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Gunter Severloh

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Everything posted by Gunter Severloh

  1. Gunter Severloh

    I can walk through vehicles

    You seriously have 140 mods loaded when you play? According to the launcher mod page you do, my advice is to create profiles in the launcher based on what you like to play. i hope your not creating missions with all these mods loaded because you create an addon dependency. As for your issue walking through vehicles, look at the mods that deal with vehicles and game play functions, like Vehicle Inventory System, Optical Camouflage Viper (光学迷彩VIPER, TPW, to name a few. Rpt is a log file that the game creates every time you start the game. if you start the game with -nologs set in your parameters which you do, an rpt will be created but no information other then mods, dlc and computer specs will be posted, so you wont see a list of any errors, conflicts, what your playing, ect,. If you [ ] no logs <---- unchecked that box when you play then a full rpt will be written into, and will continually be added too until you exit the game, this is the log i need. You haven't answered my original questions which would allow me to give you an answer if i know, but i have to ask again so ... What mission are you playing? is it a SP vanilla scenario vanilla campaign, or subscribed campaign showcase a subscribed mission from the workshop mission you created in the editor Are you playing singleplayer? Are you playing on a server? Are you hosting the mission via MP lan? ========= So im assuming your playing singleplayer and a scenario is my guess you cant save the game and or reload it because of mods, without the mods you will, lets just say the mods create a lot of fluff in the save file, and or corrupts it. Overall to many mods, to many problems, to solve it create mod profiles, and only load those mods you will be playing with. One never drags the boat along with them after they have crossed the river.
  2. Gunter Severloh

    I can walk through vehicles

    Only the mods your running, if not your lagging real bad, never heard of such an issue myself, maybe ai clipping through vehicles i seen that before, but not players. That depends to if you were already in the vehicle in one of the seats, what type of vehicle, did you get in and then try to get out was their explosions, fighting, was it peaceful, were you in the editor previewing a mission or just messing around, on a server, what? Glitches only happen in circumstance and for a reason, so provide some details and maybe someone can give you a reason. So computer specs, any mods, scripts, what you were playing, where, and post your rpt. Go here----> C:\Users\your username\AppData\Local\Arma 3 locate the rpt with latest date, open it with notepad, copy it all, then paste it here: https://justpaste.it/ publish it, and grab the link and post it in your reply, so provide that detail and lets end or get close to end this guessing game.
  3. Update added Ammoboxes & Loadouts, Composition Tools, Mission Tools, & Files Mission Tools Mission Quick Mover - Designed to help mission testers, quickly and efficiently test their mission without needing to re-download the mission every time you make changes.
  4. Tools & Utilities Compilation List Last Update: September 25th, 2021 This is a compilation of all the tools and utilities created by BI, and the community for Arma3, its goal and purpose is to consolidate, organize, and sort each tool & utility based on what they do into one location, saving admins, developers, leaders, modders, and players time. ===================== Video Overview Addons & Pbos Ammoboxes & Loadouts, Composition Tools, Mission Tools, & Files Ballistics, Calculations, & Tables Benchmarking Coding, Configs, & Scripting Colors & Images Database Debugging & Error Checkers Discord & Voice FOV GUI & UI Launchers Logs, Rpt, & Reports Maps & Terrain Modeling & Texturing Mod, Tool Updater, & Steam Workshop Server Tools Credits To all those BI and contributors to the communities interest in Arma3 who took the time to create tools and utilities for the betterment and enjoyment of this great game i hope that my list here would help shine more light on the work and time they spent.
  5. Gunter Severloh

    AI Shooting Through Composition Walls

    I see, so they are somehow spotting you and or hearing you i could guess. Maybe their spotting skill is a bit to high, try without lambs mods and see if that changes how they respond to you. Overall the process of elimination is where you start when encountering errors, bugs, or things happening that your not sure of.
  6. Gunter Severloh

    AI Shooting Through Composition Walls

    Neat, i would suggest try without lambs mods and see if that changes anything in terms of them shooting at you. 3den Enhanced is only for the editor, it dont do anything other then expand the editor with new functionality, loading it for something your going to play is not needed, nor will it do anything more especially to or with the AI. RHS is mostly units, weapons, vehicles and assets alike, ace might have an influence if you have the AI file loaded from ace but my guess is its a combination of lambs and those tunnels. Where are the AI when they do shoot at you? And when they do shoot at you are you being hit or are they shooting and hitting the tunnel while your inside it?
  7. Gunter Severloh

    AI Shooting Through Composition Walls

    Just a thought but do they AI know you are there like did they hear you at all when you entered the area? As once they can pin point your location i believe its called knowsabout they can track you. Once they track you based on your movement they can follow it, follow your lead and shoot at that even though not being able to see you. What are the walls made up of in the tunnel from this composition are they concrete or wood? If concrete then thats another issue, if wood or another material maybe a little harder then depending on what weapon and caliber their using it could be fairly realistic. Can you link the composition that you found on the workshop?
  8. Gunter Severloh


    Hello Welcome to BI forums! Please provide some more information about your setup, like the following: - Do you have any mods loaded when you are starting up the game with the launcher? - When did this issue start occurring? Before or after you did something, be it mods loaded, or any scripting, editing? Do this, need to see a full rpt so in the startup parameters of the launcher uncheck the box for logs. Start the game again, once the game crashes then go here -----> C:\Users\your username\AppData\Local\Arma 3 locate the rpt, it will open with wordpad or notepad, open it, select all, copy and paste it here: https://justpaste.it/ then publish it by clicking the red button bottom middle, from there grab the link at the top from the address bar and post in your reply. ========== Outside of this, try the following: 1. Disable any mods loaded and try without mods. 2. Verify integrity of cache ---> https://help.steampowered.com/en/faqs/view/0C48-FCBD-DA71-93EB 3. Uninstall and reinstall the game. Other things to try: Go here----> C:\Users\your username\Documents\Arma 3 and backup the files in this folder. Then delete Arma3.cfg and your profile settings. (Starting Arma3 will create new cfg and profile files.) Test. Failing that go to -----> C:\Program Files (x86)\Steam\steamapps\common\Arma 3\_CommonRedist\DirectX and reinstall DX. Reinstalling DX in the arma files: When you get to this file go to DXSETUP and run that. Reboot and test. If still an issue suggest uninstall video drivers and reboot then reinstall video drivers. Test. If Still an issue: Clear the Steam download cache Steam---> Settings ----> Download ----> Clear download cache More other things to try: Go to this folder: C:\Users\User_name\Documents\Arma 3 - Other Profiles In this folder, go to your arma3 profile folder, and find file: *name*.vars.Arma3Profile Make a copy, then delete it from this folder. Then test the game again. Be sure your starting the Arma 3 launcher on the 64bit and not 32bit setting. =========== Hope one of those helps, post your rpt if you can, but try those solutions first, be sure to backup as said. Cheers!
  9. Gunter Severloh


    Welcome to BI forums! 1st Just to point something out but idk why you chose your username "dr.JozefMengele" as the real person that the name belonged to did some hideous crimes in the concentration camp of Auschwitz during WW2, considering this is a forum revolved around a game dont you find such a name with its history a bit inappropriate for what we are all doing here? 2nd all the vehicles and weapons in the game are based off of real counterparts see this thread for real examples: 3rd as beno said there are mods for the modern aspect of the game, look up RHS and CUP mods for weapons, vehicles, helicopters and planes for modern assets. 4rth new patches for Arma 3 are more support and fix patches, and most likely wont be any new content as most content you can get from mods as pointed out above.
  10. Update added Compositions Objects, Ships, Statics, Tanks, & Vehicles Tanks M7 Priest Self-Propelled Artillery - The 105 mm Howitzer Motor Carriage M7 was an American self-propelled artillery vehicle produced during the early stages of World War II. Backpacks, Helmets, Gameplay, Infantry Weapons, Objects, Planes, Ships, Statics, & Tanks Tanks SVO-CSA38 - (Super Vehicle Overhaul : CSA 38) is the mod that will overhaul the vehicle from "CSA38" mod. Misc updates Added pic from the workshop collection to the top of the list on the op. Corrected various misspelled words among the listings. Adjusted some of the descriptions in some listings as they were to long, for the sake of room. Note - Even though a mod has been released or posted on the workshop, it may be more then a week or more depending on any other mods that get or are released for me to post an update, however if there are no new mods or releases by two weeks of waiting then i will post an update as i did here today. Lastly if you come across any mods that are not on the list on the workshop please let me know in reply or send me a pm, or if your on my steam friends list then send me a message and i will check the mod out. Cheers!
  11. All Arma3 WW2 Mods Compilation List Last Updated: September 18th, 2021 Current number of mods in this list: 381 Hello WW2 Fans! This compilation list was created from my frustration of steam Workshop's lack of function to better sort items in collections, this sorted list is my Arma3 WW2 Steams Workshop Collection seen here: https://steamcommunity.com/sharedfiles/filedetails/?id=1508144524 that compiles all the WW2 items (not missions) into one place! The collection on the Steam Workshop page has all the items in one place however they are not separated or sorted based on type or subject, my list here does this for you! Video Overview Animations & Static Poses Backpacks, Helmets, Gameplay, Infantry Weapons, Objects, Planes, Ships, Statics, & Tanks Compatibility Mods Compositions Factions & Units Insignias & Loadouts Major Conversion Mods Map Markers Outfits & Uniforms Singleplayer/Multiplayer Campaigns Retexture packs, & Texture packs Scripts Sound, Radio, & Voice Sound Mods Terrains (Maps) Credits I hope that my list here the community would recognize the creators for their work, and give credit where due, as new content adds more enjoyment and replayability to the game. ========== Note: This thread will be updated as new content is added to the Arma3 Steam Workshop WW2 Collections.
  12. Gunter Severloh

    Compilation List of my GF Scripts - Mods

    Thanks, same i was playing the demo off the cd too, just not here til 2009 anyways i dont mean to beat a dead horse, but George isn't and hasn't been here in a year to me that says something and i think all those of you whom used his scripts/mods, and talked with him be it on threads posted or even pm like i did, that something isn't right about him not being here. I said this before, what im saying is its not like him to not be on the forums here, he was an avid fan, and worked on many scripts i think he was proud of his work, he was and or came across as very genuine and passionate about what he created and about the Ravage Club he put together, along with the game itself. So whatever it is that is preventing him from coming to the forum here, maybe life or death related i wish i knew, and i guess like you guys we'll have to wait or really move on and cherish the memory and moments we had with him, and hope that if he is indeed still alive that he does come back. On the other hand if he decided to move on and all is well for him then i/ we have to respect that, but again know him and how he responds to things i dont think thats the case, if anything i wish him best of luck, and thanks for the memories at least. All around a game and its community, the context isn't the point, its about the people making it happen, its like with Foxhound he left the community under a different circumstance but in light of that i miss the guy, i had wish i could have at least talked with him in pm again before he left, not that im anyone special here im just another member like all of you and contributing to the community and game. When your around people here so to speak and see them often, they grow on you, like George, its like whether they move on, or pass on which is life, it takes a part of you with them. I'm happy at least to be of company of the many members that still frequent the forums that i have had the chance to talk with through pm, and threads, and other means, cheers fellas!
  13. Gunter Severloh

    Compilation List of my GF Scripts - Mods

    Guys ... its been a year now today Sept 17th, since George was here, his last post was on this thread you can scroll up and see what he said. I just want to make a post here to honor this day as it was the last day he was here with us. As we have no contact with him, email, or otherwise we can only assume the best, i dont want to conclude that things have turned for the worse for him as he was struggling with cancer but he had said things are working out ok. I did have a pm with him and i talking about some things about his situation when he was here but i dont seem to have it im rather sad i deleted it. I would like to hope that the whole covid thing thats been going on hasn't effected him or his family, that would be real sad after the battle he had with cancer. I know of one friend whom used to come to the forums here frequently who i see on occasion on steam has lost his father to covid earlier this summer i think he said. So... one can create a post for the many people that used to come to the forums here, i miss alot of former members, and to those who have passed, but this is GEORGE FLOROS GR's day, we miss you George, hope all is well!
  14. Gunter Severloh

    You've played to much Arma when:

    You've played to much Arma when: You make Armaholic your home page, Bi forums your hangout, the Arma community your family, the game your office and your real life a minor distraction. Every game you play, your looking for the editor. Addons and mods start to exceed your hard drive capacity. You spend most of your money on upgrading your computer so you can play the game better. You stop to rest halfway to the garbage dumpster as soon as you start breathing heavier. You stay outside in the rain knowing you wont get wet. You mount a spotlight on your car because your headlights only shine 30m in front of you 😄 You watch a war movie and get up to find cover when the shooting starts. You start to stink and need a shower but think no one will smell you in the game so you keep playing. Your cat is meowing at you for food but you think its the ambient animals ingame. You set the actual time and day in the editor to the real time. You get in your car and step on the gas right away thinking it will go. You start wearing a backpack everywhere you go. You get to a door and it takes you 2 minutes to open it. Your boss at work tells you what to do and you reply with roger. You get to a ladder and your stuck at the bottom because your waiting for the up arrow to show up. You start going into random houses looking for loot. (Ravage mod) You walk around with a flashlight on at night. Your game time exceeds the amount of time you've spent at work. The traffic gets bad you think you can just drive across the field instead. You forget your actual name because you talk to everyone using your game name. When walking your dog and he starts to wander off, and you yell 2, return to formation! You feel slow and tired you think your lagging.
  15. Gunter Severloh

    AI interaction

    @bigbamboo12 In the future if you have any questions or things your trying to figure out for the ai take a look at my AI compilation list which is pinned in the same section here of the forum https://forums.bohemia.net/forums/topic/165560-ai-compilation-list-of-addonsmodsscripts-threads-for-arma3/ For your AI interaction, there is a section in the list that has a few threads that discuss this too, hope they can shed some more light on the subject, take a look at the AI Chat, Dialogue, Interaction, & Speech under threads in the list. Hope that helps, cheers!
  16. Gunter Severloh

    You've played to much Arma when:

    Dam Jarrad! Thats alot to take on, thats pretty messed up, happy at least your back home and on the path to recovery. If your interested in something to help heal and repair the intestinal aspect of your health issues, theres a couple you should look into those are L-Glutimine and Lion's Mane which is a mushroom known to rebuild nerves functions, reverse alzeimers, parkisons, and heal and repair intestinal issues. Theres alot of things you can do naturally to speed up the recovery but for the Glutamine take a look at this page it talks about various things that glutimine can repair and heal which includes those things you talked about https://www.centerforinternalmed.com/blog/can-your-leaky-gut-benefit-from-glutamine Happy at least the real danger is out of the way, i would hate to have to say goodbye to another Arma brother and visit your memorial ingame, 😄 Keep us posted on how things are going though, and hope your able to get back to this beloved game of ours too.
  17. Gunter Severloh

    [Solved!]Can't Respawn/Stuck in weird map screen

    Hello, what mission are you playing? I assume you subbed to it on the workshop?
  18. Gunter Severloh

    Desert OPS Run - Tactical Arena v1.21

    Update Changelog 9-12-21 v1.21 - Increased garrison from 104 to 120. - Fixed some floating furniture. - Lowered a wall on a roof of a house in front of base 2. - Misc adjustments to walls in various places. Thats 21 times i've update the mission! Not much of an update, this updates all 3 versions on the workshop, links in OP for google drive all versions have been updated. This update is the result of my recent play throughs of the mission, as i play this almost regularly and i just happen to run across some things along the way. The part where it says the garrisons has increased to 120 really has no impact on performance at least none that i've noticed, however when i play i drop my view distance to the bottom (500) as your not really seeing anything within the arena anyways, and if your to busy staring at the scenery you'll probably get shot in the back 😄 If you drop your view distance to the bottom in VR too it makes a difference, i had a comment on the VR workshop version about bad performance and went and tested it myself with the view distance dropped and i was still getting 67fps with all full 120 garrisons, along with at least 2 ground patrols roaming about, so theres a few factors that effect performance. This mission performance wise isn't going to work the best for everyone so as suggested drop the view distance, trust me it works. Any questions let me know, theres really not much more i can do with this mission, i have something else for this i may be doing that will enhance this mission alot but right now im sitting on the fence about it, as it will be a major project to do and its alot of new stuff i need to learn in order to pull it off. As for adding some ideas like choosing a faction role based on vanilla or mod in the menu, my idea was choose your side - Bluefor, Opfor, or independent and then in the next box down a list of factions can be chosen, then another box down you choose what solider position you want to be from there garrison faction if thats wanted, and then patrol faction, but i need Master Rydygier's help to pull that off, theres other ideas for this too like for the patrols have a choice between a full squad which is about 8-12 members, or 6 man squad, down to a 3 man squad roaming about. Outside of that i cant think of anything else that i could do to add some more features that would change how the mission is played a bit, if anyone has some ideas (not adding more buildings, or walls, ect,.) as i cant exceed what i have as it will drop performance, my other possible projects i mentioned up above will allow for that if i decide to do it. Anyways those are ideas for a future update. All for today, Cheers!
  19. by Gunter Severloh & Rydygier About the Mission This is a massive infantry based tactical arena where you can practice CQB, & MOUT tactics solo or in coop, or just to shoot some enemies for fun! Fight against enemy Ai soldiers from a vanilla or mod faction of your choice that when set to AUTO will patrol the area and respawn once killed after so much time. When set to MANUAL, you can spawn as many enemy AI squads as you wish. An option to garrison the arena with a minimum of 8 and a maximum of 104 soldiers is ideal for CQB or stealth combat. Custom plank system While your on the hunt or are being hunted by the enemy squads, you can access all buildings either by ladder, platform, plank, staircase, ramp, roof, or walkway. Optional Tasks There are optional tasks you can complete, locate and destroy 7 caches, kill an commander, and locate and eliminate an enemy garrisoned squad that will complete and end the mission. You play as a Spec Ops soldier, mission is meant to be played in MP lan/Server for respawn and coop. See features below for further details of the mission. NOTICE - Performance Warning! Screenshots 100 Screenshots - Imgur Photo Album https://imgur.com/a/kEKBSZe#kw1pzdE Videos Videos goes over the mission details, how it works, and i give a tour of the mission in the editor, and then play it demonstrating various things, along with any updates with commentary. Note: This video v1.20 represents the latest build and play of the mission This video v1.19 does not represent the latest build and play of the mission This video v1.17 does not represent the latest build and play of the mission This video v1.16 does not represents the latest build and play of the mission Note: This video v1.15 does not represent the latest build and play of the mission Note: The video doesn't represent the current build/look of how the mission plays. Note: The video doesn't represent the current build/look of how the mission plays. Download Steam Workshop v1.21 - Desert OPS Run Altis version Steam Workshop v1.21 - Desert OPS Run VR version Steam Workshop v1.21 - Desert OPS Run Stratis version (zip) Google Drive v1.21 - Desert OPS Run - All versions Requirements - (none) Recommended map for the VR version Deserted VR by EO https://steamcommunity.com/sharedfiles/filedetails/?id=1946431719 MISSION FEATURES General No DLCs, or Mods required. Play as and with any faction from any mod. Choose what faction side you want to be on at mission start. Choose what enemy faction you want to fight against. Choose what enemy soldiers will garrison the buildings in the arena. Play it Solo or with friends. 8 Player Coop with Revive. Playing solo via MP lan you will respawn in 1 second. Change Weather in MP Parameters. Change Time of day by hour in MP Parameters. Change AI Difficulty in MP Parameters. Change Garrison Strength in MP Parameters. Change Enemy Spawn mode in MP Parameters. Change Player Stats in MP Parameters. Mission Start At mission start player chooses from a GUI Menu: What side they want to fight on: Blufor, Opfor, or Independent. What faction they want patrolling the arena they want to fight against they can choose vanilla faction, or faction based on mod loaded. What faction they want to garrison the buildings throughout the arena either with vanilla faction, or faction based on mod loaded. Gameplay Custom plank system will allow you to: Access all building via ladder, platform, plank, staircase, ramp, roof, or walkway. Auto Spawn mode - Enemy AI will patrol arena, and respawn after a set time after all group members are dead. Manual Spawn mode - Player can spawn enemy AI squad factions that will patrol the arena of choice as many as they wish. Enemy garrisoned soldiers will be randomly placed inside and outside buildings at mission start. Enemy Hunter AI - patrolling AI will hunt the player enter buildings and perform CQB if player location is known. Full Briefing with 9 Optional objectives tasks. 8 - 120 man garrisoned enemy soldiers in random positions in any of the buildings (Task). Player apon death will have option to be revived if playing coop with other players. Player apon death will respawn in 1 second at 1 of 9 player random starting locations if solo. Player apong death can self revive/self heal without needing to respawn if a fak/medkit is in their gear. Player apon respawn can choose the location they wish to respawn at. Access to Virtual Arsenal to change uniform, weapons, loadout & gear. Save and load your loadout on the fly outside of Arsenal. Fully heal if/when wounded if you return back to any one of the player starting locations. All dead bodies, weapons, and player dropped items will delete within 4 minutes. Player Aim, recoil, and stamina lowered for a more control, responsive and faster gameplay. Weather, Time of day, & AI Skill level can be adjusted in the MP Parameters. Street lights, & lamps allows for night time play. Mission set on desert of Altis Map - (VR Map version linked above). 52 custom placed buildings and over 1,708 custom placed objects. Surrounding wall system, with custom bump outs for player and AI spawn. Safe zone for AI and player to prevent access to their starting areas. Ability to reset your stats kill score. ====================== HOW TO PLAY To play Solo on MP Lan: 1. Go to Multiplayer 2. Server browser 3. Host Server 4. Type in server name, # of players, password 5. Choose map on left (Altis) and the mission on right. 6. Adjust the Parameters (top right) in the player lobby before you start the mission. ===================================== Mission also works on a dedicated/GSP server. CREDITS I want to thank the following members of the Arma community for their work/help with my mission: ============= Rydygier - for his major help with code for the player ammobox, respawn, factions, and GUI scripts. Norrin - for his AI_respawn_UPS which Rydygier ported to Arma3. pierremgi - for his help with code for transferring the briefing on teamswitch. Kronzky - for his Urban Patrol Script. DaVidoSS - for his cleanup script. aeroson - For his get and set loadout script. Sushi - For his Tog Garrison script Hortzy - For his insights and help with the weather parameters, and code. Snowhusky - for his Stratis port idea. Feedback & ideas Bigg Gunny Wiggin Mr. Wanaskiwin Czarny gORbus MrLogik Vedkay Gonzo-GT ============== Changelog:
  20. Gunter Severloh

    Mi-24a Krokodil

    The download was removed probably in 2018 by the moderator, as its assumed from the above posts that the OP didn't have full permissions to release the heli. Lastly the would be author which is the post above your hasn't been on the forums here since 2018, in the future if your looking to post to ask questions on a thread, check to see if the author is responding, you can hover your mouse cursor over their name and their profile will pop up stating when they were on last. Welcome to BI forums btw! Cheers!
  21. Gunter Severloh

    Shadowplay not recording audio

    Never had an issue with OBS, and its always being updated! https://obsproject.com/
  22. Update added Ammoboxes & Loadouts, Composition Tools, Missions Tools, & Files Missions Tools Sysroot's Utility Scripts [SUS] - a collection of utility scripts created in hopes of assisting you in creating other, more complex mods/missions.
  23. Gunter Severloh

    ARMA still alive?

    Yup, i do it myself, when i say singleplayer i mean playing by yourself, how you play dont matter, its that your playing the campaign, a campaign, a scenario you downloaded, or made, messing around or working in the editor, or outside the game scripting, coding, building models, creating terrains, mods, ect,. or doing things like i have done compiling information for the community thats what i mean by singleplayer.
  24. Gunter Severloh

    How to make AI chase other AI or player?

    Hello Francis, Welcome to BI forums! You are asking for the game Armed Assault 1 correct? Not Arma 3? Try this, i should work but cant be sure considering the difference in game but in my compilation list seen here ---> https://forums.bohemia.net/forums/topic/165560-ai-compilation-list-of-addonsmodsscripts-threads-for-arma3/ which is for Arma3, scroll down to the section titled AI Hunting player/group Then open the spoiler, those are forum threads with members asking those questions, their will be codes there that you can test out. Hope this helps. Cheers!
  25. Update added Backpacks, Helmets, Gameplay, Infantry Weapons, Objects, Planes, Ships, Statics, & Tanks Tanks Super Vehicle Overhaul, 7Y - This overhauls the tanks from "7Y" mod. Super Vehicle Overhaul, Faces of War - This overhauls the tank from Faces of War mod. Super Vehicle Overhaul, IFA3 - This overhauls the tank from IFA3 mod. Infantry Weapons NIArms M1941 Johnson LMG - The Johnson Light Machine Gun, Model of 1941 is a short-recoil, select fire, magazine fed automatic weapon, alternative to the BAR. NIArms C96 Pistols - Mauser Construction 96 Pistol Model of 1912, more colloquially known as the C96 "Wartime Commercial" model. Compositions Objects, Ships, Statics, Tanks, & Vehicles Objects Roadblock German WWII IFA3 Rural - Sandbag walls, gate, guardhouses, minimal fighting positions, radio truck, one lamp. Factions & Units Factions 1944 Liberation of France Factions - Forces present during the Normandy invasion and Operation Dragoon leading to the liberation of France in 1944. [BF] Russian Liberation Army - The Russian Liberation Army (ROA) was a Russian unit serving under German command.