos

    ArmA 3 - PTSims Task Force - Operação 113 O Redentor - Parte 1 Mais uma missão feita pelo nosso GM de Serviço Mr. Rato. Demoramos a sair da base, com mancebos a atropelarem oficiais e alguma desorganização. Após a saída da base um problema com a porta traseira do meu 113, colocou um veículo inop! Mas conseguimos chegar ao destino e cumprir a nossa missão! === ArmA 3 - PTSims Task Force - Operation 113 The Redeemer - Part 1 Another mission made ​​by our GM in service Mr. Rato. It took us a long time to get out of the base, with young members runnig over officers and some disorganization. After the departure a problem with my 113 back door, puted the vehicle inop! But we managed to reach the destination and fulfill our mission !
  3. TheBigOne_014

    Arma3 Videos

    A caminho de apoio a uma base americana, deparam-nos com um veiculo inimigo apeado. Foi bom ver os noobs a trabalhar. Hehehe! On the way to support a US base, we were faced with an enemy partially damaged vehicle. It was nice to see the noobs working. Hehehe!
  4. In real life the reverb is lower than the sound source, because the objects absorb part of the sound, they don't enhance them. Enviado do meu X5 através de Tapatalk
  5. In real life the reverb has a lower volume than the sound source, and with the reverb enhancing its the opposite. In the other night in takistan i was hearing the reverb of the compound were I was very loud it looked like the shooter was 50m away but the gunshots were 400m away. Enviado do meu X5 através de Tapatalk
  6. I love the explosions and sonic cracks! But that's it... And the reverb add-on increases a lot the difficulty to identify the position of the sound source. I hope the next update brings something more. 😋 Enviado do meu X5 através de Tapatalk
  7. TheBigOne_014

    Vcom AI V2.0 - AI Overhaul

    Can anyone who has tied ASR AI, witch one you prefer. ASR AI ou Vcomai!? Thanks.
  8. TheBigOne_014

    Arma3 Videos

    Desta feita o Mr. Rato fez-nos seguir o trilho de comboio por uma ponte a fim de destruir umas cisternas á saída de uma mina. Correu bastante bem dado o bom trabalho de equipa! This time Mr. Rato made us follow the railway track by a bridge to destroy a tank deposit at the output of a mine. It went quite well given the good teamwork!
  9. TheBigOne_014

    Major sound bug in all ARMA games!

    I Have 2 sugestions: - Try to make another profile in the game and restart the game - Change the number of Sound Sorces in Game, in the audio settings
  10. TheBigOne_014

    New Server Browser (dev branch)

    I don't know if it is already implemented, but it would be good to be able to automatically download the MOD's necessary to enter the server we choose.
  11. TheBigOne_014

    JSRS3: DragonFyre

    When will it be ready for download!? ;) Will i have to install this mod in the servar also!?
  12. TheBigOne_014

    1.54 Fatigue is too Unrealistic

    The new fatigue system it's more real in my opinion! But the new weapon Sway!?!?!? Even with the bipod and fresh it's completly unrealistic, it has an incredible amount of sway that is very difficult do counterbalance.
  13. TheBigOne_014

    Arma3 Videos

    ArmA 3 Twilight Zone!
  14. The last time my squad tried it worked. ;) Any updates coming!?
  15. Probably mods in conflict, change their order, put @CBA_A3 first!
  16. TheBigOne_014

    [MP][COOP] COMBAT ASSAULT - Official Thread

    I'm sorry to see this project too go off! :( code34, can you bring your famous WIT mission to ArmA 3!? Keep up the good work! :jump_clap:
  17. Ok,.. i'll do that! I had no issues with respawn!! I have a sugestion, the revive option that only who has an MEDIPACK can revive! For example the medic dies, another player can go to his backpack get the medipack and revive the medic! This is just to give the medic more importance but not ruining the mission if the medic dies has to 'magically' teleport next to the other players!
  18. TheBigOne_014

    ASR AI 3

    Has anyone tryed to use VTS 4.0 with ASR_AI!? It works well!? Thanks.
  19. Has anyone tryed to use VTS with ASR_AI!? It works well!? Thanks.
  20. It's about time you guys say someting,... GREAT NEWS.
  21. TheBigOne_014

    JSRS3: DragonFyre

    I have an issue,... in 3rd person the walking sound it's in my left side, but in 1st person it's OK on both sides. Anyone wit the same problem!?!?
  22. Same question here. I have no issues but just confirming!
  23. TheBigOne_014

    Fifa ballon d'or nominees

    Dificult choice,...
  24. TheBigOne_014

    Authentic Gameplay Modification

    Nice. Thanks. ;)
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