bourne2kill
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My only gripe is that weapon sounds are still so unrealistic. It's a shame that I have to rely on mods to give a more authentic feel.
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Those man hands though... gives me the shivers
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EDEN All-In-One Config Dumps
bourne2kill replied to Defunkt's topic in ARMA 3 - ADDONS - CONFIGS & SCRIPTING
I've noticed that the script has been broken by a recent update. Line 72 - for "" from 1 to ceil(log2(count _list)) do { _size = count _list / 2; _subsize = floor _size; _oversize = ceil _size; The error is - reserved variable in expression. Anyone know what the problem is? -
64-bit Executables Feedback
bourne2kill replied to Richard.biely's topic in ARMA 3 - DEVELOPMENT BRANCH
I can't load anything with 64 bit enabled, it freezes every time on the loading screen. -
Dynamic Sound AI - RUG DSAI A3
bourne2kill replied to Titi's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Would it be possible to modify this as a place-able module within the editor and Zeus? It was done this way with a previous version - http://www.armaholic.com/page.php?id=10584 -
It'd be good if you could request gun/rockets on target as well as the ability to specify the ingress ceiling for high altitude bombing.
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- air support
- airstrike
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RHS Escalation (AFRF and USAF)
bourne2kill replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I would like to see the m81 camo variant for the US marine SPC. It'd make some of my missions more authentic.- 16550 replies
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For some reason any time text appears on the screen, like in the mission intros or when opening option menus, the engine will seriously lag out. It's weird but it definitely this mod causing my problem. Apart from that it works like a charm ;)
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RHS Escalation (AFRF and USAF)
bourne2kill replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
My apologies if this is the wrong thread but I thought I'd mention that after the GREF update the M21S firing sound effects are missing. Keep up the good work guys, really appreciate your hard work :) Edit: NVM, the AFRF update fixed it. Sounds superb!- 16550 replies
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player suppression mod Suppress by Jokoho482 and LAxemann - An unforgiving player suppression mod
bourne2kill replied to laxemann's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I'm using the post effect Colour Corrections in a mission I'm designing, and when I use this mod it's overriding this every time I take fire. Is there a way to return things to normal once the effect has worn off?