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Everything posted by Blackheart_Six
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hosting Connecting to My Hosted Dedicated Server
Blackheart_Six replied to MrMacTaco's topic in Arma Reforger - Troubleshooting
Hi MrMacTaco, Have you read this wiki? Server Hosting - Bohemia Interactive Community (bistudio.com) Check this video out, if you haven't already. How to setup a Dedicated Server | Arma Reforger Tutorial [Windows] - YouTube- 9 replies
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- server
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Compilation of External Resources
Blackheart_Six replied to Blackheart_Six's topic in Arma Reforger - General
Very good video on scripting AI. Arma Reforger | Spawning AI via Script - Tutorial and Overview by Rabid Squirrel -
We need a Mission Selection Screen
Blackheart_Six replied to W-Cephei's topic in Arma Reforger - Servers & Administration
I don't think we are seeing the complete picture with Reforger. There are a lot of things missing at this point. Give it time. This is a test bed. -
Command list
Blackheart_Six replied to Inspecteur Derrick's topic in Arma Reforger - Servers & Administration
Hopefully they will add "#ban" next round of updates.- 5 replies
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- documentation
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Long-range reconnaissance patrol 1.0
Blackheart_Six replied to Blackheart_Six's topic in Arma Reforger - Mods: Discussion
FOUO/TS Copy No. 1 of 2 1st Asymmetric Warfare Group Fort A.P. Hill, VA 06JUN2022 FRAGO 060800BJUN22 DEVILS DEN References: TBD Time zone used throughout the order: BRAVO 1. Situation: NC 2. Mission: Operational Name has been determined: OPERATION DEVILS DEN 3. Execution: Operation infiltration point has been determined. SR-71 over flights and USGS topographical surveys have been completed. Landing Zone MGRS: 33T VK 0824 0537 CODE NAME: VIRGINIA Location: Adriatic Sea Coordinates: 45°4′N 14°36′E Area: 405.80 km2 (156.68 sq mi) Highest elevation: 568 m (1864 ft) 4. Sustainment: Logistics and pre-position supplies are being prepared for insertion at VIRGINIA. 5. Command and Signal: NC ANNEX Alpha: USGS Topographical Map Survey: VIRGINIA SR71 TOP-DOWN VIEW: VIRGINIA -
mission Blackheart_Six Mission Making Notes
Blackheart_Six replied to Blackheart_Six's topic in Arma Reforger - Workbench
Problem: When I use "FactionManager_Editor" to get all 3 factions available, it always spawns me in the water. I renamed the spawn point as recommended in one video. No help. Fix: 1. Place "FactionManager_Editor", "LoadoutManager_Editor", "GameMode_Plain", and "SpawnPoint_US" in the world. 2. In Hierarchy, rename "SpawnPoint_US" (right click entity) to what you like. I tried this fix first but did not work with FactionManager_Editor. 3. Select "GameMode_Plain in the hierarchy pane. 4. In the Object Properties pane, select "SCR_BaseGameMode > SCR_AutomaticRespawnHandlerComponent". 5. Select "Respawn > Force Faction" and set to US. 6. Select "Unsorted > Enabled" check the box. Press Play to test. Spawn now at the US Spawn point. -
enfusion Enfusion Workbench Technical Discussion
Blackheart_Six replied to Blackheart_Six's topic in BOHEMIA INTERACTIVE - GENERAL
This post has moved to Compilation of External Resources - Arma Reforger - General - Bohemia Interactive Forums, and will no longer be maintained. -
Brought a tear to my eye.
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Compilation of External Resources
Blackheart_Six replied to Blackheart_Six's topic in Arma Reforger - General
DasCapshen's video on Task System (Playlist Item) 1 of 2. 2 is not posted yet. -
Great, I've been watching the conversations on discord. You guys are blazing a trail with this stuff!
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Will the beloved 3d editor (EDEN) ever return?
Blackheart_Six replied to Tyl3r99's topic in Arma Reforger - General
Didn't someone already try a "Mission Editor" on a console for some other game. IDK. IMHO... Leave the content creation on the PC and make it portable to the game consoles. -
Will the beloved 3d editor (EDEN) ever return?
Blackheart_Six replied to Tyl3r99's topic in Arma Reforger - General
Change is hard. I get that. I had just started publishing sqf content after all this time. I have >8500 hours invested in Arma III. But the potential of the Enfusion Workbench is going to be awesome. When I first opened it, I said "F this", and closed it. But I've researched, watched videos and now am creating content. Not published yet but getting there. It will be a very long row to hoe, but in the end, I think we are better off with this system. Maybe one the great community folks will make their own "3DEN" mission editor. There are some very talented folks here. -
Awesome! Great information. I'll check it out.
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enfusion Enfusion Workbench Technical Discussion
Blackheart_Six replied to Blackheart_Six's topic in BOHEMIA INTERACTIVE - GENERAL
Consolidated Playlist of Videos DasCapschen Playlist GavinM Playlist SneakyAzWhat Playlist UselessFodder Playlist Useful Links Herbiie Arma Reforger Mission Making Guide -
reforger Arma Reforger - Mission Editor
Blackheart_Six replied to dave_pilot's topic in ARMA 3 - NEWS
How to add custom workshop scenarios- 90 replies
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- arma4
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enfusion Enfusion Workbench Technical Discussion
Blackheart_Six replied to Blackheart_Six's topic in BOHEMIA INTERACTIVE - GENERAL
COOP Mission Guide -
1. I support BI. 2. I need to learn how to create in the new environment. 3. I hope that what small contribution I make now, will make Arma 4 better when released.
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enfusion Enfusion Workbench Technical Discussion
Blackheart_Six replied to Blackheart_Six's topic in BOHEMIA INTERACTIVE - GENERAL
Good Video for getting started. Rambles a little bit. -
reforger Arma Reforger - Mission Editor
Blackheart_Six replied to dave_pilot's topic in ARMA 3 - NEWS
1. Agreed 2. All the discord servers are under Arma 3. I know Roy86 is already reworking Patrol Ops 4, and pushed out a place holder to the workshop. I started a topic here on Enfusion Technical Discussion- 90 replies
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reforger Arma Reforger - Mission Editor
Blackheart_Six replied to dave_pilot's topic in ARMA 3 - NEWS
^^^^THIS ^^^^ Great info. I asked yesterday on discord and one of the mods said today the forums would be up. But no joy. We need to have a forum if the community is going to learn. Discord is not the tool to work out problems, and post code, scripts, etc. Until then create topics here. Maybe they will get the idea. There is some good wikis coming out. I thought I heard that with workbench, you can create all your own stuff, end to end. For example, place a custom vehicle in a mission, create the mission or scenario, and those assets would be available to everyone. No more needing players to have all the mods, they would be part of the mission, pushed out to them. Can anyone comment on this? There are some great things to come I am sure.- 90 replies
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large [SP/MP][COOP] Patrol Operations - Official Thread
Blackheart_Six replied to roy86's topic in ARMA 3 - USER MISSIONS
Yea without a doubt. I am VERY lost right now. I just figured out how to create a script file. Now what goes in it, is a completely different story. Oh boy... fun times. I think this will be amazing once it gets going. If you can create an object, and it's local to the mission, and everyone that plays doesn't need to install a mod to use it, thats huge. That is my understanding of it right now. Maybe wrong. -
large [SP/MP][COOP] Patrol Operations - Official Thread
Blackheart_Six replied to roy86's topic in ARMA 3 - USER MISSIONS
Never mind Answered... Dev Patrol Ops Reforged already up on the workshop...Nice. It is NON-FUNCTIONING. -
large [SP/MP][COOP] Patrol Operations - Official Thread
Blackheart_Six replied to roy86's topic in ARMA 3 - USER MISSIONS
Wonder how today's news and release of Arma Reforger/4 affects this project? Starting over? or Stick a fork in it? -
Keep checking, not working yet. Forums https://forums.reforger.armaplatform.com/ Wiki https://wiki.reforger.armaplatform.com/ Dev Hub https://reforger.armaplatform.com/dev-hub
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The Enfusion Engine Reveal | The New Platform for ARMA 4 by Bohemia Interactive
Blackheart_Six replied to Gunter Severloh's topic in OFFTOPIC - Games & Gaming
Not up yet.... https://forums.reforger.armaplatform.com/