dragonbaron 10 Posted January 5, 2010 Thank you RobertHammer. Great weapon pack. ... Anyways heres that picture Robert of the pink looking texture ... These are smeared blood stains. :p Share this post Link to post Share on other sites
Flash Thunder 10 Posted January 5, 2010 Thank you RobertHammer. Great weapon pack.These are smeared blood stains. :p Looks like my guy had contraband in his footlocker, must be cotton candy stains!! :D No wonder I can't run for more than a minute, FATTY! :dancehead: Share this post Link to post Share on other sites
enad 11 Posted January 6, 2010 SVD Dragonuv at the end of the reload you can hear someone talking (???) :eek: LOL I don't hear it at all...What are you talking about!? Share this post Link to post Share on other sites
Flash Thunder 10 Posted January 6, 2010 I don't hear it at all...What are you talking about!? its for a splitsecond right before the sound effect goes away, WHILE RELOADING not shooting (not very noticable). its not a big issue but it does get annoying, fast. and the humming noice on the Ak weapons is annoying aswell. Note no mods are being used and I've tried it on 2 pairs of headphones and on my speakers. Share this post Link to post Share on other sites
enad 11 Posted January 6, 2010 Its definitely not there. I've tried reloading so many times. Nothing. WhicH SVD? Black, Gold, Normal?! And the AK humming sound I don't hear either Maybe its your ears. :p Share this post Link to post Share on other sites
SWT_Janowich 10 Posted January 6, 2010 Flash Thunder could be right taking into account that the gunshot sounds are out of youtube videos. His explanation also makes sense to me. Share this post Link to post Share on other sites
Alex72 1 Posted January 6, 2010 Also, different soundcards and settings can bring different experiences. Seems that goes around atm. :) Share this post Link to post Share on other sites
roberthammer 582 Posted January 6, 2010 Anyways heres that picture Robert of the pink looking texture: On the Fore-grip right before the Index finger. Thanks again for uploading. :D Sry , maybe i am blind ,but i don't see any pink texture , only white in front of foregrip - thats from real foto and some real shine so no fix sry Share this post Link to post Share on other sites
Flash Thunder 10 Posted January 6, 2010 Also, different soundcards and settings can bring different experiences. Seems that goes around atm. :) Its deffinetly not on my end of the stick, Robert are you investigating the sounds, for the texture maybe its my eyes its nothing big just a nitpick. Now if that humming noice can go away the AK sound will be perfect. Share this post Link to post Share on other sites
hamis 0 Posted January 7, 2010 @ Flash Thunder I tested those sounds and there is NOT those symptoms in them. Share this post Link to post Share on other sites
Dibuk 10 Posted January 8, 2010 Finally! Some scoped 7.62x39mm! Thank you soooo much! Now a AK-103 is all I could ever ask for. Share this post Link to post Share on other sites
HeinBloed 0 Posted January 15, 2010 There is a bug with the PG7VR Magazine: class PG7VR : CA_LauncherMagazine {}; has to be class PG7VR : PG7V {}; Imho it should be removed completly. Share this post Link to post Share on other sites
zoldatpizdat 10 Posted January 17, 2010 (edited) I think this MOD the best of styles AK of times of cold war and has faultless world models (except for SD, BS-1, RPK74, GROZA) At me have developed impression that RH AK looked better in ARMA1 than ARMA2? There are small minuses: AK74/AKS74 A hand inside foregrip AKM a hand inside foregrip white and pink result of flashlight SD and BS-1 are awful RK95/AN94 Too wide magazine it is similar on 7.62x51 RPK74-Frankenshtein not realistic magazine in a wrong place on a butt flashlight is huge!!! PSO a muddy scale Conclusion RH AK the best mod the SOVIET WEAPON (Unfortunately PEOPLE DO NOT WANT TO MAKE the QUALITATIVE And MODERN WEAPON FOR the RUSSIAN SIDE) Fortunately SOON WILL ARRIVE VILAS MOD the BEST, REALISTIC And UNIQUE MOD the modern weapon of Russia!!!! I AM SURE THAT ACE 2 (if they are interested) for the Russian weapon should take VILAS MOD and from RH MOD AK47, AKM, AK74 and a sound!!! Robert I estimate your mods so: RH mgswp/Hk416/M4M16 it Blockbuster with the budget of 200 million!!! RH Ak's it Porno high quality {;-) Edited January 17, 2010 by zoldatpizdat Share this post Link to post Share on other sites
mortyfero99 10 Posted January 17, 2010 AK74/AKS74 A hand inside foregrip This is a minor config trouble .. ( i think so .. ) When i take weapons from rh_ak weapon box I have the same problem. But .. When I use (sorry don't remember the author name) rh_ak replacement for vanilla ak weapons all is ok !! No more hand inside foregrip . Sorry for my bad english .. Share this post Link to post Share on other sites
Nightrain 10 Posted June 24, 2010 (edited) Hey RH, these are some great weapons but I just have one question. When trying to give a unit in the editor the "RH_an94" with the "RH_30Rnd_545x39_an94_mag" I get a no magazine entry error and it takes me back to the editor. Is the magazine class just a typo in the readme or is it a bug you just missed? :confused: Edited June 24, 2010 by Nightrain Share this post Link to post Share on other sites
djdel002 10 Posted June 27, 2010 (edited) edit: well I think I figured it out. I am using an @MODS folder now instead like some suggested and seems to be working great so far. Thanks for the weapon packs Robert, they came out great!! Hey guys, I was wondering if anyone gets this problem... I get this screen... instead of this when running the AKS pack? And I don't see the weapons in the list in the Armory, did I do something wrong? I have the @RH_aks 1.2 folder in my main Arma folder and added ;@RH_aks 1.2 to the target. Not sure why it's not working. I haven't had any other probs with Robert's other packs which are incredible, so I'd love to get this one working also. Any help would be appreciated,I'm kind of a noob with addons. thank you! btw thanks Robert for the weapon packs, they are great additions to the game. Edited June 28, 2010 by djdel002 Share this post Link to post Share on other sites
gatordev 219 Posted December 1, 2010 It's very possible I'm doing something wrong, but... I read in another RH thread that the AK's may be getting updated. Is there any chance that the weapons with glass optics can have the graphics in the sights adjusted so the sights actually match the bullet trajectory? Basically what I'm getting at is if you line up a standing person and use the measurement in the left of the site to figure out where to aim, and then try and shoot using that number, the bullet doesn't actually hit there. The weapon is fine, it's just how the graphics in the sight are represented. Or at least based on my testing. I appreciate your work on all your weapons packs, RH, so please take this as a request/observation and not just a complaint...though I guess it's that, too. Share this post Link to post Share on other sites