FuRixX Lamborghini
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Any way to detect false executions?
FuRixX Lamborghini replied to FuRixX Lamborghini's topic in ARMA 3 - QUESTIONS & ANSWERS
No, im trying to do a antihack for Arma -
Any way to detect false executions?
FuRixX Lamborghini replied to FuRixX Lamborghini's topic in ARMA 3 - QUESTIONS & ANSWERS
In fact, currently there is no way to know if the code that the user is running comes from the server or is being executed by him. Battleye is limited to verifying the internal files of the player when entering the game and nothing else, but kernel hacking methods evade that, and it would be very precise to add a function that detects where the execution of a script comes from. -
FuRixX Lamborghini started following Arma 3 Code Question, Any way to detect false executions?, Addons question and and 2 others
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Any way to detect false executions?
FuRixX Lamborghini posted a topic in ARMA 3 - QUESTIONS & ANSWERS
Hi, is there any way to detect when player execute a code that is not from the server? is for make a antihack system, in spanish community there is a new private hack that many people have, and I wanna to protect my server, i wanna make a system that detect if player execute something that is not authorized, like a transition checker. I feel that Bohemia never create a functions that detect when a player execute code, im thinking in use CfgDisabledCommands to some way that when something is executed it must have a password, and if it does not take it to block it, in this way defining a variable and adding it to each execution of a command we will be able to know if the command is autirized or not. Bohemia please, help me to make a good site your game, create a function that check server content files and if player execute code that dont comes from server script, server kick player. -
Hi everyone, hi need help, i want to put in safe my script in my Altis Life server to avoid script stealing, I wanna to create a addon like life_server and put my script there, but i dont know how to do that, please, any can help me?
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Any one can help my with this code that is a name filtering. script example: _letrasFuRixX = ["a","b","c","d","e","f","g","h","i","j","k","l","m","n","ñ","o","p","q","r","s","t","u","v","w","x","y","z","A","B","C","D","E","F","G","H","I","J","K","L","M","N","Ñ","O","P","Q","R","S","T","U","V","W","X","Y","Z"]; jugadorFu = name player; { checkeoFuRixX = [_x, jugadorFu, false] call BIS_fnc_inString; if (!checkeoFuRixX) exitWith { sleep 2; hint "You name is not valid in this server"; endMission "END1"; }; } count _letrasFuRixX; The problem is that I need to sparete the name player letter to letter like a string or anything: ["P","e","t","e","r"];
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Arma 3 Code Question
FuRixX Lamborghini replied to FuRixX Lamborghini's topic in ARMA 3 - QUESTIONS & ANSWERS
Bro you're the best, thanks for help i will test that in my computer and if you need help contact with me -
how can cops can enter vehicles without unlocking
FuRixX Lamborghini replied to 348809442's topic in ARMA 3 - QUESTIONS & ANSWERS
You need to put that in the cop init, sorry if the script is wrong, im scripting in my iPhone so lets go: Copy the next code until last }; // By FuRixX (my credits xD) if (side player != WEST) exitWith {}; nomore = 0; while {true} do { if (cursorTarget isKindOf "Car" and player distance cursorTarget <= 2 and nomore == 0) then { nomore = 1; furix = player addAction ["Driver",'player moveInDriver cursorTarget; player removeAction furix; nomore = 0;']; }; sleep 0.1; }; //Code finished - And thats the script i dont know if that work its posible that have a wrong code but i cant check becouse im not im my computer so sorry, if thats work say me to know and if dont work say me to and i fix the code 😄 -
Hi I wanna to do a BadWords script so i need a code that check if any word are in the message Example code: _badwords = ["Bitch", "Fuck", "Fuck You"]; _message = "You are a Bitch"; //(imagine that this message was recover in a dialog that was the chat). // next code is the wrong if (_message in _badwords) then { hint "You said a bad word"; }; // 😧 that cant becouse to give true need that the badword contain all the message, is imposible so any can help me? Pd: thats not the code, this is and example, sorry if the code is very wrong but im writing in my iPhone the script :,o