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Nicholas Lendall

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Everything posted by Nicholas Lendall

  1. Nicholas Lendall

    Takistan Insurgency [Dev Thread]

    nice bro if you ever want someone to help test add me on steam its UncleSam978 or OldRed im trying to get the old group back together and see if they all wanna roll some time!
  2. Nicholas Lendall

    Takistan Insurgency [Dev Thread]

    phronk dident you start making a server just like this years ago when you where in a Mil-Sim unit? I swear i remember you saying you where gonna make one and your name then was F.Hutzler lol. I think Smock was in it and also White and Fowler?
  3. player setVariable ["tf_receivingDistanceMultiplicator", _interference]; player setVariable ["tf_sendingDistanceMultiplicator", _sendInterference]; if (_interference > 1) then {hint "Your radio is being jammed!"}; this good?
  4. Nicholas Lendall

    Markers Show/Hide

    For some reason it will not update on my server and change flags is there anyway to check whats going on?
  5. Nicholas Lendall

    Markers Show/Hide

    Hey guys im trying make it so when i capture a sector it puts my flag up on the map and stays there even if i decide to leave. Then when the enemy moves into the town the flag changes to the enemy flag and hides mine. When i come back and take the town it hides the enemy's flag and my shows up again. My map starts out with 10 control points with the Slovenian flags showing i want to be able to move there and after a 100s the flag is changed to the US flag and stays there until the enemy moves back into the town and same for the enemy flag. Im using the Sector Control module to show if the town in cleared /captured. i used the setMarkerAlpha code to a trigger and did 2 triggers "UnitedStates_3" setMarkerAlpha 0; "SOL_3" setMarkerAlpha 1; and the other "UnitedStates_3" setMarkerAlpha 1; "SOL_3" setMarkerAlpha 0; but only the US flag changed and stayed forever. Its pretty much capture the area and show your flag until the enemy enters for X amount of time and there flag shows up and gives you a reason to go back and recapture with your flag.
  6. During the mission so people realize there raido is being jammed you know
  7. Is there a way to give a "hint" that your radio is being jammed?
  8. Fuck yeah dude good shit! Now i have a reason to destroy radio towers lol next step is trying to add reinforcements to show up via paradrop, or vehicles if not destroyed in time lol
  9. ok Radio Tower works as is lol
  10. OK SWEET! I have the mission working now to disable the jammer like in the video how do i add the addAction? Also if i set it to a radio tower can i disable it by blowing it up?
  11. https://imgur.com/Fcl4JE9 this is the error i get when i play with the default params
  12. hey bro i tried to play the Example Mission and it says it missing tfar_backpacks and tfar_handhelds. Are you willing to update this Script to the new v0.9.12 TFAR? Or am i doing something wrong lol
  13. Nicholas Lendall

    Markers Show/Hide

    DUDE!!! Thank you so much this is perfect!
  14. Nicholas Lendall

    Markers Show/Hide

    thanks bro! ill check it out!!
  15. Hey everyone im trying to make it so the Radio towers on the map call in random reinforcements. I saw the Simple Reinforcements script and i like how that worked but i want it to have a timer so when i enter a zone if have "x" amount of time to destroy the tower before reinforcements show up on and hunt me down. Im using the map Panthera.
  16. Nicholas Lendall

    Spawn AI in timed waves with one trigger?

    Hey Grumpy can you link this to a "Tower" and make it repeat until the tower is destroyed? Also set it to a RHS special forces group?
  17. Nicholas Lendall

    GF Ravage Heros Money Reward

    OK! i notices the mission file was putting a ~ in front of the name and breaking it so i put it on my mission and it works! lol your the man! Sorry for the confusion
  18. Nicholas Lendall

    GF Ravage Heros Money Reward

    ok well i tried with ACE and changed the money = to herl_o_Money_10
  19. Nicholas Lendall

    GF Ravage Heros Money Reward

    ok im gonna check again in 10min
  20. Nicholas Lendall

    Zero Dark Zero

    Hey with the Enemy Defenses Module all the vehicles that spawn have no units in them is there a way to set them to have a crew?
  21. Nicholas Lendall

    GF Ravage Heros Money Reward

    ok awesome keep me updated if you figure it out bro thanks
  22. Nicholas Lendall

    GF Ravage Heros Money Reward

    @GEORGE FLOROS GR
  23. Nicholas Lendall

    GF Ravage Heros Money Reward

    AHHHH im not crazy "ACE" is conflicting with this script lol do you know how to fix this?
  24. Nicholas Lendall

    GF Ravage Heros Money Reward

    thanks bro! do you plan to add if you kill Civilians that is deducts money ex. $1000?
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