GrooveDJ
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Everything posted by GrooveDJ
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
No problem! I really love your mod!! Thanks for all your help and effort in building this mod!- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I am running the TPW scripts and MOD together and the TPW things who are activated by script, are shut down using 0 as a code in the init Is there a possibility to increase the radio soundlevel?- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
How do i make sure the music pbo is active? Do i need to place in TPW folder in the mission map?- 5767 replies
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- single player
- realism
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Tpw_core is also in the map But not tpw_core_dev, Will try that, might help- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeah I did it, but it still being quiet:( So I am playing with imaginary thinking right now :p can you think of anything I might've missed?- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks alot!!! I am using this ambient radio chatter: 0 = [0.5,1,30] execvm "tpw\tpw_radio.sqf"; but i hear nothing inside vehicles. I have put it in my init file and put it in my mission map- 5767 replies
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- single player
- realism
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(and 1 more)
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DynaSound - A sound mod by LAxemann (Release)
GrooveDJ replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thanks for all your hard work and effort! -GrooveDJ -
TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
could anyone help me with figuring out the right parameters for init.sqf in order to create an lively city?- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
=fixed. I am now trying to test with the civilians in config file!- 5767 replies
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- single player
- realism
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(and 1 more)
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TPW MODS: enhanced realism and immersion for Arma 3 SP.
GrooveDJ replied to tpw's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When i download it and I try to install it, i can't find the install.bat file... And when I manually tro to download it, i get a error saying that the TPW_MOD.hpp is missing but when I look it up, it is already in the file. What am I doing wrong?- 5767 replies
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- single player
- realism
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(and 1 more)
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I am happy to assist with testing, would be an honour
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DAC V3.1 (Dynamic-AI-Creator) released
GrooveDJ replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
It didn't work, I am a new user so I tried the intern-module, but now I am trying to learn the extern.... is there a clear guide on how to initialize DAC using the extern option? cheers for your help -
DAC V3.1 (Dynamic-AI-Creator) released
GrooveDJ replied to silola's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I have got a question, I must be doing something wrong but I can't figure it out... I tried to create an civilian area in a city (kavala to be precise) using this: fun=["Z1",[1,0,0],[5,2,50,6],[],[],[],[3,3,3,1]] spawn DAC_Zone I don't see Civilians spawning... What am I doing wrong? Prob a dumb mistake but a mistake nevertheless.... -
Awesome!
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I am in love with this bird. Excellent moddeling! You are doing more than an excellent job!
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+1
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US Naval Warfare Pack [WIP]
GrooveDJ replied to Foxone's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome! Looking forward to this mod! Thanks in advance- 744 replies
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- United States
- Navy
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I am all of a sudden getting this error: warning: preNLOD format in object cup\weapons\cup_weapons_staticweapons\tow.p3d can anyone help me?
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[WIP] Fictional US Terrain "Hillyard Valley"
GrooveDJ replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Awesome!!! Can't wait- 17 replies
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- US Terrain
- Fictional
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[WIP] Fictional US Terrain "Hillyard Valley"
GrooveDJ replied to Mr_Theranger's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks great so far, Will there be Some kind of strategic pisitions on the map such as a hospital & military facilities?- 17 replies
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- US Terrain
- Fictional
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Good job and good luck!
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Can imagine that it's annoying when it happens over and over.. thanks again for your mods and your replies to my questions!
- 5623 replies
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- guns
- helicopters
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Thanks a lot!
- 5623 replies
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- guns
- helicopters
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I was wondering too, on the blog about apex they said that they have announced most of the vehicles. Might be a misinterpretation from me but as far as I know they only announced the types of vehicles (VTOL)