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Play3r started following hint parseText with image, Enemies spawn in after task complete?, Make AI say random sentences and and 5 others
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Enemies spawn in after task complete?
Play3r replied to kitsujigoku's topic in ARMA 3 - MISSION EDITING & SCRIPTING
how have you set up your tasks by module or by script ? -
Make AI say random sentences
Play3r replied to Poupoko's topic in ARMA 3 - MISSION EDITING & SCRIPTING
https://community.bistudio.com/wiki/random take a look in Example 4, maybe you can use that.. -
civilian [SOLVED] Prevent the civilian parachuter, when landing, from walking in a crouch
Play3r replied to thy_'s topic in ARMA 3 - MISSION EDITING & SCRIPTING
how about using the _x setUnitPos "UP"; Command in the ForEach loop -
revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
just create a unit or anything with at name like Medivac_Blackfish and the error is gone, i'm not guite sure what the medevac_blackfish is for since you don't get any options when you are near it.- 911 replies
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revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Is there a way that the hit unit can have at fall animation, and nor the kneel animation and the Prone animation and last the turn to back, if the unit just had a fall animation and when you stabilize it turns to the back. I have just Fragged a team of 6 and they did it all like that, looked a little wierd.- 911 replies
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revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i get a error in line 11about a medivac missing but i guess that i just have to put a vehiel down with the name and line 103 about a missing " ; " and i only have the option to stabelize the units, then i can Drag and Carry then but not heal them, but maybe the fix of linie 103 can fix that. the error is in the fn_RemoveFaks.sqf something about a backpack.- 911 replies
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revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
i get a error when i load the DemoMission, i got no Mods loaded, i have redownloaded the mission and it is still the same.. any chance you can check if the file is currupt Msg is "Error when loading the scenario"- 911 replies
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revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
And you did NOT even take the time to search on the WS for it.. https://steamcommunity.com/id/teamcrazybastards/myworkshopfiles/?appid=107410- 911 replies
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I have used this for a SP mission: if (count magazines player > 10) then { {player removeMagazineGlobal _x} forEach (magazines player select [10, 500])}; i cant remember where i got it and i don't know if ti can be used in a MP mission, but maybe it can be inside the InitPlayerLocal.sqf.
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Searching for a Magazine Repack script
Play3r replied to P4R4S's topic in ARMA 3 - MISSION EDITING & SCRIPTING
NM did not see gatordev had linked to the same. -
revive A3 Wounding System (AIS by Psycho)
Play3r replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks you for the time you have put into this. Cheers Play3r- 911 replies
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How to make civilians flee to random directions and not get stuck in same spot??
Play3r replied to puhos's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Maybe this one from YT can help you: https://www.youtube.com/watch?v=J1SpxQ79Bkc&ab_channel=ArmaPhronk -
[Release] Enemy Spawning System (ESS)
Play3r replied to Enigx's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I also believe that in your line: []execVM "\ESS\ESS_system\ESS_Call.sqf"; You don't need the first \ before ESS, I guess the ESS folder is in the same folder as your mission.sqm, when I see your path and folder. -
hint parseText with image
Play3r replied to Robustcolor's topic in ARMA 3 - MISSION EDITING & SCRIPTING
try to use a .Paa format. https://paa.gruppe-adler.de/- 1 reply
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JBOY_PainGrunt [SCRIPT Release]
Play3r replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks for the help @pierre MGI and @JhonnyBoy i think it will be a good surprise to the 2 guys i play with 🙂 Pierre i do not know what the AG EG means but i guess you are right 🙂 Cheers Play3r