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About ArmanIII

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    Czech Republic

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  1. New terrain with village Puiyan and Khari La pass. More pictures
  2. Some small progress... New model of Beehive Lodge located in Puiyan village. Pictures are from buldozer, so there is lower graphics quality. Real (I didn't find who took this image)
  3. After two months I've added myself created models of temples to map. Here is temple located in front of hospital in Lukla And this is Kemgon Gompa (monastery) located also in Lukla Some photo reference (I didn't find who took this image) Outskirts temple photosphere (By Jordi Torrejon) Kemgon Gompa photosphere (By Google)
  4. Version 0.2 Mod is in new version 0.2 "Jeth", still in closed beta stage. New part of map is mountainous, contains glaciers, high mountains and lakes. There is only one small village. More pictures at mod's website View map
  5. Finally after two weeks I had time to do binarization of map, so here are pictures of new part of map: Objects count is 550239.
  6. Thanks, that link - I'll explore that....
  7. Some pictures from editing. I have now a little time and binarization took much time, so there are pictures from buldozer: Map now (2018-02-26) has 462,275 objects.
  8. New model of Kemgon temple located in Lukla In real (photo by Akira06)
  9. Here are pictures of new model of temple which is near Lukla, in front of hospital. In real (photo by Sergey Pashko)
  10. Linear distance is 750 meters
  11. Thanks all Yes, that's river, but unfortunately Arma doesnt support rivers at all. Only one solution is place ponds (as you wroted), but the river slope is too big for ponds, so there are only small rocks, unfortunately... Here is a photo of Dudh Koshi in real
  12. Pakhepani and Chheubas villages Between these two villages there is Chutok La pass, it can be seen on third and fourth picture. First and second pictures show Pakhepani village. Chheubas is on third picture. And whole new area on fifth picture.
  13. Long time to binarize *.wrp

    Finally after a half of year I got answer - map cannot be binarized due to "Extruding hills and valleys" part. It freeze due to huge elevation changes / mountains in short distances. It is very interesting that Arma 2 binarize.exe works fine but Arma 3 binarize.exe freeze... More about it here
  14. New parallax maps for terrain / ground textures.