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armored_sheep

BI Developer
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About armored_sheep

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    BI Developer
  1. Arma 3 Third-Party DLC Pitch Discussion

    Why would someone pay for premium 3rd party DLC if he can get all content for free? I assume the developer who spent his time to make the data will be not happy...
  2. Arma 3 Third-Party DLC Pitch Discussion

    That is not true. The community creation DLCs will be optional. Only those who buy the content will download the data. Same as regular DLCs for other games on Steam.
  3. Arma 3 Third-Party DLC Pitch Discussion

    3rd party can choose to publish free content on Steam Workshop as demo if they like.
  4. Arma 3 Third-Party DLC Pitch Discussion

    Most of DLC data developed by BI are downloaded by all Arma users. Except for Apex Tanoa, which is big package and was not distributed for some time. We don´t plan to distribute 3rd party DLCs to all users. Only 3rd party DLC owners should download the data like regular game DLCs published for other games on Steam.
  5. Arma 3 Third-Party DLC Pitch Discussion

    We have no idea how to publish 3rd party DLC without fragmenting the MP population. We are aware of the fact that if a server will use such premium DLC only players that have bought that DLC will be able to join and play there.
  6. Arma 3 Third-Party DLC Pitch Discussion

    BI will not combine packages. One can become a part of 3rd party team to develop larger package.
  7. Arma 3 Third-Party DLC Pitch Discussion

    No. Actual employees cannot be involved.
  8. Arma 3 Third-Party DLC Pitch Discussion

    Right, you wont. BI will not make any data. On the other hand BI MOCAP is also working as separate studio, offering services to professionals (https://pro.bistudio.com/).
  9. Arma 3 Third-Party DLC Pitch Discussion

    BI should be only publisher. There will be no developers available for this effort on BI side.
  10. Arma 3 Third-Party DLC Pitch Discussion

    3rd party DLC will be available same way as already released BI DLC´s and will be labeled as "3rd party" creation (that it was not developed by BI). The price will be individualy negotiated depending on the perticular concept and prototype data.
  11. Arma 3 Third-Party DLC Pitch Discussion

    As soon as 3rd party creation is published by BI, BI legal and publishing departments will respond.
  12. Arma 3 Third-Party DLC Pitch Discussion

    3rd party should be responsible for localisation. BI does not expect that 3rd party DLC will be localised to all languages currently available in Arma 3. Available languages for the DLC should be visible in Steam shop.
  13. Arma 3 Third-Party DLC Pitch Discussion

    1) Example models for character model are already public. Animated flag is old legacy technology. Other than that there is no cloth simulation. 2) 3rd party will get tools for mastering 3) 3rd party must be sure that it has licence for all DLC content (signed contracts with all contributors). BI legal department will work on the contract between publisher and 3rd party. 4) There is no deadline. DLC development can take many months.
  14. Arma 3 Third-Party DLC Pitch Discussion

    3rd party must own licence to use and sell all the content of the DLC (data inside the new addons pbo files). Also data from already released BI addons can be linked to new terrain (i.e. structures, vegetation...)
  15. Arma 3 Third-Party DLC Pitch Discussion

    That is not true. BI is willing to be only publisher for 3rd party that can deliver the complete package this time.
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