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rip31st

31st Normandy mod for ArmA2: WW2

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By any chance is there a known release date (not the exact date but at least the month) or is it still a "when it's done" release date?

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I think i remember him saying somewhere around August-September...

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August September ???:eek: ...holy shit ...im in the bed:rolleyes:

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Work still continues on improving units, adding units and fixing bugs...

Here are the official releases:

Version .99 beta http://www.armaholic.com/page.php?id=9729

Patch .99a http://www.armaholic.com/page.php?id=9755

Patch .99b http://www.armaholic.com/page.php?id=9824

Patch .99c http://www.armaholic.com/page.php?id=9873

You have to dl everyone to make it work right? Just to be sure.

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Is there realistic armor penetration/deflection in this? Do shells bounce off slopes? Will placing my tank at an angle make a difference?

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@ Minimalaco:

Very nice video....

at least someone is using my map:D

by the way.. the song you have chosen is quite funny since the guy singing it is called "Heino" and he is known to sing songs that are mostly liked by very old people.

@flaringo:

Can you find any of the things you request anywhere in Arma 2?

But i´ll assure you the mod team is working very hard on a realistic as possible dammagesystem. So you might be surprised in the one or the other way....:)

just be patient...

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Fantastic mod! Though I have to ask one favor.

Would anyone know which ADDONS I have to copy to bring the ww2 Russian tanks into the normal game? As a standalone WW2 mod this one can't be beat but, the walking/drivable cannons seems to interfere with light armor vehicles in the standard game.

I'd like just to transfer some of this well made armor, so the guerrillas have a few more goodies besides the standard T-34.

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is it inteneded that some of the vehicles isn't playable, is there a newer mod that i dont have? i cant place any russian tanks as trhe game will crash and some vehicles dont seem finished such as king tiger and halftracks? halftracks glows like lightbulbs.

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Wait, is the Arma2 version of this mod out yet?

yes it out look at the first page

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just some idea i had for this

1. Placeable MG42 nests

2. Some sort of flamethrower

3. placable mines

4. Neblewerfers

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Any chance this could be mirrored on yoma?

Few of us having issues with corrupt downloads on armaholic.

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just some idea i had for this

1. Placeable MG42 nests

2. Some sort of flamethrower

3. placable mines

4. Neblewerfers

1. I think Rip put some of them in couple of enplacements

2. Made one for Arma1. Needs bit tuning...might be delayed till the Pacific

3. Apart from the default ones? You can play with the 'bouncing betty'

4. You will get the whole collection of German artillery rockets from 15cm to 32cm

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Let me say 'thanks' one more time for this addon... we had great fun this evening in some Caen CQB :)

Cheers,

D.

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Yeah I have static weapons for both sides, just need to work the kinks out of them.

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Get Coleman to do it Simpson. (Btw, do you remember me from the real 82nd? Back before Coleman started up his imitation 1CD. You just up and disappeared.)

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Get Coleman to do it Simpson. (Btw, do you remember me from the real 82nd? Back before Coleman started up his imitation 1CD. You just up and disappeared.)

You must have the wrong, Simpson, bud. Who are you?

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is it inteneded that some of the vehicles isn't playable, is there a newer mod that i dont have? i cant place any russian tanks as trhe game will crash and some vehicles dont seem finished such as king tiger and halftracks? halftracks glows like lightbulbs.

They have the wrong crew settings, you must place an EMPTY vehicle, then put a few soldiers right next to it so they will get inside of it. This should be fixed (according to Rip31st) in version 1.0.

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