Rockapes
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Everything posted by Rockapes
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F/A-18 Super Hornet and Su-35S Flanker E
Rockapes replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I know the GBU-12's do, bout the only ones I really tried but ALL guided bombs should work the same way -
F/A-18 Super Hornet and Su-35S Flanker E
Rockapes replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Use laser to mark a target, then change to CBU, you need to use "R" I think is default to find target , it will select the target then whilst travelling towards when you get a locked symbol ( you will know what I mean when it happens if your familiar with locking weapons ) press fire button immediately, timing is everything. Hopefully this makes sense -
Lowlands Warrior - Enhanced PiP Viewdistance
Rockapes replied to Crielaard's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Yeh I think I am missing something cause under video settings I have PIP but only ultra high etc not actual view distance Edit: Apologies, I am an idiot, I wasn't scrolling down any further than ultra- 27 replies
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Lowlands Warrior - Enhanced PiP Viewdistance
Rockapes replied to Crielaard's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Can someone explain how to use this because I cant see any options or settings to use it and when I go into Laser cameras in planes etc (PIP) no difference- 27 replies
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F/A-18 Super Hornet and Su-35S Flanker E
Rockapes replied to TeTeT's topic in ARMA 3 - ADDONS & MODS: COMPLETE
April fools...nice one ? -
Wld love to see your Napf version mate
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revive A3 Wounding System (AIS by Psycho)
Rockapes replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Thanks @avibird 1 appreciated- 914 replies
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revive A3 Wounding System (AIS by Psycho)
Rockapes replied to Psychobastard's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey @avibird 1 any chance you will share the modified script. Cheers- 914 replies
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mgi scripts AI REVIVE HEAL SCRIPT SP/MP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Ok cheers -
mgi scripts AI REVIVE HEAL SCRIPT SP/MP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hey @pierremgi any chance of making it that when your down you don't lose control of the AI? Cause they don't seem to want to heal me when I am down. They heal each other very well just not me, unless I am not waiting long enough but I do seem to die before hand -
ai command dlc C2 -Command And Control
Rockapes replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
@catchdog I have played on a few ALIVE missions and what I would consider to be heavy missions and never had this problem occur so I dont have alot of ideas unless of course your computer just isnt upto the requirements ( not that I know what min is ). What are your computer specs? -
ai command dlc C2 -Command And Control
Rockapes replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ok. Ive used both before without issue so something else is going on. Can I ask are you using beta or steam version? Also any particular steps to reproduce / missions etc -
ai command dlc C2 -Command And Control
Rockapes replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Definitely havent seen that. Are you runng any other AI / AI control mods? -
ai command dlc C2 -Command And Control
Rockapes replied to mad_cheese's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Thats a bit odd. Radial menu normally picks ALL units ( hold tab ) or if you select a unit / units before hand F2 F4 say then the radial menu will only apply to those chosen -
Thanks as always @Wyqer
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Hey @Wyqer I thought I had read somewhere that you can disable resistance fighters but cant seem to find where I thought I had read it. Is it possible? Cheers
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My bad. Misunderstood I thought you ment the person that was down cldnt use TFAR not noone could use Definitely havent seen that before. Any particular mission/s you can list?
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Im no expert but if a missions uses AIS then there are settings that can prevent communication of any type especially TFAR Just to be clear its designed that way IF mission designer wants it, not a conflict BUT am only speaking based on knowledge if AIS
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Not sure if its a one off as havent retried but I left other AI squads in two different vehicles ( as cargo ) and when I got back in after server restart the trucks were empty except for drivers
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If you capture factories ( petrol bowser picture ) you can construct facilities to enable production of fuel ammo or supplies. The towns / cities have random supplies scattered around them and you have to move them to storage sites. If you read the wiki on logistics all is explained
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mgi scripts MGI HALO JUMP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Works fine on hosted will try on dedi when I get up for work. Thanks for all your help and for all your scripts -
Thanks @oOKexOo for the feedback. Just retried and everything working fine, Wonder if I forgot to enable CBA.. Sounds dumb but cant think of anything I have changed.
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mgi scripts MGI HALO JUMP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Sorry @pierremgi but now I am getting a couple of new errors 1. ] missing line 98 2. undefined variable _parameters line 102 Cheers -
mgi scripts AI REVIVE HEAL SCRIPT SP/MP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Wow Your moving more quickly than I am at testing...lol.. Thanks again for the updates -
mgi scripts MGI HALO JUMP
Rockapes replied to pierremgi's topic in ARMA 3 - MISSION EDITING & SCRIPTING
Hi @pierremgi Sorry to be a pain mate, I have added the following to a flag pole ( in the init field ) 0 = [this,2000,90,true] execVM "MGI_HALO.sqf" When launching the mission I get an error about undefined variable "this" on line 1 of MGI_Halo. Can you tell me what I am doing wrong?