

major_barnes1987
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Arma 4 a look to the future
major_barnes1987 replied to devildog's topic in OFFTOPIC - Games & Gaming
ArmA franshise must not die.Cause there isn't any other game like it in the whole gaming industry.We know BI is working on a big project we all think is ArmA 4.A confirmation is all we need. -
Arma 3 Apex: Old Man Feedback
major_barnes1987 replied to zozo's topic in ARMA 3 - OFFICIAL MISSIONS
They're everywhere! 😮 -
Arma 3 Apex: Old Man Feedback
major_barnes1987 replied to zozo's topic in ARMA 3 - OFFICIAL MISSIONS
I have the radio multiplier problem too.Just 2 radios atm,i need to kill them before they lay eggs! 😂😂😂And the vehicle radio won't stop playing.I can change stations but i can't switch it off. Also the "Support Attack" missions are bugged too,i started one and the insurgents never came to this place..and i was waiting for a long time. Despite all the bugs the scenario is well thought and smart.There's always something to do and that something always makes sense. -
future Future plans to continue "The legacy"
major_barnes1987 replied to Kristian's topic in ARMA 3 - GENERAL
We still don't know if this "major project will be ArmA 4,it could be something totally new.So i don't wanna get hyped just yet.But it needs to be ArmA 4 for many reasons.There are a few ideas about what i want to see in the next game but we'll discuss this if they offiacially anounce it.But that was some good news allright!- 71 replies
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[WIP] ZEPHIK Female Characters
major_barnes1987 replied to zephyrsouza's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Nice of you to provide the base mesh for other creators. Good luck mate! -
I think you need to use static at the order of signal appearance.For example when there are 2 new signals you need to pay attention to witch signal you saw first....that's the one you need to use static first.I'm not 100% sure if this is the right way in every encounter but i think that's how i did it.It's worth a try anyway.
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Just finished the Campaign and i have to say,i'm really suprised by how good it was.Decent writing and voice acting and proper use of all the new assets.BI is getting better at making great campaigns again and i'm really looking forward for what they will achive next.I didn't have any major issues,it was playing smoothly.Just a few small glitches here and there.
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Thanks all of you guys for the feedback on the new island.Really appreciate it!
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Aliens...count me in! As long as it remains true to the ArmA philosophy..combined arms gameplay,then there is no problem for me.I will wait further details and see how it goes. 😉
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What if it's neither a dlc nor an expansion...What if this is a sneaky way of anouncing ArmA 4.... Ok don't shoot...it was a joke...😂....But what if it's not?
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After 1400 hours of play i think i finally figured out why FPS drops in ArmA 3.But i need to make sure and i don't have the game installed at the moment.I will be back with the answer in this topic or another.I hope...
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Burnes Armories Tanks and Deployment Vehicles
major_barnes1987 replied to Katie Byrne's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Same here so it's better if i say hello rather than welcome back.And i was about to ask the same question about the landing crafts.So thanks mate! :) Hello there Katie and have a good luck in your future projects. -
Warlords Game Mode: First Impressions
major_barnes1987 replied to CaptainAzimuth's topic in ARMA 3 - GENERAL
I thank you my friend for the feedback and i agree about the fortifications building. -
They will have to sacrifice so much in graphics and gameplay for the game to be playable in consoles.It will not be an ArmA game anymore.Not to mention the economical part as stated above.
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What do you like to see in a mission ?
major_barnes1987 replied to RustyFork21's topic in ARMA 3 - GENERAL
I like to play different kind of missions to get as much ArmA 3 has to offer.But my favourite mission is a combined arms mission.Difficulty depends on the settings of each player but i like them tough.Put in as many types of vehicles make sense for your idea.I want things to make sense,slow and realistic progression of the operation.All things considered.How many vehicles and witch types to use in the terrain part where the mission is taking place.The goal of the enemy will lead him to do "these moves" and have a sertain number of forces at his disposal.What other elements you want in your mission?How will these elements fit in?If you give it a thought,everything will work out for you. Good luck mate,i hope we'll hear from you soon.- 5 replies
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