Jump to content
🛡️FORUMS ARE IN READ-ONLY MODE Read more... ×

MuRaZorWitchKING

Member
  • Content Count

    412
  • Joined

  • Last visited

  • Medals

Everything posted by MuRaZorWitchKING

  1. I hope he can help me out lol. I’m just curious as to why the damaging system doesn’t follow the Temperature settings, when your “freezing” you should take damage correct?
  2. Sure thing, Here's the link to the Scenario, I hope you and anyone else who tries it out Enjoys it!
  3. @Vandeanson The script is working wonders, and I even added in more markers to the script and all is well, I also updated my Scenario in the Workshop and added in Your name for well Deserved Credits, Thank you again!
  4. Yes I just use notepad, all I'll probably get notepad+++ especially if it'll help in situations like this lol and I saw that shipwreck script, I'll likely check it out, very good additions to any map. :) Thanks again man!
  5. @Vandeanson IT WORKSSSS!!!! Thank you so much, I was pulling my hair out as to why it wasn't working!!! You are the Script KING My friend, Thank you so much!!!
  6. @Vandeanson So do I delete the copied line? And yeah, I'm trying to get the Vanilla version to work. And no, I have not touched the script at all, all is copied and thrown in my banditcamp.sqf
  7. @GEORGE FLOROS GR Sorry about that lol I edited it, it did take up a lot of page room lol
  8. @Vandeanson I'll look into this as I only have a few CUP addons, We'll see! [update] I don't think that was the issue, I added all CUP addons CORE, Maps, etc... nada... Still no spawning, Thanks for the help btw!
  9. @Vandeanson (before looking into this I have Hints on the next lines down from the execVM code, don't know if that would cause an issue? They are spaced apart though.) here's the init.sqf: [] execVM "banditcamp.sqf"; And here's the banditcamp.sqf:
  10. Vandeanson, I have been trying to get this script to work for hours now and nothing, I do have Ravage activated as well as CBA, and CUP but nada. I also have the init.sqf and banditcamp.sqf with the code all in my missions directory, (the one for the Editor) what am I missing? also the markers in the editor are renamed via "variable names" of the empty markers, I have even done the exact things you showed in your video but nothing, I would Love to incorporate this into my mission as I am looking to add this into my next update. Thanks! Also, Trying this script with ChernarusRedux map, Don't know if that could cause issues with the script?
×