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Everything posted by jonstyle
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Cool little cutscene! Looking forward to the next mission!
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Would'nt it be a good idea to release them one by one for testing and feedback? Then when the last one is tested compile them together in a campaign file. Looking forward to your new missions!
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Great to hear! Can you tell us anything about yor plans?
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Cool! I love your stuff. Will it work with F18 mod also?
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F/A-18 Super Hornet and Su-35S Flanker E
jonstyle replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks but I just tried this. Still cant fire the laser. The laser wont turn up while switching through the weapons systems -
F/A-18 Super Hornet and Su-35S Flanker E
jonstyle replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Was this fixed? Because I still cant lase my targets. -
[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
jonstyle replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
I play it through the editor( dePBOed), with switched out uniforms and gear. Works perfectly fine. -
[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
jonstyle replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
Disregard -
[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
jonstyle replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
Hi Helios is chapter 3 still being worked on or is this dead? This is one of my favourite campaigns! -
F/A-18 Super Hornet and Su-35S Flanker E
jonstyle replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am pretty certain that left ctrl+right mouse button opened the targeting pod view where you could self lase targets but I think after Jets DLC this function is gone? I cant seem to find out wich buttons in remapping controls either. Could someone help out? -
Really looking forward to this! Just curious, why would you choose CUP over RHS?
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looks like you changed your mind. Thanks
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Editing loadouts on official missions
jonstyle posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi! I have played this game since the OFP demo in 2001 and love it. I really looked forward to Arma 3 and I love this game also. However, I cannot stand the future setting. I can't even be bothered to play the official campaigns and missions because of this. My solution to enjoy the SP aspect of the game is to rely on mods and addons. I love to spend time in the editor and switch out all the bullshit units and vehicles with modern era 3rd party stuff. This way, I have spent over 1200hrs in game. I usually use eliteness, unpack the campaigns and missions, switch the units and loadouts then play the missions in the editor. Sometimes though, it's not enough to swith loadouts in the editor, on each unit. Sometimes there are "loadout.SQF" files in the mission folders. This often work but sometimes not. For example the APEX campaign; my own team is easy enough to replace but the other friendly team, where do I edit their loadouts? Not in the editor, apparently. Recently I tried the same with the official "Showcase: Fire From Vehicles", switched every loadout in the editor and also in the mission file->Functions->fn_addLoadout After doing this, when I go in game and preview the mission in the editor, the loadouts are still vanilla! What am I doing wrong? I bet this has an easy solution I am just too n00b to see. Regards -
Ok thank you! Keep up the good work!
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Hi guys how do I turn the nozzles on the Harrier for vertical take off/landing?
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Hi! Finally the apex files has switched from .ebo to .pbo. I like playing with the editor, switching the sci fi stuff out with modern day realistic addons. This works well on my four man team but when I edit the load outs of other teams they appear as futuristic when I load the mission anyway. I can't find anything in the init or description files of the missions either. Can someone help me out?
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Wiki your Gothic Serpent campaign is one of the best of Arma 2 campaigns. Do you have any plans to port it?
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Hi! I am really enjoying your stuff. This is not meant to be rude, I'm just curious. Does British Armed Forces still use armed Landrovers in deployments? Seems to me all western forces now only uses MRAPs in conflict zones. For those of you that can't wait for the Landrovers, CUP mod has a good selection of these. Keep up the good work, you guys are keeping Arma alive. I've been playing since Operation Flashpoint came out in like 2000 cheers
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[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
jonstyle replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
How is the next chapter coming along? Have you begun on it yet or are you focusing 100% on chapter 1 -
[Campaign] Navy Seals - Blood Brothers (3 chapters, 30 missions)
jonstyle replied to FR-Helios's topic in ARMA 3 - USER MISSIONS
I really loved it! Nice dialogue and cool scripts. Looking forward to the next chapters. However I feel Cup is not up to date so I played the whole thing in the editor, replacing gear and vehicles with such mods as Spec4vests, TFA gear, SMA weapons. Great job! -
Finally Air Frames! They look really good too. Can you post the classnames?
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[Campaign] ST6 Naval Special Warfare (coming soon)
jonstyle replied to sick1's topic in ARMA 3 - USER MISSIONS
Finally! -
USSOCOM DEVGRU and 75th RANGER A3
jonstyle replied to massi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hi! I can't find the classname of the excellent GPNVG18's :( -
RHS Escalation (AFRF and USAF)
jonstyle replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Disregard :mellow:- 16577 replies
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Hi! I'm suddenly getting this message when opening Arma 3: Addon 'mas_afr_rebl_b' requires addon 'mas_vehicleweapons_Core' I've been doing a search to find out what this is but can't seem to find anything. Can anyone help out?