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Casseburne

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About Casseburne

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  1. Casseburne

    [WIP] =ARC= Farkhar Valley

    @Bukain @zagor64bz Thank you for your comments ahah! I read this by eating popcorn, anyway this topic is made to discuss the map and not moods of each 😉
  2. Casseburne

    [WIP] =ARC= Farkhar Valley

    Hi All!! Finally after 2 and a half years the card is finally finished! There may still be some bugs but the main thing is done! Thank you for supporting us for this project 🙂 Regards,
  3. Casseburne

    [WIP] =ARC= Farkhar Valley

    Thank you for your return, I take note but I am waiting to have several return the top before modifying a few things
  4. Casseburne

    [WIP] =ARC= Farkhar Valley

    New Update ! Add of 2 large villages in the North East. Always in WIP. Tell us what you think in comments! Thanks to JO_CMD for this add! Have Nice Holiday!
  5. Hi @Rebel Man, Do you havé new concern RSO building pack? I use this addon on my new map but same buildings are not complete. can you tell me more about this project? because the person in question doesn’t respond to any messages great job. regards,
  6. Casseburne

    [WIP] =ARC= Tribute

    Hi all ! I do my best to offer you quality content by taking the Opteryx job ! The work is not very complicated but it is long.
  7. Casseburne

    [WIP] =ARC= Tribute

    Yes but de use cup object on map
  8. Casseburne

    [WIP] =ARC= Tribute

    Update first topic 🙂
  9. Casseburne

    [WIP] =ARC= Tribute

    HI @b3lx Nop Jbad is inclued on @ARC_TRIBUTE and CUP is an dependencie
  10. ARC TRIBUTE Hi all, I will present to you the Tribute map. Being a fan of Project reality, we wanted to pay tribute to them by mixing 4 map of this mod. Map added: - Beirut - Outpost - Al Bashra - Sbeneh Outskirt We use OpxMisc, OpxPlant and Jbad mods in our addon. Dependencies: -Cup Terrain -RSO Building Pack New: After testing last night, we noticed that the buildings were not finished (walls, invisible doors ...). I thank in advance @Opteryx for having given me the sources in order to try to remove the RSO building dependencies and de-bug the config of the addon OPX Building Advancement: The map is 98% complete, there are only a few buildings left to install. Info: Dev Team : Casseburne Rock Vinyl Soronelite Map Info: Grid size : 4096x4096 Cell size : 4096x4096 Satellite/Surface mask: 2048x2048 Texture layer : 32x32 Special thanks : [V]eteran team Michel and Xnam Opteryx Media: ] Mod use to take picture : RHS Mod / Project Opfor Links: https://arc-arma.fr https://www.facebook.com/AdvancedRealismClan/
  11. Casseburne

    Importing objects from Eden

    Or you can use E2TB
  12. Or other script Thank 🙂
  13. Hi All ! I am pretty bad in script and even less on that of arma! So for a specific mission I have to randomly spawn 1 ammoBox on one of 5 possible positions. I think for example put traffic cones and replace randomly by a ammoBox but I can not do it. Any Ideas?
  14. Casseburne

    Pbo project error

    Ok it's good thank, just desalect warning error
  15. Casseburne

    Pbo project error

    Hi all ! I have an error to cruch the map on pbo project. My setting : It's work on Addon builder but it's not beautiful 😞
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