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Everything posted by Kalle M.
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11 years and not Heavy Vest for OPFOR
Kalle M. replied to zukov's topic in ARMA 3 - QUESTIONS & ANSWERS
I wouldn't know about some "scarecrows from outer space" but whatever 😄 And about the cockpit. I don't mind the fact, that they reused it's layout from Arma 2's Apache for Mi-48 Kajman. It's a cool design and fun to play despite this. OPFOR has always had pretty decent armory at their disposal in Arma series. CSAT's unique uniforms and gear in Arma 3 may seem weird for some, I can see your point on that. -
11 years and not Heavy Vest for OPFOR
Kalle M. replied to zukov's topic in ARMA 3 - QUESTIONS & ANSWERS
OPFOR has been pretty decent since OFP. CSAT infantry don't need armored vests, because their uniforms have ballistic protection. I find their equipment quite cool and effective. I'm glad they went a different way with Arma 3. -
Hahhah, glad to hear. Good hunting, mate.
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The link works 🙂
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Hello guys. I've got a COOP mission for you to try out! Originally I released this mission last summer 2023, but it turned out to have lots of script errors. Yeah, this was my first true experience of creating a scripted scenario for multiplayer. Fortunately I learned a thing or two and managed to put this project into a working condition. Feel free to try out with your friends: https://steamcommunity.com/sharedfiles/filedetails/?id=2983422293 Now hear this, testing a mission from start to finish constantly is tiring as hell, but I managed to beat this with my friends anyway. It had some errors that I have now fixed. If you encounter any problems, please let me know and I'll look to them as soon as possible. Enjoy.
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Ask your ISP for a public IP. I had my router behind CGNAT so it caused problems and prevented UPnP from working.
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server Host server with UPNP suddenly doesn't work anymore.
Kalle M. replied to draoth's topic in ARMA 3 - TROUBLESHOOTING
If anyone still has this problem, check that you have a public IP and not a CGNAT. I'm not an expert on the subject but CGNAT was the reason why I couldn't use UPnP for Arma 3 or anything else. I got a public IP for free from my ISP and it solved the problem. -
Missions pictures don't show in campaign menu
Kalle M. replied to Retyan's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Try replacing "\Campaigns\Carnage 2\overview.paa" with just "overview.paa". Check this out: https://community.bistudio.com/wiki/Campaign_Description.ext -
Tank anti air wont fight
Kalle M. replied to Greedy Enemy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
You have a BLUFOR anti-air vehicle and the CAS module spawns a BLUFOR ground attack jet so of course they won't target each other. -
Thanks, glad to hear!😎
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1988 - Return of the Red Star REDUX THIS CAMPAIGN WENT THROUGH A COMPLETE REWORK! MORE INFO BELOW. Redux version 1.1 Google Drive download: https://drive.google.com/file/d/1pY7ZrN82OFpHmtkRxrKfT_BVp5geAlRp/view?usp=sharing Original release Mediafire download: http://www.mediafire.com/file/w6f0hox56vsnzm6/1988P2.zip Campaign: 1988 - Return Of The Red Star Version: 1.1 Author: Kalle AKA Teurastaja Required addons: None Islands: Everon, Malden, Kolgujev, Nogova Playable options: Singleplayer Playable characters: 4 Missions: 12 (intro and credits including) Language: English Features: cutscenes, intros, outros, infantry combat, tank combat mission. Enjoy!
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Thanks for the feedback. I'll take a look at the issue with the second mission.
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Escape on Novogorsk and CWR
Kalle M. replied to yannara's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Arma 3's Eden editor has the same basic stuff from the old school 2D so give it a shot 😉 -
[SP Campaign] Bell Tolls - A Sequel to In Our Time
Kalle M. replied to TedHo's topic in ARMA 3 - USER MISSIONS
Thanks for the tip mate. -
[SP Campaign] Bell Tolls - A Sequel to In Our Time
Kalle M. replied to TedHo's topic in ARMA 3 - USER MISSIONS
Is this campaign ever going to be updated to newer versions? I couldn't find a copy of the FHQ debug addon so I'm stuck with Miller's map 😄 -
Z Squadron - UKSF Realism
Kalle M. replied to Z Squadron UKSF Realism's topic in ARMA 3 - SQUADS AND FANPAGES
"Z squadron"? 😄 -
I couldn't find a scripting library for VBS but check this out: https://community.bistudio.com/wiki/allowCrewInImmobile
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Hi folks! This is my official release of "Operation Nightingale", a singleplayer campaign set in Chernarus 2008. * Features 13 missions including the prologue. * Combined Operations and ACR/BAF/PMC lite or full are required. Editing and/or releasing my work without my personal authorization is prohibited. Redux version 1.01 * Changed waypoint combat modes from RED to YELLOW to make AI units stay and advance in formation. No stragglers. Download via Google Drive: https://drive.google.com/file/d/13eTJKwcn8DT9qn9FLIxXX0Z_m2ZwjBNm/view?usp=share_link This campaign does not represent my current mission editing skills as it was developed about 4 years ago and lots of shit has changed since then. However, I have reworked the campaign but I kept most of the concept as original. My editing methods have changed alot since I first started working on this. Enjoy! Kalle
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
The redux version is finally here! Enjoy!- 21 replies
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
Thanks for the feedback once again. I'll check it ASAP. I am currently working on the last mission so I'll release the full campaign soon.- 21 replies
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
I uploaded a new version including the first ones slightly updated.- 21 replies
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
Hi! Thanks for the feedback! The AI in the first mission should proceed to the castle normally. I'll check that. You have a GPS that has an altitude indicator. I'll add a hint for the player to use it. About the mission Show Time, I have now limited viewdistance for better performance and rebuilt all OPFOR formations. I'll check it once more to be sure. Also, the campaign structure is now fixed. I have made some changes here and there to simplify it. I'll get to it once I have done my duties today.- 21 replies
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
Hello there. First 8 missions are now available to be tested. The prologue and a smaller briefing mission are also included. Please provide feedback and criticism if possible.- 21 replies
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ArmA II Campaign "Operation Nightingale"
Kalle M. replied to Kalle M.'s topic in ARMA 2 & OA - USER MISSIONS
I'll update the post when it's ready for release.- 21 replies
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