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Everything posted by jgbtl292
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its an the back light on ifrit hunter and more to ;) and the led stripe on the ifrit
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has nothing do with the vanilla game ! and reports are only useful for the vallia game ^^ when you go to mercedes and say " hey the spoiler from manufakturer from developer xyz for your car is shit - make them ok " i think mercedes will does nothing except smile :)
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Edit : solvet ^^
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Would you pay for "modern warfare" dlc
jgbtl292 replied to Sterlingarcherz101's topic in ARMA 3 - GENERAL
stupid blabber .... a military vehicle is not a civil car , most are for a lifetime over 30 years build. -
Will we ever see a stable multiplayer running at 50-60 fps?
jgbtl292 replied to Holden93's topic in ARMA 3 - GENERAL
on a 3 vs 3 selfmade mission without any AI maby :D or a altis live with 8 players on the server .... you're funny ^^ the server gives the bad fps in mp - your system has not much do to with it ( except you can self set the object and sight view in the mission ! ) not one little bigger mission runs good ;) notice when you play and ai spawn and is dead or kill houses that the fps sunk drastic and never come back. -
i miss a sound base line for volume in this this game nothing fits together. the one engine is loud the other low, doors have no sound the other has it. a dead men click and reload can i hear over the half village. the rpg launcher is very low. the footsteps are very too loud for modern military boots with soft sole. distance sounds are missing and so any more .... i cant find a baseline when i play :confused: oh a reload - not one can say " where is the man" in front behind 10 meters 100 meters :confused: and what to hell make this swich swich sound on the hummingbird ? its a 4 rotor blade copter - not a old 2 rotor blade UH 1 :D it sucks when flying :rolleyes:
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Will we ever see a stable multiplayer running at 50-60 fps?
jgbtl292 replied to Holden93's topic in ARMA 3 - GENERAL
you can simulate leading for infanterie in a player groub yes - not more -
Will we ever see a stable multiplayer running at 50-60 fps?
jgbtl292 replied to Holden93's topic in ARMA 3 - GENERAL
simulation - mh here is a simulation ^^ an the sounds a love :622: the most immersion comes over the sound and your played model, not from the graphics from the rest - the brain is easy to manipulate in this point ;-) arma need here a little more ^^ -
to the survey - army phone home over steam ;) the dudes see what he will see ^^ and your system has no relevance in the MP ^^ the bad fps come from the servers. in the single player arma runs good on my 3 year old system no problems. the multi core scaling is not the best- but with 45-60 fps is ok for me
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you understand ! we have it only from the >> MULTIPLAYER << performance not singleplayer ! he is ok - not perfect but ok
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Will we ever see a stable multiplayer running at 50-60 fps?
jgbtl292 replied to Holden93's topic in ARMA 3 - GENERAL
its a very large difference in arma between HDD or SDD or RAMdisk with a large object view - the lod switching its very very smaller in arma 2 and in arma 3 too not so big. the effect on the FPS is small , but with this bad 15-20 fps in the MP is any more FPS welcome. when you have 16 gigs or more ram then is not bad when the complete game is on a ramdisk ;) fact is - the net code is bad and the other fact is - for what you have a potent server when the arma only use one core on the server host side ^^ a headless client is no solution and the most servers dudes use it not..... the cpu multicore scaling is bad - multi treading ??? . no wonder are all missions on the server so deadly slow when you use more then 10 AI or have many player on different directions in action on the map ... ( have fun with the new ZEUS Freeze Frame DLC ) and here will help no new expensive hardware !!! here can only bohemia change something. and when they have no old skilled core programmers - than i cant understand a half million euro for a challenge... for this money you become the best core optimizers and the game runs at least 3 months as hell and all are full with happiness the game magazines, the let'z players on you tube too - what chance to a big good advertising ^^ and now ? is this a good advertising ? with this optimization after one year gold status ? is the viral advertising you want ?? and all because of ignorance - it will see the player's ... mhhh and then the tenor is = he cant or to difficult or we have no manpower or the best answer " We have to change not feel like something " or too few 64bit systems to make it( yes it runs now on our pc not on the server) " wasteful SWEET ^^ ad where is the multi treading. I hope they rethink that old statements again - this game is her bread and even the new notice that there's something wrong. yes i am very frustrated ... and I am repeating myself. because I'm losing the hope ... the hope that comes with each new part... the hope that each will be times smaller... this little hope will die now... I can not understand the ignorance simply ... surely it should be in the interest of the developer be the game runs well or not ? and not until years later when. When all the world suggests - arma frezze frame simulator - forget it. if half of the people, the game have put in the fridge and no longer start... if people do not buy because they hear from friends that it runs miserable.... if that does not make is purchased dlc ... so if no successor is purchased ... how can you cut only so at its own branch ??? I lack the understanding there really -
the AI don't drive back, bad in tanks. you the commander and say drive back the AI does all - than not drive back ^^ deadly in many situations. in german we say " wedeln " for drive forward and backward in the ambush to give a difficult target. no chance to make it. give smoke and give the command to the AI "drive backward" no chance .... you are in a half hidden position for defend or support troops with a tank or ifv. you are spotted by enemy's and will drive back in a full hidden safe zone - no chance ..... the driver commands for the AI are full useless ^^ it would not be better, when you as commander can override the Driver AI. maby with CTRL and W A S d many better in battle situations ^^ and when we have the override option, then we can maybe make hunter killer easy to. press CTRL and Right MOUSE and the main gun follow the commander sight. LEFT MOUSE - fire . release CTRL and the ai has the control over the main gun back . CTRL = OVERRIDE in the commander place as the new option.i'm sure the community will love you for that
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yes have see it at i have make it ^^ i can't delete post here my bad :)
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the AI don't drive back, bad in tanks. you the commander and say drive back the AI does all - than not drive back ^^ deadly in many situations. in german we say " wedeln " for drive forward and backward in the ambush to give a difficult target. no chance to make this. give smoke and give the command to the AI "drive backward" no chance .... you are in a half hidden position for defend or support troops with a tank or ifv. you are spotted by enemy's and will drive back in a full hidden safe zone - no chance ..... the driver commands for the AI are full useless ^^ it would not be better, when you as commander can override the Driver AI. maby with CTRL and W A S d many better in battle situations ^^ and when we have the override option, then we can maybe make hunter killer easy to. press CTRL and Right MOUSE and the main gun follow the commander sight. LEFT MOUSE - fire . release CTRL and the ai has the control over the main gun back . CTRL = OVERRIDE in the commander place is the new option i'm sure the community will love you for that EDIT : OH ... i see .. better in the other AI tread sorry :-( my bad
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look at the pictures ;) look at the visitor videos ;) read the interviews over the years. the most dudes very very jung and come from the community to bis. this is not bad and its a good thing to give work to young peoples its wunderfull but the other side its when over the half team has no skills because there are learning young people without experience. than has you this problem with the very long development times for all. or missing stuff completely because they simply can not ! and this game is their bread - and that seems to be forgotten yes the game is very complexe - the other side is the most things are made ​​only half. or removed or full with bugs ^^or only just begun not at all because it does not appear necessary. many here already follow now 13 years Bohimia loses the loss, because whining. i lose the loss because nothing is done and it can not be play in mp without pain for my eyes after 30 minutes or fluid play i am curious how much one has fun with zeus with 15 fps in the middle :j: sorry but you should not first create a base ?? somewhere they always start at the back of ..... is hard to see for a customer - he buys the expensive hardware a hell expensive big dedicated server. and then he see - the game used it not .... ok ok its beta we will wait .... and wait and wait .... and nothing :D first the gamebase then the new features dudes ^^ do me the people suffering , have a dedicated server where purchased for 150 euro per month or more for nothing ...
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and you see it in al lets plays with over millions of views - and all say good game ^^ bad performance and more bad with all new patches - bad mp perormance unplayble in the most of times, very clitchy models in the game , sometimes unplayable ... over years and now in dayz sa too ^^ and this outside from this forums - in the youtube world ..... where many new customers look this is a very bad advertising in the world. the game its not new and over a year old ^^ the only is this game has no competitor - sunning it would play no more! that is your only happiness. yes its hard and yes its the frustrating reality and many of the nebys here ( i play this game since 2001 ) become more and more the same impressive ... i have played now over 700 houres in the same time i have played ofp arma I + II 2000 houres ( the only played game for years evening for evening with my wife) but we lose the loss benny to and this was our favorit mode, its unplayble with arma 3... and the mp performance is the biggest killer. and with the last patch is the teatimes down to - most of times 15 fps thats makes no fun and this with very very low 2 ai per town ..... pfffffffffffffffffff
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object distance you can only set to 2,5 km ;)
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i think bis will do nothing ^^ the most of the workers by BIS are learned kids from the communtiy no specialistst. the main background is when you deeper read in arma 2 and 3 forums is ---- why - its to many work , for what , we have to low people for this - the most users have no 64bit system, the server need its not , multicore its using etc. that's the price when you have a team with young learned kids with no big experience - a long development time for little things ^^ see the two jets work over 4 months on it ^^ therefore I do not understand it, why does not spend any money for specialists. but a lot of money for a contest with a winner in the main section for oudside from militäry stuff-in which one is looking for new ideas in day z style - So you yourself have no ideas ..... and all what the contest will bring is altis-live ( you will see it ;) ) two good core programmers need for 6000-8000 lines code 3 weeks maby 4 ... and the most problems in the game would be solved. the bad scaling from the cpus and the not multicore optimatet servers ^^ ok the netcode need a rework to .....
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Soldier protection (dev branch)
jgbtl292 replied to solzenicyn's topic in ARMA 3 - DEVELOPMENT BRANCH
somtimes a rpg or titan - on rpg is the strongest . eat the hits ! you can give a full magzine with 7,63 in it and no results -
no chance to do this with the neop or i have a other game ^^ i fly more than 2 houres in editor - and i can made not one look at this distance ^^ ( only testet with the neop ) with kaiman no prop
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Squad logo works in Arma 2 but not Arma 3
jgbtl292 replied to CTO_7's topic in ARMA 3 - TROUBLESHOOTING
My works with 512x512 its only a bug in the game with the alpha cannels on the uniform place, transparence looks light blue ---------- Post added at 14:52 ---------- Previous post was at 14:51 ---------- My works with 512x512 its only a bug in the game with the alpha cannels on the uniform place, transparence looks light blue when player stand in shadow -
for the ofp mouse driving is all what you need - rebind the keys for more left more right !!!! its the same in arma1 and 2 ;) you need the command not its only for ai
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Why no aiming down sights in urban prone?
jgbtl292 replied to Frankdatank1218's topic in ARMA 3 - GENERAL
why not ? with red dot is this easy ! is usless when you play in first person - you have not one indicator where your weapon fires. I do not feel my figure !! -
kuma crew helmets look outside the turred roof http://cloud-4.steampowered.com/ugc/3316081228755630096/7094DFCBABAE2F1A851DF242874C3DC5CFED2653/2048x864.resizedimage (699 kB)
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Would you pay for "modern warfare" dlc
jgbtl292 replied to Sterlingarcherz101's topic in ARMA 3 - GENERAL
i too