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killjoe_R3F

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Everything posted by killjoe_R3F

  1. killjoe_R3F

    R3F French Weapons Pack

    @Commy2 Your explanation is interesting. But the pb does not occurs in multiplayer 3D édition... In fact we found a pb inside one of ours scripts. //SitCMODE_init.sqf //appel de l'addaction du SIT_COMDE If (isDedicated) exitWith {}; to be change in : //SitCMODE_init.sqf //appel de l'addaction du SIT_COMDE If (isServer) exitWith {}; It will be Fix in the next version coming in the next seven days ;-)
  2. killjoe_R3F

    R3F French Weapons Pack

    Thanks Commy We will release an Hotfix soon but using another technique as said here : https://forums.bistudio.com/topic/188404-eden-3d-work-space-freezes/#entry2986066 We are going to check your note for sure.
  3. killjoe_R3F

    Eden 3D work space freezes

    Ok pb solved. An hot fix will follow soon.
  4. killjoe_R3F

    R3F French Weapons Pack

    Ok the problem is solved. A new version of R3F Uniformes will follow soon.
  5. killjoe_R3F

    R3F French Weapons Pack

    Ok we check that and let you know. Just notice that this not au public relased addon ;-)
  6. killjoe_R3F

    Eden 3D work space freezes

    We try to check this and let you know. It seems to be related to the combination R3F_Armes + CBA : let find the reason why now...
  7. For the 40 players already listed on the Briefing and other volunteers...
  8. The French team-R3F organize his 5th 12Hours Multiplayer Mission now on Altis. It is a very special experience, tiring for mind and body, to take part in a 12hours multiplayer mission. If you want to reach the extrem JOIN US on march 28th ! Date Saturday March 28th 2015 Start:13H30 End: 01H30 on the 29th Map OPEX R3F on Altis Addons required ArmA 3 stable R3F Armes 3.3 R3F Unités 3.3 R3F Unités ENI 3.3 R3F Objets 3.3 CBA A3 RC4 Task Force Radio v0.9.7 Red Hammer Studio Escalation v0.3.6 Situation French operation on OPEX Altis. Participation Open to everyone Rules required: a previous gaming experience on R3F server. having only the asked Addons forum inscription done at least 7 days before Teams interested should send a MP to [R3F] Flaw with forum.team-r3f.org/ Réalism, Discipline, patience, team spirit, cooperation will be there. One can participate to all or part of the mission. Players joining the operation in progress will be affected to re-inforcement squad.
  9. killjoe_R3F

    AI Discussion (dev branch)

    same conclusion with many many tests. here ours settings :
  10. killjoe_R3F

    Help with AI Skill Parameter

    here some info on the parameters. https://community.bistudio.com/wiki/AI_Sub-skills I think courage is also very important : We use these settings :
  11. Thx Logo, I'll try your solution... sorry but these means ? could you be clearer ?
  12. killjoe_R3F

    [R3F] Logistics

    Just a little post to say that only 4 supports are missing to R3F logistic to be promoted :p : http://makearmanotwar.com/entry/4DWDt4DY7i#.VHdUFDGG98F This Addon is a real top of the pop for ArmA 2 and ArmA 3, so been in a french team using it all the time I 'm been a bit pushy, sorry...
  13. killjoe_R3F

    R3F French Weapons Pack

    Just wanted to let all you know that The R3F French Weapons Pack is one of the entries of MakeArmaNotWar Contest : http://makearmanotwar.com/entry/FVxHwiID1p#.VGeR3vmG98F So let's Support this early and ambitious ArmA3 addon... :bounce3:
  14. Thx Massi for your reactivity ! Direct on our MP public server on a very exclusive H24 map...
  15. We hope it won't be to far either :confused:, because as Pepe Hal Sound Fix is not properly signed it is not functionnal on MP serveur. Sad because it is a good and ASAP work... Your addons is a real necessity for those, as us, who try to have a realistic mil_sim. specially associated to African Conflict...
  16. killjoe_R3F

    [R3F] Logistics

    try to put the R3F_Logistics_3_0_demo.Altis folder here : (not the .pbo version) : C:\Users\Killjoe\Documents\Arma 3\MPMissions\R3F_Logistics_3_0_demo.Altis and open it in a new LAN session. (or could be C:\Users\Killjoe\Documents\Arma 3OtherProfile\MPMissions\R3F_Logistics_3_0_demo.Altis) or C:\Users\Killjoe\Documents\Arma 3\Missions\R3F_Logistics_3_0_demo.Altis and open it with the Editor. (or could be C:\Users\Killjoe\Documents\Arma 3OtherProfile\Missions\R3F_Logistics_3_0_demo.Altis)
  17. killjoe_R3F

    R3F French Weapons Pack

    Being a french team, this French weapon pack is mainly for our realistic use. Nanucq will not have any time for extra modding sorry...
  18. The only way is to ask Massy to sign your hotfix or it won't work because MP servers are mainly with signature... I have tried but it does not work with your file in the serveur addon signed by massy. If you sign it and give us a second signature it is going to be messy to manage... But once again good job it works quite allright apart from signed servers.
  19. killjoe_R3F

    R3F French Weapons Pack

    A hot-fix by Nanucq is on his way for R3F French Weapons Pack ;-)
  20. killjoe_R3F

    [R3F] Logistics

    This new version of the script R3F_Logistic is already on a new H24 mission on our public server : that's brings a great deal of realism to ArmA 3 warfare.
  21. killjoe_R3F

    R3F_AiComTarget

    Solution : this setCaptive true ;-)
  22. killjoe_R3F

    R3F_AiComTarget

    Ok theorikly possible but not very fair. This script increases basics actions : supresiv fire, surrounding manoeuvre, synchronized group action. So it was not in our intensions to block these basics for some factions and leave them brainless.
  23. killjoe_R3F

    R3F_AiComTarget

    copy that. So to the original question : Why not. But the client needs the script because a part of the code is executed on his PC. If it is only server side all will be done by the server, No ? And it was heavy in ours tests. Or Part of the script could be broacasted to the client... Let's think about it with Mapoule.
  24. killjoe_R3F

    R3F_AiComTarget

    No. In fact it is quite difficult to show a game play improvment on a vidéo...
  25. killjoe_R3F

    R3F_AiComTarget

    Could you re-phrase your question ? You mean the script is only in the played mission on server ? : Yes But a good part of the work is done on client side lighting the server's charge.
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