Banderas 0 Posted January 5, 2010 About the M4 thing, try switching to the M4 rather than the hand grenades that are selected by default at start for some bug reason, and all's gold. Not only that, but there are more of this randomized "default weapon select" mess around, in association with rifles with GL. when having a just rifle with GL, no fire mod is selected; when having a secondary weapon, it is selected by default, if handgrenade equipped, then that is the default weapon. Share this post Link to post Share on other sites
SpiritedMachine 10 Posted January 5, 2010 Not only that, but there are more of this randomized "default weapon select" mess around, in association with rifles with GL.when having a just rifle with GL, no fire mod is selected; when having a secondary weapon, it is selected by default, if handgrenade equipped, then that is the default weapon. Glad I'm not the only one experiencing this. Share this post Link to post Share on other sites
=WBG=cpt_custard 10 Posted January 5, 2010 Hi guys i dont know if this is the correct forum but i have a crashing problem. On our dedi box we have ACE ( 208 ) installed however when ever any one uses a UH1Y ( no matter what mission from domination to training ground to warfare ) the server just crashes immediatley. Does any one have a work around for this at all please as its making our servers unplayable Share this post Link to post Share on other sites
jw custom 56 Posted January 5, 2010 (edited) Can anybody tell me why i can't update ACE. It tries to resync with 9 hosts and yet no updates found! Usually the resync process takes very short time but now it takes about 15 minutes to resync 5 mods. I have tried to uninstall/reinstall six updater, been running through all steps again but without any luck. Every other update has been running really smooth without any problems. This is what i get when trying: Updater (v0.14.2) by Sickboy <sb_at_dev-heaven.net>Run with --help for help WARNING: Please make sure anything ArmA related has been closed / shutdo explorer windows, etc ArmA 2 Standard Distribution detected ArmA Path: C:\Program files\Bohemia Interactive\ArmA 2 Manager for: @ACE;@ACEX;@CBA;@ACEX_PLA;@ACEX_SM Processing: = @ACE Already installed, trying to update... Current Version: 203, checking for updates... Calculating checksums Trying rsync://dev-heaven.net/rel/ace/. Trying rsync://s02.6thsense.eu/rel/ace/. Trying rsync://arma2.armagoons.com/rel/ace/. Trying rsync://zeus2.zeus-community.net/rel/ace/. Trying rsync://six.bssnet.dk/rel/ace/. Trying rsync://killingtimeproductions.com/rel/ace/. Trying rsync://213.245.0.237/rel/ace/. Trying rsync://64.34.164.115/rel/ace/. Trying rsync://s01.6thsense.eu/rel/ace/. Verifying Packed files... Verifying Unpacked files... No updates found = @ACEX Already installed, trying to update... Current Version: 163, checking for updates... Calculating checksums Trying rsync://s01.6thsense.eu/rel/acex/. Trying rsync://arma2.armagoons.com/rel/acex/. Trying rsync://dev-heaven.net/rel/acex/. Trying rsync://64.34.164.115/rel/acex/. Trying rsync://s02.6thsense.eu/rel/acex/. Trying rsync://213.245.0.237/rel/acex/. Trying rsync://killingtimeproductions.com/rel/acex/. Trying rsync://zeus2.zeus-community.net/rel/acex/. Trying rsync://six.bssnet.dk/rel/acex/. Verifying Packed files... Verifying Unpacked files... No updates found = @CBA Already installed, trying to update... Current Version: 40, checking for updates... Calculating checksums Trying rsync://213.245.0.237/rel/cba/. Trying rsync://killingtimeproductions.com/rel/cba/. Trying rsync://dev-heaven.net/rel/cba/. Trying rsync://six.bssnet.dk/rel/cba/. Trying rsync://arma2.armagoons.com/rel/cba/. Trying rsync://64.34.164.115/rel/cba/. Trying rsync://s02.6thsense.eu/rel/cba/. Trying rsync://s01.6thsense.eu/rel/cba/. Trying rsync://zeus2.zeus-community.net/rel/cba/. Verifying Packed files... Verifying Unpacked files... No updates found = @ACEX_PLA Already installed, trying to update... Current Version: 7, checking for updates... Calculating checksums Trying rsync://arma2.armagoons.com/rel/acex_pla/. Trying rsync://dev-heaven.net/rel/acex_pla/. Trying rsync://s02.6thsense.eu/rel/acex_pla/. Trying rsync://killingtimeproductions.com/rel/acex_pla/. Trying rsync://64.34.164.115/rel/acex_pla/. Trying rsync://six.bssnet.dk/rel/acex_pla/. Trying rsync://s01.6thsense.eu/rel/acex_pla/. Trying rsync://zeus2.zeus-community.net/rel/acex_pla/. Trying rsync://213.245.0.237/rel/acex_pla/. Verifying Packed files... Verifying Unpacked files... No updates found = @ACEX_SM Already installed, trying to update... Current Version: 14, checking for updates... Calculating checksums Trying rsync://64.34.164.115/rel/acex_sm/. Trying rsync://zeus2.zeus-community.net/rel/acex_sm/. Trying rsync://arma2.armagoons.com/rel/acex_sm/. Trying rsync://213.245.0.237/rel/acex_sm/. Trying rsync://killingtimeproductions.com/rel/acex_sm/. Trying rsync://s02.6thsense.eu/rel/acex_sm/. Trying rsync://dev-heaven.net/rel/acex_sm/. Trying rsync://s01.6thsense.eu/rel/acex_sm/. Trying rsync://six.bssnet.dk/rel/acex_sm/. Verifying Packed files... Verifying Unpacked files... No updates found Postprocessing: Processing general tasks: Ready! Please press ENTER to exit *EDIT* Just made a sytem restore and now it updates just fine.... wierd :confused: Edited January 5, 2010 by JW Custom Share this post Link to post Share on other sites
TimRiceSE 10 Posted January 5, 2010 strange.. firewall? Share this post Link to post Share on other sites
Pickled 0 Posted January 5, 2010 I don't know if anyone else has encountered this feature but when using the BI First Aid, First Aid Simulation and Battlefield clearance modules I experience units that are invulnerable, myself included (in single player). The invulnerable/god units vary, for instance I was able to kill a OPFOR leader but unable to kill anyone else in the team. Removing the above BIS modules and replacing with ACE wound system removed the issue. I noticed this since going to beta 2 update 5. Share this post Link to post Share on other sites
TRexian 0 Posted January 5, 2010 Ahh! Eureka! I bet that's my problem with my crash, too. I have the FA/BC modules running. Will test taking those out, too. Share this post Link to post Share on other sites
bhaz 0 Posted January 6, 2010 Does the radio pack object currently have a purpose within ACE? I've searched both threads and there's no mention of it on the wiki pages. Share this post Link to post Share on other sites
evolve-r 10 Posted January 6, 2010 Please icluide Russian Airborne troops (VDV) package in ACE2 Share this post Link to post Share on other sites
Vino3 10 Posted January 6, 2010 could someone tell me what i would put into the init line if i wanted a person to have the m249 Para? thanks Share this post Link to post Share on other sites
Alex72 1 Posted January 6, 2010 (edited) could someone tell me what i would put into the init line if i wanted a person to have the m249 Para? thanks M249PARA with Tracer rounds and backpack with 2 extra magz + earplugs. removeallweapons this; this addmagazine "ACE_200Rnd_556x45_T_M249"; this addmagazine "ACE_200Rnd_556x45_T_M249"; this addmagazine "ACE_200Rnd_556x45_T_M249"; this addmagazine "ACE_200Rnd_556x45_T_M249"; this addmagazine "ACE_200Rnd_556x45_T_M249"; this addweapon "ACE_M249Para_M145"; this addweapon "ACE_Earplugs"; this addweapon "ACE_Rucksack_MOLLE_ACU"; [this, "ACE_200Rnd_556x45_T_M249", 2] call ACE_Sys_Ruck_fnc_AddMagToRuck; EDIT: For the proper M249 you have to check the ACE classname lists. They are not at the wiki anymore and i dont know where they are atm as ive used that up til now. I gave you a setup i had saved. ;) Edited January 6, 2010 by Alex72 Share this post Link to post Share on other sites
Vino3 10 Posted January 6, 2010 (edited) thanks mate your a legend!..where do you find that info?? Edited January 6, 2010 by Vino3 Share this post Link to post Share on other sites
clawhammer 10 Posted January 6, 2010 Please icluide Russian Airborne troops (VDV) package in ACE2 Yeah Please! And RH's AK Pack so they have superb weapons :-) Share this post Link to post Share on other sites
Alex72 1 Posted January 6, 2010 thanks mate your a legend!..where do you find that info?? What info? On how to add weapons and ammo etc or the classname lists? How to do stuff in the editor you can find in my signature. Mr.Murrays PDF editing guide. Classname lists for ACE2 im not sure where they are as last time i used them they were on the wiki. Have to ask someone else about that. I need them too. Share this post Link to post Share on other sites
*tcf*jackal 10 Posted January 6, 2010 Is this what you are after Alex? http://ace.wikkii.com/wiki/Class_Lists_for_ACE2 Share this post Link to post Share on other sites
Nonkel Mich 10 Posted January 6, 2010 (edited) Hey Sickboy, Ik ben redelijk nieuw in arma en ace 2. Ik vind jullie mod geweldig, maar ik snap niet zo goed alle features. Bestaat er ergens een gids of gedetailleerde informatie over alles? De wiki leert al veel bij, maar ik zou graag er meer van snappen. PS: Bedankt voor jullie werk!! Edited January 6, 2010 by Nonkel Mich Share this post Link to post Share on other sites
TRexian 0 Posted January 6, 2010 Ahh! Eureka! Just a follow-up, indeed, it looks like my ctd was the result of having the FA/BC modules in the mission. (Although the RPT didn't really have anything that pointed to that in any obvious way.) Now, here's the part that's a bit concerning - I didn't have the ACE modules, or anything ACE-based at all in the mission. Ideally, is there some way to either remove the BI modules when running ACE, or have a conditional that disables the conflicting ACE/BIS elements? (Yeah, I know that's a bit of a pie-in-the-sky request, but I'll make it anyway.) ;) Anyway, just wanted to let you know that the problem sorted itself out. Thanks for all the hard work you all are putting into this. Share this post Link to post Share on other sites
jw custom 56 Posted January 6, 2010 Just a follow-up, indeed, it looks like my ctd was the result of having the FA/BC modules in the mission. (Although the RPT didn't really have anything that pointed to that in any obvious way.)Now, here's the part that's a bit concerning - I didn't have the ACE modules, or anything ACE-based at all in the mission. Ideally, is there some way to either remove the BI modules when running ACE, or have a conditional that disables the conflicting ACE/BIS elements? (Yeah, I know that's a bit of a pie-in-the-sky request, but I'll make it anyway.) ;) Anyway, just wanted to let you know that the problem sorted itself out. Thanks for all the hard work you all are putting into this. I'm using BIS first aid system in my coop missions without any problems. Are you talking SP only? Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted January 6, 2010 Hey Sickboy,Ik ben redelijk nieuw in arma en ace 2. Ik vind jullie mod geweldig, maar ik snap niet zo goed alle features. Bestaat er ergens een gids of gedetailleerde informatie over alles? De wiki leert al veel bij, maar ik zou graag er meer van snappen. PS: Bedankt voor jullie werk!! english only or you will get moderated :j: Share this post Link to post Share on other sites
TRexian 0 Posted January 6, 2010 I'm using BIS first aid system in my coop missions without any problems. Are you talking SP only? Yeah, at this point. The mission is intended to ultimately be coop, but I was testing it in SP. Do you have both the First Aid Simulation, and Battlefield Clearance? I could easily have set up my BI modules incorrectly. :D Edit: And another small nit to pick, it seems like the "pop-up" actions are disabled. Like, if you walk up to a vehicle, you have to activate the addaction menu to get in, whereas before, it would prompt you to get into whatever location was closest. Same thing with walking up to ammo boxes. NOT a big deal, just an observation. Share this post Link to post Share on other sites
Simon C 0 Posted January 6, 2010 Hey Sickboy,Ik ben redelijk nieuw in arma en ace 2. Ik vind jullie mod geweldig, maar ik snap niet zo goed alle features. Bestaat er ergens een gids of gedetailleerde informatie over alles? De wiki leert al veel bij, maar ik zou graag er meer van snappen. PS: Bedankt voor jullie werk!! §13) Write in EnglishPlease write only in English on the public forums. Avoid writing in any other language or any kind of slang or txt speak since the majority of the members most likely won't understand. In private messages you are of course welcome to write in any language you wish. Just so everyone can understand your issue, so that others may gain help from the answer if they are facing similar problems. :) Share this post Link to post Share on other sites
luckyhendrix 10 Posted January 6, 2010 That's nice to see some compatriot on this forum , I'm also belgian, anyway use enlgish it will be more convinient for the others users :) Share this post Link to post Share on other sites
Nonkel Mich 10 Posted January 6, 2010 SORRY I was asking Sickboy if there is a guide with more details for ace. Share this post Link to post Share on other sites
PuFu 4600 Posted January 6, 2010 SORRYI was asking Sickboy if there is a guide with more details for ace. http://ace.wikkii.com/wiki/Main_Page Share this post Link to post Share on other sites
Nonkel Mich 10 Posted January 6, 2010 With more details. I never played ACE, so more information would be nice, some kind of guide. Share this post Link to post Share on other sites