snakedoctor34 10 Posted December 16, 2009 copy the .bikeys from @ACE,@ACEX ,@CBA keys folder to server root keys folder. Share this post Link to post Share on other sites
{sas}stalker 10 Posted December 16, 2009 kk thanks again chaps that worked. although now they are saying it needs ACE maps :S Share this post Link to post Share on other sites
sickboy 13 Posted December 16, 2009 kk thanks again chaps that worked. although now they are saying it needs ACE maps :S Which are also available in the @ACE folder, under MPMissions. Copy them to ArmA 2\MPMissions. Need sugar with that too ? :) Share this post Link to post Share on other sites
santafee 10 Posted December 16, 2009 only milk here pls :p do you had time to look into that crashproblem, sickboy? some posts before i mentioned that im crashing allways when i place the Special Force Group from ACEX and load? Thanks! Share this post Link to post Share on other sites
sickboy 13 Posted December 16, 2009 only milk here pls :pdo you had time to look into that crashproblem, sickboy? some posts before i mentioned that im crashing allways when i place the Special Force Group from ACEX and load? Thanks! Milk's gone!Well, how about you visit the issue tracker and find my ticket there which i've set to "resolved" in upcoming update? :D Share this post Link to post Share on other sites
gunterlund21 10 Posted December 16, 2009 A quick note. Im running a server with ACE and Ive noticed more server crashes with ACE and the latest beta version 61362. We run Ace domination and it has run flawlessly until yesterday when I upgrade to this new beta. Share this post Link to post Share on other sites
sickboy 13 Posted December 16, 2009 A quick note. Im running a server with ACE and Ive noticed more server crashes with ACE and the latest beta version 61362. We run Ace domination and it has run flawlessly until yesterday when I upgrade to this new beta. Several crash opportunities have been fixed for tonight's update. Just a more general announce: If you post your server and client issues in the issue tracker, with rpt's, situation description, etc. etc. We are able to help you much more easily and effectively :) It doesn't just help us, but helps you too! :) Share this post Link to post Share on other sites
SFisher 10 Posted December 16, 2009 Crash application ArmA 2 when you install the editor fighters of special purpose - Heavy Gunner (ACE_SF_FR_AR) and Assault Grenadier (ACE_SF_FR_Assault_GL) ... This happened after the upgrade to version 0.1.187 Share this post Link to post Share on other sites
BD1 0 Posted December 16, 2009 Just posted on the bug tracker with regards Chemsticks.. I can see them and carry them in my inventory but I have tried everything and cannot use them. I hit the F key and I can toggle, semi, full, genade, smok, but no chemstick? Is this possibly due to a missing key? For example I heard that there is an ACE action key which is the right windows key. Well my gaming laptop does not have a right windows key? Could this be the issue? I can use everything else perfectly fine, just not chemsticks. I have tried dropping all the gear and only having chemsticks in my inventory, still the ammo toggle will not detect them? Share this post Link to post Share on other sites
{sas}stalker 10 Posted December 16, 2009 Which are also available in the @ACE folder, under MPMissions. Copy them to ArmA 2\MPMissions.Need sugar with that too ? :) Sorry mate, I'm not an Arma2 player, so if its not on the "guide" I wouldn't know where to even look. Share this post Link to post Share on other sites
Blechreiz 0 Posted December 16, 2009 Are bullet catridges integrated yet? I activated them in userconfig but never saw any. Share this post Link to post Share on other sites
VKing 12 Posted December 16, 2009 Are bullet catridges integrated yet? I activated them in userconfig but never saw any. No, not yet. Share this post Link to post Share on other sites
SSG-Kalle 10 Posted December 16, 2009 Narrowed it down to the Assault Rifleman and the Heavy Gunner, I went through all the units under ACE/Special Forces and those were the only units to crash the game. I even tried placing a group in the editor and took out the Heavy Gunner and there were no problems I have thesame problem / sollution as you have. EDIT: read above that it already was solved. Great job again ACE-team! Share this post Link to post Share on other sites
Minoza 11 Posted December 16, 2009 I have a question for someone experienced in a field of suppressed rifles. Anyways, when using silenced sniper rifle, are you able to hear a bullet ''crack'' sound on a distance of lets say 1500m in front of the rifle? I tried that with my friend on airfiled with TAC-50 silenced. He was on one side of runway and I was on the other side, I could hear LOUD bullet crack each time he shot and it sounded like he was shooting from position right in front of me... Is that realistic? Share this post Link to post Share on other sites
Uglyboy 10 Posted December 16, 2009 If the bullet travel at supersonic speed, regardless of the suppressor, yes it's realistic Share this post Link to post Share on other sites
Hunin 0 Posted December 16, 2009 Yupo. The supressor only acts against the muzzle flash and it strays the sound abit ( in RL anyway ). A subsonic .50 cal wouldnt really make alot of sense would it ^^. Share this post Link to post Share on other sites
enforcer1975 0 Posted December 16, 2009 When the bullet passes you it is still in supersonic. So it should make a "crack" sound when it passes you. According to reports of soldiers you always hear it. If the bullet is sub sonic you just hear a "swish" sound. I heard it once when a hunter just shot past our garden ( about 2m ). You can even hear those sound when playing paintball or airsoft if the bullet is fast enough and happens to pass very close to you head ( not the "crack" sound :) ). Share this post Link to post Share on other sites
Minoza 11 Posted December 16, 2009 OK, thank you for your answers! Share this post Link to post Share on other sites
cross 1 Posted December 16, 2009 (edited) The ACE2 server was crashing all over the place so we had to turn the signature check on. There are some excepted mod though.. http://www.kellys-heroes.eu/forum/rss.php Edited December 16, 2009 by Cross Share this post Link to post Share on other sites
Blechreiz 0 Posted December 16, 2009 Ive started another thread about public server settings here. There I ask why so many public servers are running in cadett mode. If anyone wants to discuss feel free to post there :) Share this post Link to post Share on other sites
Minoza 11 Posted December 16, 2009 I would like to discuss why many great missions like Air Cav and many others come with grass layer turned off and view distance at 1500 with no option to change that on CLIENT side? Share this post Link to post Share on other sites
Simon C 0 Posted December 16, 2009 It says post there, not post here. :rolleyes: Share this post Link to post Share on other sites
Fraggle 10 Posted December 16, 2009 AS50 is in the Armory, but not on any live servers that iv been on, Is there a reason why im unable to find it ? Share this post Link to post Share on other sites
Simon C 0 Posted December 16, 2009 Probably because it isn't in the default ammo boxes, I've made a script that adds all the US weapons to an ammobox, but that's the only way I've managed to use it. I suspect an all-in-one ammo box will be made at some point though. Share this post Link to post Share on other sites
Fraggle 10 Posted December 16, 2009 Probably because it isn't in the default ammo boxes, I've made a script that adds all the US weapons to an ammobox, but that's the only way I've managed to use it. I suspect an all-in-one ammo box will be made at some point though. Thankyou for the prompt reply.. Guess il just have to wait a little longer ;o) Share this post Link to post Share on other sites