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kremator

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Everything posted by kremator

  1. kremator

    Field of war [CTI] [SP/MP]

    Nope teleporting not used. I have seen a spray of mines being used before, however they are never picked up as mines (no red icon) but DEADLY to all ! I've seen AA vehicles fire at the ghosts, arty try to bombard it (but they are always too close!), and the AFV (in the last picture). Interestingly, my vehicle gunners never target it ! Seen more troops poof on death again, but also empty emplacements (that you've previously cleared) jump into life again.
  2. kremator

    Field of war [CTI] [SP/MP]

    Hmmm wierd.... even though mines are switched off ... Also getting the bug where we are shooting at a ghost.
  3. kremator

    Field of war [CTI] [SP/MP]

    Let me do some more testing first to see if it ia MAJOR issue.
  4. kremator

    Field of war [CTI] [SP/MP]

    Hmmm. Is it possible to make them run to the emplacement and getin gunner (rather than poofing). It is really wierd that you'll be able to line up a shot and poof, gone.
  5. kremator

    Field of war [CTI] [SP/MP]

    Will do. MOAR testing today 🙂 I have noticed enemy troops just vanishing on an assault - is the cleanup too agressive?
  6. kremator

    Field of war [CTI] [SP/MP]

    Thanks ! I've not seen any exp awarded from teammates so far... seems to be stuck on 0exp, even when I kill something. Is this to do with it being hosted on a dedi server ? Regarding the flag thing - you don't spawn an eney troop. then delete it (or hide it)? Can't see why they shoot at the flag if it isnt an enemy vehicle. Right ... back into game 🙂
  7. kremator

    Field of war [CTI] [SP/MP]

    Testing new version .... much better now - no ghost shooting that I've seen at targets. .... scratch that .. just witnessed a vehicle targetting an untaken flag 😞 One possible bug. When you are killed, but you have taken a new place, you go into menu and try to buy a vehicle (I've changed the statup option to allow this) however, whereas before it would let me select all the other positions (driver, gunner and commander) but after respawn that disappears. Oh final thing ... is it possible to get some exp for you when your troops kill (under your command) ? FINAL FINAL thing .... you've got a lovely Save Loadout, but are you able to Load previous loadouts (via environmentspace - sorry if that isnt the right term!)
  8. kremator

    Field of war [CTI] [SP/MP]

    As long as you update the googledrive with fixes, I'm happy to test 🙂
  9. kremator

    Field of war [CTI] [SP/MP]

    Mission is playing very well. Have come across some strange things (running quite a few mods (on client, only CBA, lambs danger fsm and fow on server) but have never had the issues below) 1) when taking an area, it seems that EVERYONE is firing at some invisibles at the centre flag .. wierd. Will retry without lambs (but I've never seen that happen before with it) 2) was flying a blackfoot to support the push (needs to be more antiair BTW 🙂 ) when I landed at the base and got 'vehicle maintenance' addaction, nothing happen when i triggered it 3) while flying the blackfoot I kept getting the 'menu' addaction flashing on and off all the time. Still testing ...
  10. kremator

    Field of war [CTI] [SP/MP]

    ^^ downloading now and testing 🙂 MANY THANKS ! Hate bloody steam for Arma3. Dont worry about packing them .... I'm good in that respect
  11. kremator

    Field of war [CTI] [SP/MP]

    Yes, using TADST... it is finding the bloody folder that is the problem. Which manifest file, content folder etc .... it isnt straightforward. have my server all ready to test and everything 😉
  12. kremator

    Field of war [CTI] [SP/MP]

    Having problems with Steam and bloody workshop. It is such a nightmare running the server with steam files .... as a special favour mate, could you put up a googledrive (or dropbox, dont care) with the mod and mission ?
  13. A repository of HAL missions would be awesome 🙂
  14. kremator

    LAMBS Improved Danger.fsm

    Just wanted to say how impressed I am with LAMBS Danger fsm combined with TCL. Really cool firefights. Good work !
  15. kremator

    LAMBS Improved Danger.fsm

    Thanks nkenny. Is there a non Steam version for us luddites ?
  16. kremator

    [SP/MP] BeCTI

    ^^ agree @law-giver. I check these forums just in case something mind-blowing is released. However I haven't fired Arma3 up in AGES. Very sad. Perhaps Arma4VR (hint hint BIS!) will bring me back into the fold.
  17. kremator

    LAMBS Improved Danger.fsm

    We all are, but asking for our won't make the magic happen faster!
  18. kremator

    LAMBS Improved Danger.fsm

    ^^ this pretty please with bells on @nkenny EDIT: Not on steam however 🙂
  19. Anyone is welcome to join the discord and grab the beta. It is supremely different from the steam version and is stable. I recommend you try it out. A discord moderator will give you access on joining.
  20. I think I've also seen this, from very quick testing on dedi.
  21. Can't say that I have seen that sixt, although I'm not running RC6.
  22. kremator

    LAMBS Improved Danger.fsm

    This is lovely to see ! Keep up the good work.
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