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Everything posted by jumpinghubert
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DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This fucking hotfix ruined the punch of weapon shots completely. Now weapon shots have a vacuum effect (limiter or whatever) like before 1.56. It sounds like one channel inverted speakers (one channel +/-, the other -/+) My soundrig: headphones, x-fi in cmss-3d mode -
then it´s hopeless
- 95 replies
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Its obvious that in ai-heavy situations and/or with high visibility range cpu is the bottleneck, amd-cpu´s by far more than intel-cpu´s. If you overclock the cpu in a scenario with lots of ai, you will have performance gain (like demonstrated by colin_blanc). If you overclock the gpu in the same scenario, you will have no performance gain but less gpu-usage. The rest is logic....we have a big thread for this topic with tons of bratwurste-logic :p
- 95 replies
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soundmod JSRS4 - APEX 1.2
jumpinghubert replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Your new bullet snaps are pure magic. Soundlocation and energy are perfect. I duck down automatically so trackir goes out of range every time- 1214 replies
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- lordjarhead
- eden
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soundmod JSRS4 - APEX 1.2
jumpinghubert replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Many many thanks! :)- 1214 replies
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- lordjarhead
- eden
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New EDEN update makes font look disgusting...
jumpinghubert replied to AzZaMaTr0n's topic in ARMA 3 - DEVELOPMENT BRANCH
dis pic is for people without a copy of arma3 installed on their pc (sorry, can´t resist..) -
There is an option for alternative pricing: wait :D
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New EDEN update makes font look disgusting...
jumpinghubert replied to AzZaMaTr0n's topic in ARMA 3 - DEVELOPMENT BRANCH
The font of the main menu is ok for me. Only if I open a menu text is aliased. Not a big thing, thats true.. -
New EDEN update makes font look disgusting...
jumpinghubert replied to AzZaMaTr0n's topic in ARMA 3 - DEVELOPMENT BRANCH
Hi dwarden, I changed nothing since yesterday so I thought its ok to report it in the shortest possible way :D -1920x1200 monitor -1920x1200 ingame resolution -19:10 aspect ratio -100% sampling rate -8x aa ingame -cmaa ingame -font size: small amd latest driver, all default, win 10-64bit. -
New EDEN update makes font look disgusting...
jumpinghubert replied to AzZaMaTr0n's topic in ARMA 3 - DEVELOPMENT BRANCH
A step back, text is aliased now. -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same here, I cannot play on other mp servers because only EUTW have the both most immersive mods allowed: badbenson´s texture-replacement and dynasound. -
Wow, very unique and beautiful! Reminds me on the comanche canyon maps, perfect for helicopter missions :)
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soundmod JSRS4 - APEX 1.2
jumpinghubert replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey Jarhead, your new naturesounds reminds me on the first ghost recon, very subtle and atmospheric! And the new movement sounds are full of detail, I hear all details of the clothes, the friction of the rough clothes, little kling kling of carabiners and so on......great....immersive!- 1214 replies
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- lordjarhead
- eden
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soundmod JSRS4 - APEX 1.2
jumpinghubert replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
1000 times better for sure!- 1214 replies
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- lordjarhead
- eden
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soundmod JSRS4 - APEX 1.2
jumpinghubert replied to LordJarhead's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I like first person shotsounds of katiba and mx weapons very very much! But third person/ other near shot sounds are waaaaayyy too silent! The pure energy/soundpressure (decibel) of explosion/shotsounds is very constant to relatively great distance. Only the higher frequencies are damped caused by the high frequency selective air dampening effects. Winds, environment, vehicles and air, movement, all that is perfect for me! Equipment: x-fi soundcard cmss2 headphone mode/ stereo headphones.- 1214 replies
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- lordjarhead
- eden
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-more echo -larger hearing radius -far more dampening of higher frequencies at distance -less volume reduction at distance! That would be more realistic. Dynasound goes in the right direction in my opinion. Sound at distance is really a big factor like k3kj write. Do you all remember sylvester how explosions changes the soundcharacteristics at distance? The same tendency in r3vo´s video with real explosives and gunshots.
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DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey many thanks for the update laxeman! The new katiba sounds nice. @downloadspeed -its a file with 180mb -you can download over night. -its free (the mod AND the downloading) So whats the problem? -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi Laxeman, I would like too -a big variety of bullet impact sounds (like the first ghost recon!) -custom vehicle explosion sounds -custom environment sounds (nature, wind, thunder) And again: your soundmod is great! Only a micro concern: the first person shot sounds have less hard-punch as the third person shot sounds. -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey laxemann many thanks for this really professional sounding mod! Works great, tested it in mp. -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Within the next 48 hours I will play arma3 again :D -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I think he will release it here at first https://www.youtube.com/channel/UC03rXfU3pEDhKRri-cXosmw -
New patch - now we are grenade proof ?
jumpinghubert replied to shadowze's topic in ARMA 3 - GENERAL
Since the patch it seems that grenades have too little effect. -
DynaSound - A sound mod by LAxemann (Release)
jumpinghubert replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hey laxemann, many thanks for the news update. I can´t play this game with default sounds so I have to wait :) -
Hi rewhymo, this mod isn´t updated since months so you will get errors. Please read the postings above.
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midrange terrain texture replacement
jumpinghubert replied to bad benson's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It works perfect, try it.