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Connor.

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About Connor.

  • Rank
    Corporal

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  • Website URL
    https://github.com/ConnorAU
  • Steam url id
    _connor

Profile Information

  • Gender
    Male
  • Location
    Australia

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  1. Connor.

    Extended Chat

    Update v2.0: Addon is now plug-and-play, MP and SP compatible Added player mentions (discord style) Added mention text and background colour settings Added suggestive text Provides emoji, mention and command suggestions as you type Supports A3, Extended Chat and CBA commands Added suggestive text autocomplete keybind setting (default: TAB) Added support for new radioChannelInfo script command This makes CAU_xChat_fnc_radioChannelCustom obsolete Added support for new HandleChatMessage mission eventhandler Addon now displays vanilla connect/disconnect/kick/ban/rcon/death messages This makes CAU_xChat_fnc_sendMessage obsolete Added battleye kick/ban message filter setting Added CAU_xChat_handleChatMessage scripted eventhandler Allows overriding default behaviour inside the main HandleChatMessage mission event Added support for new systemTime script command on message timestamps in history viewer Fixed logging variable reverting to default value on JIP clients Fixed vanilla commands not printing to chat when command prefix setting was modified Fixed settings data resetting when updating over multiple settings versions Fixed sometimes inaccurate death messages Fixed connect/disconnect messages now show when a player enters/exits the mp lobby, rather than the mission Modified description.ext configuration properties are now optional Modified emoji parsing logic is now over 5 times faster Modified history viewer to allow filtering of individual custom radio channels Modified interrupt menu button creation now occurs in an OnGameInterrupt scripted eventhandler Modified pre-send message processing now occurs on KeyDown rather than Destroy event Modified message content is now trimmed of whitespace Modified logging extension appends lines in a less weird way Removed emoji selector UI (replaced by suggestive text) Removed CAU_xChat_messageAdded scripted eventhandler Removed unsupported mission message and filter setting No longer needed as the addon is now compatible with any mission
  2. Connor.

    Extended Function Viewer

    Update: Added extension for faster sqf parsing. When active, applying syntax highlighting to large functions is almost instant. Automatically falls back to sqf-based parsing if the extension fails to load (it is not battleye whitelisted) or encounters an error. Added support for CfgScriptPaths UI functions Improved detection of preprocessor commands
  3. Update: Added support for mod-based rich presence settings (used across the entire game, not just during missions) Added user-friendly text when in the main menu and editor Modified reinitialization to provide smoother transition between main menu/editor/mission when using the same app id
  4. Connor.

    [MP] Gun Game (Vanilla/Modded)

    I'm still not having any luck replicating 😞 Could you pm me your client and server rpt files from a session where this has occurred?
  5. Connor.

    [MP] Gun Game (Vanilla/Modded)

    Update: Added Unsung maps (listed below), weapons and clothing support. Da Krong, Quang Tri Vietnam Đông Hà, Quang Tri, Vietnam Doung Island, Rung Sat Vietnam Phu Bai, Hue, Vietnam Phuoc Tuy Province, Vietnam Song Bin Tanh, Mekong Delta, Vietnam Added CUP Cherno 2020 map support. Added Cherno Redux map support. Added RHSPKL (Prei Khmaoch Luong) map support. Added local game profile and server profile custom preset saving for combat zone positions and weapon pools on the admin menu. Added mission parameters "CombatZoneCustom" and "WeaponPoolCustom". Brief usage instructions can be found here. For use in the server.cfg only, these parameters allow for loading a specific server-saved custom preset on server start, without needing an admin in game to apply the change via admin menu. Added mission parameter "AIDifficultyRandom". When enabled, individual AI difficulty will vary from "Storm Trooper" to the difficulty set by the "AIDifficulty" parameter. Fixed mission parameter "AIDifficulty" not recognizing the default setting. Modified damage modifier is now disabled when set to 1x. Modified script file headers to provide information on the function being viewed.
  6. Connor.

    [MP] Gun Game (Vanilla/Modded)

    I can't seem to replicate this issue. What map are you experiencing this on and what other mods/servermods are enabled?
  7. Connor.

    [MP] Gun Game (Vanilla/Modded)

    I'll see if I can improve the damage modifier any, as well as ignoring the system entirely if the param is set to 1x.
  8. Connor.

    [MP] Gun Game (Vanilla/Modded)

    Yeah it is only temporary for that session. I'll look at adding a way to save/load presets for weapon pools, and custom zone positions while I'm at it.
  9. Connor.

    Animate PAA

    I did not know that 😲
  10. Connor.

    Animate PAA

    Update: Added image control support Added sqf-based parameters (see syntax 2) Modified config format (see example) Fixed demo
  11. Connor.

    User Input Menus

    Update: Added progress bar menu - https://github.com/ConnorAU/A3UserInputMenus/wiki/CAU_UserInputMenus_fnc_progressBar Doesn't exactly provide the same "user input" functionality as the other menus, but I was making it anyway and was told it would be worth adding to the mod.
  12. Connor.

    User Input Menus

    It's as easy as loading the mod and calling the functions. Function descriptions, parameters and examples can be found here: https://github.com/ConnorAU/A3UserInputMenus/wiki With a few extra steps you can embed the mod into a mission file, however it is only necessary if you wish to host a mod-free server: https://github.com/ConnorAU/A3UserInputMenus/wiki/Mission-Setup
  13. Connor.

    User Input Menus

    Update: Added listBoxMulti menu as an extension of CAU_UserInputMenus_fnc_listBox Moved unique function parameters into a single array so I stop breaking the argument order every time I add an option
  14. Connor.

    Extended Chat

    Update: Add new appearance settings Message text font Message text color Message text size Message background color Added UserInputMenus dependency
  15. Connor.

    Extended Function Viewer

    Update: Faster loading speeds when changing font size Added "Compiled Function" file load type Added interpretation of the #line command when printing line numbers
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