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gfelton

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About gfelton

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    https://www.artstation.com/gfelton

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  1. gfelton

    RHS Escalation (AFRF and USAF)

    Texture progress on L1A1 (note that the lower receiver and pistol grip are currently untextured)
  2. Great work bro, I can't even imagine making a full pack this big my first year doing modding stuff haha
  3. gfelton

    RHS Escalation (AFRF and USAF)

    I've been cooking this up for a while in my free time, won't be long now before I'm done :)
  4. good choice on the grey, id definitely add some unique grungy spots to it tho so you can reduce the amount of visible tiling of the concrete pattern as much as possible. great work so far cant wait to see more : )
  5. gfelton

    Global Mobilization

    that vegetation is sooo sexy dude, seriously, amazing work !!!!
  6. These look amazing dude, really great work with the textures. :)
  7. gfelton

    X-Cam-Taunus Version 1.1

    Missed the initial release due to my vacation, but damn, this drastically exceeded my expectations. Well done to everyone who worked on this terrain, as it is absolutely fantastic!
  8. gfelton

    RHS Escalation (AFRF and USAF)

    I just listened to your Hammer Time podcast and I actually thought it was pretty enjoyable. I was also kind of disappointed to see that you guys only had one podcast that is now a year old. I would love to see you guys try to pick it back up again, it's honestly pretty entertaining. And I know the 'requests' in this thread are getting pretty cancerous, but I have one pertinent to the podcast: I'd love to hear an interview of Vadim Spiridonov and the process he goes to when he makes guns and I'd love to hear the team's process for finding/collecting research material. Hope you guys might take this into consideration, and thanks for all your content! :)
  9. gfelton

    RHS Escalation (AFRF and USAF)

    You guys should post more to the blog on your website. The few posts you have are fascinating to read!
  10. gfelton

    RHS Escalation (AFRF and USAF)

    Just glancing at LAV and Stryker models on TurboSquid, a decent HP model is somewhere between $150-250.
  11. That project they're working on looks pretty neat, I'd love to help them out if they need it. Edit: Found their WIP thread and PM'd the man in charge. Thanks for mentioning them to me! :)
  12. Yeah, gave that some definite consideration this time around. Though the original reason I kept it as a rubber piece was to give some contrast between the polymer and rubber.
  13. Doing my best to keep up with research into how the logistics of the ArmA toolkit actually works (something I normally do when learning a new software package) while also finishing some UV'ing on another project. I'm aiming to complete texturing of that other project so this coming week I can bang out some work on this guy. Have also considered going back into substance to re-work some textures as I recently came across some good color photos of some Bush War equipment. Anyways, expect cogs to start moving soon!
  14. Awesome, thank you so so much! This is really useful. I'm kind of busy atm but I will look into the process and set up everything I need, then update this thread with some progress. Again, thank you! :)
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