mike-usa 10 Posted July 16, 2010 (edited) Hello! I updated to Version 1.1 here is a new Screenshot. http://img706.imageshack.us/img706/5052/95306662.jpg I make a new FOB for you it's a small Base but i think it's good i hope you like it. http://www.armaholic.com/page.php?id=11279 Mike Edited October 15, 2010 by Mike-USA Share this post Link to post Share on other sites
gulag 10 Posted July 16, 2010 Some pics would be good Share this post Link to post Share on other sites
mcnools 62 Posted July 16, 2010 Looks nice and clean, good work! :) Share this post Link to post Share on other sites
Ram 10 Posted July 16, 2010 Is this made for just OA ? Share this post Link to post Share on other sites
Trracer 10 Posted July 16, 2010 Nicely done there, Mike-USA. Share this post Link to post Share on other sites
Thunderbird 0 Posted July 16, 2010 I like the idea of establishing a FOB but yours would need a little more work to look a pinch more real : - Add more tents, there aren't enough. - A FOB is somewhat human, yours looks too clean and it isn'tas organized as you'd think, there are always things that remain here and there and lay on the ground (Bottles, empty boxes, crates...) - Play a little with the "setPos" command to put guards in the frontal bunkers and towers - You'd need more vehicles - I see no Helipad? Don't use BIS one, carry out yours by making the writings a little less visible - Put more mortars and HMGs all around within the sand bunkers That's what I can say so far. Keep it up. Regards, TB Share this post Link to post Share on other sites
ryguy 10 Posted July 16, 2010 This is nice! In the updated one you should also include more constantino wire. Share this post Link to post Share on other sites
mike-usa 10 Posted July 17, 2010 I like the idea of establishing a FOB but yours would need a little more work to look a pinch more real :- Add more tents, there aren't enough. - A FOB is somewhat human, yours looks too clean and it isn'tas organized as you'd think, there are always things that remain here and there and lay on the ground (Bottles, empty boxes, crates...) - Play a little with the "setPos" command to put guards in the frontal bunkers and towers - You'd need more vehicles - I see no Helipad? Don't use BIS one, carry out yours by making the writings a little less visible - Put more mortars and HMGs all around within the sand bunkers That's what I can say so far. Keep it up. Regards, TB Hello! The Problem is when i make a huge realistic FOB with all things and Human lives what i will i think the FPS goes down or is this not a problem? Mike Share this post Link to post Share on other sites
Trracer 10 Posted July 17, 2010 This is nice! In the updated one you should also include more constantino wire. http://en.wikipedia.org/wiki/Concertina_wire Anyways.. Mike, I second the idea of putting in a helipad. Otherwise it looks good. Share this post Link to post Share on other sites
mike-usa 10 Posted September 25, 2010 (edited) Hello! I updated the FOB to Version 1.1 http://www.armaholic.com/page.php?id=11279 And have a look on my new Outpost. http://forums.bistudio.com/showthread.php?t=107923 Regards Mike Edited October 15, 2010 by Mike-USA Share this post Link to post Share on other sites
konrad1 10 Posted September 25, 2010 nice stuff always wanted something like that Share this post Link to post Share on other sites
Nightrain 10 Posted October 14, 2010 Thanks for informing me about the update! :) Release frontpaged on the Armaholic homepage. FOB by Mike-USA v1.1 Share this post Link to post Share on other sites
megagoth1702 252 Posted October 15, 2010 Dude, you are not seriously doing all this crap in the 2D editor? O.O How do you build such a complex thing? I only can do such stuff with the 3D editor. But 2D? Alone the fact that the 2d icons often do not represent the real position ofsomething... Is a crazy obstacle to me. :/ Share this post Link to post Share on other sites
Requiem007 10 Posted October 15, 2010 Great work! Like megagoth I also want to know how you persevered through the 2D editor to make such a masterpiece. Share this post Link to post Share on other sites
mike-usa 10 Posted October 15, 2010 (edited) Great work! Like megagoth I also want to know how you persevered through the 2D editor to make such a masterpiece. Hello! Sorry for my bad English. I'm 62 Years Old and i have time for this projects i place a object in the Editor go back in the game look it's on the right place, on the right height and right direction and so on. It's not work for me it's a Hobby. Thats all. Regards Mike Edited October 15, 2010 by Mike-USA Share this post Link to post Share on other sites
pauliesss 2 Posted October 15, 2010 Thanks mike! :bounce3: Share this post Link to post Share on other sites
megagoth1702 252 Posted October 15, 2010 Hello!Sorry for my bad English. I'm 62 Years Old and i have time for this projects i place a object in the Editor go back in the game look it's on the right place, on the right height and right direction and so on. It's not work for me it's a Hobby. Thats all. Regards Mike Haha, alright! Keep it up then! :) Thanks! Share this post Link to post Share on other sites
pre-Vet 10 Posted October 15, 2010 (edited) Love your work, really realistic platoonbase, good for the delta guys. hope you will make something big in the future ;) Edited October 15, 2010 by pre-Vet Share this post Link to post Share on other sites
shezan74 11 Posted October 15, 2010 Very nice work. Could i suggest to change the access to the FOB? In your FOB the access way to the internal part of the structure is not able to stop/slow down an insurgent attack made with a suicidal truck or car, that could easily defeat the 2 horizontal bars and explode in the sensible area. Maybe some concrete structures could help the realism of the work and stop this kind of attack, that happened to italian Carabinieri force in Nasiriyya in 2003, forcing a slow down of the attacking vehicle. In this case the attack was luckily stopped by a soldier that killed the driver and forced explosion outside the compound. Thank you for sharing this piece of art! Share this post Link to post Share on other sites
megagoth1702 252 Posted October 15, 2010 Ye those snake borders help a lot. ###_____ ____#### ###_____ Share this post Link to post Share on other sites
ray243 11 Posted October 15, 2010 Ye those snake borders help a lot. ###_____ ____#### ###_____ I don't remember FOBs in real life doing that. Share this post Link to post Share on other sites
NoRailgunner 0 Posted October 15, 2010 Great thanks for the work! Hope it works for AI too :) shezan74 and megagoth1702 such things can be easily placed on the roads in front of the FOB. Share this post Link to post Share on other sites
gnarly_rider 0 Posted October 16, 2010 The attention to detail is stunning! Very nice work mate! :yay: Share this post Link to post Share on other sites