

Dahlgren
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FAST2 - Arma Server and Steam Workshop Tool
Dahlgren replied to Flax's topic in ARMA 3 - SERVERS & ADMINISTRATION
Assigning the arma server to a specific IP on a server with multiple interfaces can be done using -ip=123.123.123.123, https://community.bistudio.com/wiki/Arma_3_Startup_Parameters#Server_Options -
The web admin allows managing multiple servers with only one server folder
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You have installed a newer incompatible version of webpack. You can check this with npm ls webpack which should say webpack@1.15.0 as of this post date. The application requires the versions as specified in the package.json file which are to be installed with npm install. Restore the correct package.json by redownloading the file and do npm install again.
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The manager generates a server.cfg based on options selected in the UI such as title etc. There's a box to input additional settings which are not configurable in the UI. Those will be appended to the server.cfg file. The generated server.cfg is automatically added as argument to the server.
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jsrs_soundmod JSRS SOUNDMOD - CE.20.0419
Dahlgren replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
FFP team made a breaking change in how Rk rifles were defined. It's been resolved now. -
jsrs_soundmod JSRS SOUNDMOD - CE.20.0419
Dahlgren replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I've updated my compat mods to the new config format Anrop Unsung JSRS FFP: JSRS Sounds SFP: JSRS Sounds -
jsrs_soundmod JSRS SOUNDMOD - CE.20.0419
Dahlgren replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Should be possible yes. You can even avoid the JSRS_Soundmod_Configuration dependency by declaring some default Arma 3 cfgPatches like a3_data_f or a3_sounds_f as addonRootClass for it. -
jsrs_soundmod JSRS SOUNDMOD - CE.20.0419
Dahlgren replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
https://steamcommunity.com/sharedfiles/filedetails/?id=1817844401 class CfgPatches { class JSRS_Soundmod_Configuration { requiredVersion = 1.60; requiredAddons[] = {}; units[] = {}; weapons[] = {}; }; class JSRS_Soundmod_Cfg_Weapons { // Use meta information from specified addon. Used to avoid repeated declarations. addonRootClass = "JSRS_Soundmod_Configuration"; requiredVersion = 1.60; requiredAddons[] = {"JSRS_Soundmod_Configuration"}; // Probably not needed :P units[] = {}; weapons[] = {}; }; }; https://community.bistudio.com/wiki/CfgPatches#Sub-folders -
jsrs_soundmod JSRS SOUNDMOD - CE.20.0419
Dahlgren replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Fantastic, really looking forward to this change! Making a mental note to update my JSRS compat stuff for SFP and Unsung once this is released. -
discord Discord Rich Presence
Dahlgren replied to Dahlgren's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Apparently BattlEye did whitelist this extension sometime between Spring and now -
Enables Rich Presence in Discord, https://discordapp.com/rich-presence Supports BattlEye Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1326839989 No reported issues since March so I should probably make a more public release of it Shows current mission, world and elapsed time Current Supported Worlds: Abramia (IceBreakr) Altis (Arma 3) Beketov Chernarus (Arma 2) Desert Island (CWA) Dingor (IceBreakr) Everon (CWA) Esseker Intro (Arma 1) Isla Duala (IceBreakr) Kolgujev (CWA) Lingor (IceBreakr) Lythium Malden (Arma 3) Malden (CWA) Panthera (IceBreakr) Sahrani (Arma 1) Rosö (SFP) Southeast Angola 1974 (IceBreakr) Stratis (Arma 3) Sturkö (SFP) Takistan (Arma 2) Tanoa (Arma 3) Thirsk Thirsk Winter Utes (Arma 2) Wamako (SFP) Vidda Winthera (IceBreakr) VR (Virtual Arsenal / Virtual Garage) Additional worlds will be added as requested
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Should be fixed with the recent update (18th of August)
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Currently only mods in the game folder is supported, support for other/more folders might be added later on
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A new update has been pushed to Steam Workshop, 0.1.8 Fixed lod error on military sign and view geometry on a few houses. Transparency issue on Mob Storage and Brick Building. Interior on factory not showing Animation fixed on "house2" and "house4" https://steamcommunity.com/sharedfiles/filedetails/?id=901757999
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A new update has been pushed to Steam Workshop Fixed floating store in south part. Corrected height on school. New sign when you enter Sturkö from the mainland. https://steamcommunity.com/sharedfiles/filedetails/?id=914229902