Enigma85 2 Posted May 9, 2010 (edited) Having a 'combat medic' seems a decent idea. possibly not like a true medic would heal wounds or whatever. maybe stabilise you to a fighting condition again? still wounded but at-least able to move and fire? After the battle you could return to a MASH medic or perhaps a field ambulance could/would fix you up back to normal? Reasonably sure combat medics still wore the Red cross though just on the arm only http://upload.wikimedia.org/wikipedia/commons/2/22/Medics-p013020.jpg http://s2.hubimg.com/u/268001_f520.jpg Edited May 9, 2010 by XxEnigmAxX some old pics of medics and combat medics Share this post Link to post Share on other sites
T_Roc 0 Posted May 9, 2010 some addition to the us armor. to big Share this post Link to post Share on other sites
FKPLACE 10 Posted May 10, 2010 Very nice, T-Roc, it seems there are different types of 76mm gun Sherman in the screens? Share this post Link to post Share on other sites
Enigma85 2 Posted May 10, 2010 i can spot: 75,76,firefly and the M10 wolverine? Share this post Link to post Share on other sites
dimitri_harkov 10 Posted May 10, 2010 Very nice! Thanks for the tanks :) Share this post Link to post Share on other sites
GI-JoE 0 Posted May 10, 2010 Yep it looks very nice T-Roc :) Share this post Link to post Share on other sites
Sourkraut 10 Posted May 10, 2010 I Spy and Quad 50 halftrack. I am thorougly excited. Share this post Link to post Share on other sites
rip31st 98 Posted May 10, 2010 Very nice troc! My update on it: Configured the 1st inf div. with editor groups today. Next up 2nd rangers, 2nd ID, 29th, 82nd & 101st for the US. Share this post Link to post Share on other sites
rip31st 98 Posted May 11, 2010 Alper and Wax are working on a new updated LCM(3) Were adding some .50 cals to it and making some minor changes. Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted May 11, 2010 (edited) Wow, that looks great. It's gonna put the updated LC-U I'm working on to shame. :( lol Will it be able to carry 60 troops, as the real one did? Edited May 11, 2010 by Darkhorse 1-6 Share this post Link to post Share on other sites
Fox '09 14 Posted May 11, 2010 Wow, that looks great. It's gonna put the updated LC-U I'm working on to shame. :( lol well yours is a bit more.. modern.. Share this post Link to post Share on other sites
rip31st 98 Posted May 11, 2010 Wow, that looks great. It's gonna put the updated LC-U I'm working on to shame. :( lolWill it be able to carry 60 troops, as the real one did? Was gonna say, yours looks like a modern one. Yes 60+ Share this post Link to post Share on other sites
FKPLACE 10 Posted May 12, 2010 Will it be able to carry 60 troops, as the real one did? Oh,in that case, it seems only one boat would be enough in game of ARMA2. :j: Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted May 12, 2010 ^ I would agree on that, except for the fact that this boat is for this mod, and mine is standalone. If this one were to be released then I would take mine down in a heartbeat. The one in those screenshots is beautiful. Share this post Link to post Share on other sites
Fox '09 14 Posted May 12, 2010 ArmA 2 needs a script that makes the AI ignore everything until they go to their first/second/third waypoint and so on. That way you could have them get out of the boat and just run up the beach.. Share this post Link to post Share on other sites
cyclone83 6 Posted May 12, 2010 You still can give 'em the behaviour option "CARELESS", "FAST" ;) Share this post Link to post Share on other sites
FKPLACE 10 Posted May 12, 2010 I like the idea of transporting tanks by landing boat. Really cool in the game... Share this post Link to post Share on other sites
Fox '09 14 Posted May 12, 2010 You still can give 'em the behaviour option "CARELESS", "FAST" ;) They still seem to try to shoot something. They stop, look around, then keep going for me.. edit: probably because the thousands of AI addons I have. I think it is time to clean my addons now... :p Share this post Link to post Share on other sites
apecallum 10 Posted May 12, 2010 (edited) Is there anywhere I can download any missions for this mod(preferably as OPFOR as I still can't fix the BLUFOR weapon spawning bug)? Edited May 12, 2010 by apecallum Share this post Link to post Share on other sites
JB1528 10 Posted May 13, 2010 The game crashes everytime I try to use the mod in the editor, can anyone tell me what I did wrong? Share this post Link to post Share on other sites
Ext3rmin4tor 10 Posted May 13, 2010 Will the King Tiger be included in the 1.0 release? Share this post Link to post Share on other sites
wolf[173rd] 10 Posted May 13, 2010 I wish someone made a unit/clan for this. :/ Share this post Link to post Share on other sites
Aqu 0 Posted May 13, 2010 The game crashes everytime I try to use the mod in the editor, can anyone tell me what I did wrong? From that information it's quite hard to tell, but maybe it is this... Certain units still have a crew type from Arma1. If you place a manned unit on hte map and start the mission it crashes. This will be fixed in the release, but until that you have to place an empty vehicle and some crew outside of teh vehicle. Is there anywhere I can download any missions for this mod(preferably as OPFOR as I still can't fix the BLUFOR weapon spawning bug)? There are missions. Try to search in Armaholic. Share this post Link to post Share on other sites
wolf[173rd] 10 Posted May 14, 2010 Any servers hosting the mod? Not going to DL it otherwise. Share this post Link to post Share on other sites
bwc153 10 Posted May 14, 2010 Judging from the fact that this is an open beta, id assume no, as there are still many bugs and features the team is working on. Will probably change with release of v1 though... :D Share this post Link to post Share on other sites