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Sycholic

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Everything posted by Sycholic

  1. bumping a very very old post because its happening again as of latest updated and been happening alot with very little mods loaded (like 5...) ie. the problem has been revived had to stop using the default memory manager and use window's version now.
  2. This is mainly for the developers or anyone who actually knows for fact the inner workings of arma physics.... Which model is arma using for calculating ballistic calculations for bullet flight? ASM or ICAO? I see people making mods trying to give 'realism' and they using apparently two different standards according to the ammo data given.Vanilla says ICAO (g7) but also ASM (G1) I just want to make sure that arma can tell the difference.
  3. yeah I just wanted to make sure this wasnt something that happened in vanilla but typically wasnt publicly accessable. thanks for all the info.
  4. Interesting. Im guessing then the mods added this I'll have to ask there then since one of them is dependent on the other. thanks for the info I wasnt sure how indepth arma was with physics calculations with projectile flights. thanks for the info.
  5. contact him again and get permission to opensource it all with attribution or whatever permissions wished cuz alot of people still use this and other MAS mods but no-one around to maintain anymore it seems. Really wanna hit this push to github and go public with them all.... its 2018 now and there hasnt been nothing maintained in a long time now it seems.
  6. Well what is the point of assigning extra threads then? for me it seems its loaded across 4 cores 40% and 1 at 90-100ish. but this kinda got off topic I was just wondering if the HT option had any factor with multithreading AMDs and if so it has some issues....
  7. Not sure if anyone has tried or reported this. Apparently when I apply the 'hyperthreading' (aka multi-threading option) start to get blinking/artifacts dealing with shadows with my 1950x TR. Should I be using this option for a non Intel or not? if not, am I multithreading still? Given I got 16cores/32threads to use, brings up a important question as to if arma can even effectively use my CPU to it's fullest or does the game need to be updated for even this possiblity? Any feedback would be appreciated.
  8. I have it all the way down to 8 currently and it still barely loads up those cores so Im happy with it... if its actually multi threading, that I cant tell.
  9. Sycholic

    Invade & Annex: Apex Edition

    Cant wait!
  10. Unfortunately its not the source nor cause of the bug, so back to the drawing board on locating it... and start adding in diag_log's....
  11. Just wondering but I'm from mainly from java so seeing this message spammed 1700+ times over the course of a few hours clientside. Could this be the possible source or using this method of assignment? if (cfg_foo == 1) then {cfg_foo = true} else {cfg_foo = false}; foo is already a number or integer/float(cfg datatype and that is the case in this situation). And that just made it a bool now... Would it not be safer to do this and possibly less spammy, and log bloating... (using -nolog should not be a solution) if (cfg_foo == 1) then {foo_bool = true} else {foo_bool = false};
  12. That is the issue it doesn't say at all where its happening. the log file repeats nothing but "Bad conversion: bool" it doesn't name where, or what or anything... to even remotely indicate where its happening
  13. Well to me that is common sense to me at least. right now I am mainly wondering if arma might be crying over using the above method for the most part.
  14. Simple, if you are grouped with anyone while flying the blackfish it mucks your throttle up completely unless you make a seperate team and make it private. not to mention opening chat, your map. and many numerous ways (which happens to all fixed wing aircraft) to make it just magically change randomly to something you did not leave the throttle at...
  15. " The update applies to the Shikra, Black Wasp II, Sentinel, Gryphon and Buzzard. We welcome your feedback on our forums. Thanks! " So you ignored the one plane that cant even take off from Tanoa without smacking the landing gear at the end of the runways.... The Neophron. Nor any mention of finally fixing the throttle problem when grouped in MP with other players flying the VTOL which requires one to be alone in a private one. And I hope you put them stall changes in opposite for VTOLs. They drop like rocks too easy right now...... they need the opposite effect.
  16. Sycholic

    BMR Insurgency

    @Jigsor Made a pull request on Github for the Altis to Malden 2035 conversion. Hope its up to snuff. Thanks for putting together an awesome coop mission figured return the appreciation by try to saving ya some work and getting Malden up and live.
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