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Raagwa

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About Raagwa

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  1. It is possible to work with stringtables? I tried it like this: class sgt_what { responses[] = {"sgt_how", "sgt_back", "sgt_exit"}; sentences[] = { STR_OConnor_Chapter01_Scene01_Dialog02, STR_James_Chapter01_Scene01_Dialog02 }; }; But ingame the STR_ .. stuff is shown instead of the dialog. Any idea how i can use stringtables?
  2. Hey IndeedPete, im using your conversation script, but i get an error. The opener works fine, but if I click on one of the sentences i get this error: https://imgur.com/a/7ig0icf my init.sqf: my description.ext: my missionConversation.hpp:
  3. Thanks! That worked for me. Yeah, FNX was a typo, should be "fnc".
  4. Hey, i like to give a player some money, when he picks up an item. I created an object and put in the init: this addaction ["Take cash!","cash.sqf"]; The cash.sqf looks like this: [150,0] call HG_fnc_addOrSubCash; _object = _this select 0; deletevehicle _object; titleText ["+ 150 €!", "PLAIN DOWN"]; But it doesn't work. Getting this error: [150,0] call |#|HG_fnc_addOrSubCash _object = _this se....' Error Undefined Variable in Expression: hg_fnx_addorsubcash File ...\...\cash.sqf, line 1 Can someone help me with this?
  5. Really nice work, R3vo! But the animations aren't working in a multiplayer session. Any idea how to fix this?
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