Ben@Arms
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Everything posted by Ben@Arms
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I appreciate your beautiful work, spunfin. Thank you again for updating this powerful tool! Your next beer is on me 😉
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- ai spawn script pack
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L_ambiCivs - Civil population, performant and MP-Compatible
Ben@Arms replied to laxemann's topic in ARMA 3 - MISSION EDITING & SCRIPTING
This is a very handy script! Do you plan anything to implement panic behaviour on the civilians? -
This looks amazing! =) And I really like Trenches! Lots of them!
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[Released] Phronk's Furniture Script
Ben@Arms replied to phronk's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey Phronk! Thanks for giving the scenario designers a great tool to reduce the needed time for finetuning a mission! Is there a thing one can do for you to support this great project? Greetings Ben. -
Don't want to bother you with that, but I once talked to a former IDF soldier and he told me, that the optional crew compartment takes up space needed for ammunition and stuff. And I like to add, that NATO needs a NATO main battle tank indeed. Because the Merkava unfortunately isn't and predictably won't be a NATO tank in the near future.
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Splendid job so far! One thing though ;) The Nyx (Autocannon / MK) could use a bit more ammunition. The real counterpart already carries more rounds with it. Other than that, you rock!
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Thank you for creating this =)
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In the german military we wore the "BIV Lucie-Tragegestell", when we did not wear our helmets. Soldier with LUCIE Tragegestell
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It is free, i think it won't be inside an EBO-file. So i guess you could open it up and play around with it. But don't quote me on that :D
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Yes, mankyle was faster than me :D Here you go: http://steamcommunity.com/sharedfiles/filedetails/?id=910238572 Its enough for a tiny bit of crates or something you need. No elevator, no storage. Ai can walk and drive on it. Even land on it. Its a pretty decent addition to the game.
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SMD Sahrani A3 - Bohemia's Sahrani Terrain as ported by SMD
Ben@Arms replied to cifordayzserver's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would like to see this development continued, too =) -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
Ben@Arms replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Head -> Table... Definitely overlooked this one! Thanks for your helpful reply major_shepard! -
ARMA 3 Addon Request Thread
Ben@Arms replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
I would like to see some custom fortification objects like the trench systems from the IFA3-Mod or smaller segments. Anybody came across something like this? -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
Ben@Arms replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hey major_shepard. Can you help me with a question about the download? Everytime we have a repository update, all the changed .pbo-files get downloaded in full size. That means we are downloading whole mods instead of the changed pieces. Maybe i am overlooking a setting... We have A3Sync installed on our dedicated rootserver, the repository is setup via filezilla hosting-software and the users connect via autoconfig. So the whole downloading procedure is perfect, fast and working. Could you give me a hint regarding my issue? Thank you in advance Ben -
revive A3 Wounding System (AIS by Psycho)
Ben@Arms replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thank you for your work on this, Psycho. And thanks to the others helping him! As a guy, who designs and plays singleplayer missions as much as multiplayer sessions i humbly thank you =) Keep up that good work of yours!- 914 replies
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Hey guys =) You are doin a great Job making these assets available to all others and even improving it. This makes CUP and ACE to the most brilliant projects out there. Thank you for your efforts! A question regarding the implemented feature from DEGA. I tried to add the normal Static-Line-addaction to other choppers like the UH-1D or the CH-53 (Germany Faction) and some custom aircraft. In 3DEN this works like a charm, but in dedicated multiplayer the addaction won't show, once the conditions are met. I tried it like if (_target isKindOf "CUP_B_UH1D_GER_KSK") then { player addAction ["<t color='#2E9AFE'>Static Line Paradrop</t>", "_this call DEGA_fnc_deployStaticLine",[],0,true,true,"","_target call DEGA_fnc_canDeployStaticLine"]; }; The interesting part about this, it works if i place a Merlin HC3 Helicopter from the CUP - Modification on the map. If no Merlin is present, it doesn't. I wish to add more helicopters via init.sqf or onplayerconnect or onplayerrespawn. Could you help me with the right syntax for it? Thank you in advance. Edit: Just tested..... If i place a Merlin HC3 Helicopter somewhere on the map, i can jump out of any of our helicopters.... This is kinda strange :D
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ArmA3Sync - launcher and addons synchronization software for ArmA 3
Ben@Arms replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi major_shepard, this definitely helped me a lot. It turned out to be an error on the Java RE installation itself. Somehow it managed to corrupt the installation and corrupted the registry entry. I ran CCleaner as you recommended and i'm finally able to enjoy your tool again. Error's on my end. Thanks for your fast response and help! =) Ben. -
ArmA3Sync - launcher and addons synchronization software for ArmA 3
Ben@Arms replied to major_shepard's topic in ARMA 3 - COMMUNITY MADE UTILITIES
Hi =) First of all. Thanks for efforts on this program. You do a very good job! Since yesterday, i unfortunately have Problems getting A3Sync to run at all. My guess would be the new Java-Update 101. After that, I couldn't launch A3sync anymore. Is this issue known or does anyone else experienced it? I'm running on Win10 64 Bit. Steps i've done by now: -restarted computer -deinstalled A3Sync -downloaded and installed A3Sync -restarted computer -fail to run A3Sync :( -reinstalled Java -restarted computer -fail to run A3Sync :( This is the error message: the registry refers to a nonexistent java runtime environment installation or the runtime is corrupted Thank you in advance Ben. -
Toadie's SmallArms and Animations for Arma3
Ben@Arms replied to toadie2k's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Wonderful Toadie, just wonderful :) I really like and appreciate your work. Aaaaan i can´t wait to get my hands on the G36 :)