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About asys

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    Lance Corporal

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  1. Year ago i played in ARGO Monthly Challenge called the Witch Hunt. It was very interesting to kill invisible enemy. Is it possible make that in arma3? I want to create my mission with that invisible target. If this script is somewhere described please show me the link. I have some difficulties with search on english. P.s. I was interested in the effect at which the invisible enemy visible as a blurred, transparent and wavering cloud
  2. Arma3 Videos

  3. co10 Escape

    yesterday we tried v.1.9 DLC support, new road block, new supplies point, random prison build and many other - all is amazing. Thank you very match for great mission. p.s. after some hundreds escapes from start point - it's very easy. I thought, maybe start prison need make more hard? Maybe add second Perimeter with wire fencing with barbed wire from above as on supplies point? Some little watch tower with machine-gunner ?
  4. Arma3 Videos

  5. Arma3 Videos

  6. co10 Escape

    today, we almost escape Our first end at 1.8.1 ver. before we play 1.7.5. We sat down in the helicopter and flew. We thought that it was all over, but something hit and damage helicopter. I took the parachute and jumped out. I and my friends landed normally, thought that now we will go look for a new terminal, as before in1.7.5. but mission ends as failure. another case - we rush on car into the central airfield, there was a enemy Hellcat on the ground. We killed the pilots and took off and flew. One of our friends stayed in the car on the ground. After 2 minutes our helicopter was shot down from a stationary .50 machine gun. When helli fallen to the ground mission ends as failure. So it is necessary?
  7. co10 Escape

    hmmm... i understand, thank you
  8. co10 Escape

    please, help me what to do with civilians? if they saw me and I took away their car, they will run to report to the patrol? And I should kill a unwanted witness. Or a murder of a civilian caused a more patrol to the crime scene?
  9. co10 Escape

    I also want to thanks for an epic mission! some our escapes
  10. Arma 4 a look to the future

    the main thing which not implemented in Arma - realistic destruction of buildings and terrain. - The different sized holes in the walls from different calibers, tactical holes in wall from explosion, partial destruction of buildings by nearest explosions, destruction of buildings by vehicle. Doors go to hell, I want to enter in house on tank !!! - Need craters on ground from explosion, burning grass and trees (Tanoa i want to burn you), destruction of trees and bushes by bullets
  11. I think both variants are true. in april 2016 TV already used these frames https://www.1tv.ru/news/2016-04-03/299679-imya_aleksandra_prohorenko_vyzvavshego_ogon_na_sebya_pod_palmiroy_stalo_izvestno_vsey_strane idiots steps on rake again
  12. will the camouflage net to burn? when a projectile hits a tank
  13. Arma 4 a look to the future

    aha, but no sooner than DayZ will be released and polished
  14. total 4 viper - 2 snipers shooting from far away and two of them entering into the village. vipers in the village are good hiding.
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