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Everything posted by HeisenS
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Help, checking for item in inventory?
HeisenS posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hello guys, Well i'm the progress of making a repair system menu for arma 3 and i have came across something which i am unsure about. Well i want to check if the player has a ToolKit in their inventory however i do not know the line of code of which is used to check for inventory items. I'm fairly new to dialog and scripting so i am unsure about this. Any help of what i could try out would be amazing. Thanks! It's a work in progress... Hesien -
Hello, I seem to have this problem with my vehicle where i can see through the body of it, this is my first vehicle and don't really know anything and just learning, any help would be great! Problem Example: http://prntscr.com/b084i8 Regards, Heisen
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Looks nice, will be testing this out later.
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Arleigh Burke - DDG-105 USS Dewey (WIP)
HeisenS replied to norsk2277's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Keep at this, this looks promising ^_^- 18 replies
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- DDG-105
- Arleigh Burke
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Connect Database (SQL) with mission
HeisenS replied to Am4z3d's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Oh I never knew that, very nice! Thanks for letting me know :o -
JBOY Turbo Chicken [Updated to V1.2]
HeisenS replied to johnnyboy's topic in ARMA 3 - MISSION EDITING & SCRIPTING
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Apex EPBO Access Timeframe
HeisenS replied to zeotrope's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Well you can decrypt the EPBO's however I don't recommend it. -
Would be nice to see more of the Tanoa buildings enter-able e.g. the tower in the middle of 'George Town'.
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One of the best well developed game modes in my opinion is the 'Exile Mod', purely because I like the survival aspect of the mod which it brings to the game also I like the fact that they're reliant on pushing out continuous updates.
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Connect Database (SQL) with mission
HeisenS replied to Am4z3d's topic in ARMA 3 - MISSION EDITING & SCRIPTING
If I was you I would use extDB3. This is an extension for Arma which allows you to connect and retrieve/set data from MariaDB/MySQL databases. The usage of extDB3 can be found here. Also to present the data from the MySQL database for example on a website, I assume you will need some experience within php. Additionally if you do scrap the idea of presenting the data on a website and so forth you could just use iniDB which from personal experience is quite reliable. Hopefully this briefly helped you. -
Maybe 'Cheat Engine' was running in the background without you knowing, if that was the case I highly doubt your ban getting removed. All I can say is appeal the ban with 'battleye' directly as @Richie already suggested.
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ACE 3 Extension Mod (Anim & Actions) + (Placeables)
HeisenS replied to KokaKolaA3's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looks nice, hopefully someone can utilize this effectively :D- 142 replies
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I'm looking forward to that nuclear submarine.
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- Prussia
- Prussian Empire
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31st Normandy Mod: World War II for ArmA3
HeisenS replied to rip31st's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Your obsessed with massive maps Henrik ;) -
Provide screenshots please :)
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would you still buy any BI product ?
HeisenS replied to sgtsev3n's topic in BOHEMIA INTERACTIVE - GENERAL
If you ask me that's bullshit, creators spend a lot of time and effort using Bohemia tools to put their work in Arma. Then they can't even get paid by whom ever they are doing it for because they used BIS tools, that's stupid in my opinion. And I'm fully aware of what you stated about 'started packs', 'perks' and whatever, however your missing my point I'm trying to state that creators use a lot of their time learning BIS tools and through them putting their creations in Arma through the tools they can't get paid? Like I said that's stupid, I don't think you understand what I'm trying to state. Also I did say I wasn't 100% sure on BIS terms fully, only information I have gathered from various sources... read first. -
Exporting terrain for a new mask image?
HeisenS replied to thoops99's topic in ARMA 3 - TERRAIN - (BUILDER)
Not very specific on what you actually need help with? 1. You don't know how to export a mask image | Pretty sure it will be under export: http://prntscr.com/d1n7hc 2. So I know where to change terrain? | What do you mean by this? Thanks -
would you still buy any BI product ?
HeisenS replied to sgtsev3n's topic in BOHEMIA INTERACTIVE - GENERAL
However they yet to allow creators to be paid by owners of communities and mod organisations for their hard work. This is because the work is done within Arma tools and the tools used to create their work is within there. I don't know I think it's a bit piety to disallow creators to be paid, just because their work was created within Arma tools. I'm not 100% sure on the information regarding payments to creators but I know it's a grey area and I think BIS should re-consider stuff. Additionally, I think BIS need to look into servers who are charging players for items/perks without monetization approval a bit more. Also to add I think they need to provide a better open stance on the community about protecting the creators work as at the moment, work/mods are just being thrown about and stolen left, right and centre. Finally if any of you aren't bored and read through all of this, thanks and yes I would buy another Bohemia Title. -
[WIP] Terrain "X-Cam-Taunus"
HeisenS replied to silola's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Looks ace! Make sure to make nice cities/big towns, will this require AiA terrain pack? -
Within the memory zoom in as much as you can and line up the best you can. That's how I got mine to work, trial and error :c
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[CEASED] Lowlandz: Dutch Terrain For Arma 3
HeisenS replied to Justin N.'s topic in ARMA 3 - ADDONS & MODS: DISCUSSION
This map seems to be piecing together nicely, keep it up :-) -
Palm Springs project has been postponed/cancelled as of late July 2016 (Late Update). If you need any more information please feel free to contact myself or Henrik (Derek).
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Maybe try iniDB , may be easier to learn how to create a saving system with it as off how well covered it is by the creator on how to use it correctly.
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Mod Development - model.cfg & config.cpp help
HeisenS replied to jimmybulmer's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
Hi Jimmy, Try this, obviously rename all to fit your mod project folder. Config.cpp http://pastebin.com/RUsn59wr Model.cfg http://pastebin.com/AgeqxBLx Care to ignore the animation stuff, as it looks as your gate thing doesn't need to animate. Hope I helped :) Regards, Heisen p.s. In the future, try be more specific when naming your topics for help such as : "config.cpp/model.cfg help?". -
I'm not 100% sure but look in ui and ui_f within the a3 in your work drive. Like i said i ain't 100% sure this is correct.