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sickboy

A.C.E. Advanced Combat Environment - Public Beta!

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finished the updating

did the Special Forces crash got fixed? cause i didn't see something about it in the changelog

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aww sickboy i didnt get the record this time :(
Sorry mate, had to build a hotfix :) Better luck next time?
is there an update already for ACE 2 its wedness day:)
http://dev-heaven.net/wiki/ace-mod2#Update-Schedule :)
finished the updating

did the Special Forces crash got fixed? cause i didn't see something about it in the changelog

Let us know :) http://dev-heaven.net/issues/show/7014

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probaly not probaly next or may u ntil they gonna fix it i if u told them today it might take 2updates further

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Hey sickboy , do you think it would be possible to add a spotter class for snipers with one of those ballistic computers so we can get those 1 hit cold bore shots out past 1000 meters?

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Hi,

Warning Message: Addon 'acex_c_weapon' requires addon 'acex_c_wep_bis'

come up when i Start Arma II.

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Are all the explosives in yet, I can't seem to find claymores and some others as well?

they've been in since the first release. I know because I remember them and the M2 SLAM being the first things I tried out.....on myself...

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Hi,

Warning Message: Addon 'acex_c_weapon' requires addon 'acex_c_wep_bis'

come up when i Start Arma II.

Please update again, a hotfix has been applied just before the announcement, possibly too fast? :D

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My six log has received lots of mismatch & file not found errors..

The version txt shows the latest version of ACE.

So is it updated properly?

errors such as...

[iNFO] six-updater 18:09:04: Unpacking 35/35: changelog.txt

[DEBUG] six-updater 18:09:04:

7-Zip 9.07 beta Copyright © 1999-2009 Igor Pavlov 2009-08-29

Processing archive: E:\Programs\ArmA2ACE\@ACEX\.rsync\.pack\changelog.txt.gz

Extracting changelog.txt

Everything is Ok

Size: 22323

Compressed: 8155

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_veh_helicopters.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_veh_helicopters.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_explosions.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_explosions.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_launcher.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_launcher.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_mg.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_mg.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_pistol.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_pistol.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_rifle.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_rifle.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_shotgun.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_shotgun.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_smg.pbo

[iNFO] six-updater 18:09:04: File does not exist in remote! addons/acex_c_sound_wep_smg.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_wep_sniper.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_wep_sniper.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_wep_veh.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_wep_veh.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_world.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_sound_world.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_veh_bis.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_veh_bis.pbo.ACEX_test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_wep_bis.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_c_wep_bis.pbo.ACEX_test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_veh_bis.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_veh_bis.pbo.ACEX_test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_veh_helicopters.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_veh_helicopters.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_wep_bis.pbo

[iNFO] six-updater 18:09:05: File does not exist in remote! addons/acex_s_wep_bis.pbo.ACEX_test.bisign

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_wep_explosions.pbo

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_wep_explosions.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_wep_veh.pbo

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_wep_veh.pbo.ACEX_Test.bisign

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_world.pbo

[iNFO] six-updater 18:09:06: File does not exist in remote! addons/acex_s_world.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:06: Calculating checksums of wd files

[DEBUG] six-updater 18:09:06: c175359fc3609281e1a34495255c4d6a *acex_bink_us_acu.pbo

[DEBUG] six-updater 18:09:06: 0da653819bffd812ca7d644863225cd1 *acex_bink_us_acu.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:06: ae852345d4670dd0c4524014a45b666a *acex_bink_us_acu_c.pbo

[DEBUG] six-updater 18:09:06: 7816249e2823cff8cc6d0a4e43b1f62e *acex_bink_us_acu_c.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: 29c30b395fd615880c978db606512117 *acex_bink_us_acu_m.pbo

[DEBUG] six-updater 18:09:07: b529c6ade2565f8703078316a59292eb *acex_bink_us_acu_m.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: a7c4d13e2a25e3df93fdb64578ed12d6 *acex_c_men_usarmy.pbo

[DEBUG] six-updater 18:09:07: 2a31bf71152d88c4ee985666e95d5abf *acex_c_men_usarmy.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: 08362269da1750f1e81b734425e3daae *acex_c_ui_background.pbo

[DEBUG] six-updater 18:09:07: 4fefc52b7952c9f7a88d056c0962592b *acex_c_ui_background.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: c2fe7ec32b4239e6468392edc14444ef *acex_c_vehicle.pbo

[DEBUG] six-updater 18:09:07: 736f9e0cb65e0a3286540f503828478f *acex_c_vehicle.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: e11d1dce6c0af12564ec0480a16b439a *acex_c_veh_ah1.pbo

[DEBUG] six-updater 18:09:07: cf2c591bd3189cdebde8313b2e454920 *acex_c_veh_ah1.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: b6c4c865a979743bef9fbf23e623f910 *acex_c_veh_air_wep.pbo

[DEBUG] six-updater 18:09:07: e198b0b4e1a75bad092ba4cf7c0f061e *acex_c_veh_air_wep.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: 219bbb3f84503cf303f81aa02970408e *acex_c_veh_atv.pbo

[DEBUG] six-updater 18:09:07: cfc97dfb93acce74792e839027811d95 *acex_c_veh_atv.pbo.ACEX_test.bisign

[DEBUG] six-updater 18:09:07: 8181247c38aa76afdbf053027236b5f5 *acex_c_veh_m1.pbo

[DEBUG] six-updater 18:09:07: 16361f6c3cd4803b8c01c76d86173b17 *acex_c_veh_m1.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:07: 5fc614d754478599676358b54edb2d3f *acex_c_veh_m113.pbo

[DEBUG] six-updater 18:09:08: 8330dc687ff3597579682d4ebe370f6c *acex_c_veh_m113.pbo.ACEX_Test.bisign

[DEBUG] six-updater 18:09:08: 0b64a3b3154e7ac0ca49d3fab25ed49e *acex_c_veh_M2.pbo

[DEBUG] six-updater 18:09:08: e62b37d12fc7a76f32a2ded9a93a3342 *acex_c_veh_M2.pbo.ACEX_Test.bisign

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Jup, looks fine :) (No errors btw, only info's and debug messages :), will be cleaned up once everything's more stable)

We have removed the BI Sound Overrides, which is what most of the messages are about.

They will soon be released in a seperate modfolder, making it now possible to properly use a soundmod of your choice with ACE,

while we can continue development on the soundmod and fix the spatial issues etc.

Edited by Sickboy

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they've been in since the first release. I know because I remember them and the M2 SLAM being the first things I tried out.....on myself...

Are they under explosives in the armory? I can't find them? I have found the WP greneade and the tear gas one but can't find the slam and others? I can't find them anywhere?

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OK one more..

it is adding random servers to my .yml when I save a preset, eventhough all the servers are deleted in web client.

shall open a ticket?

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Are they under explosives in the armory? I can't find them? I have found the WP greneade and the tear gas one but can't find the slam and others? I can't find them anywhere?

IIRC addons don't appear in the Armory

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Are they under explosives in the armory? I can't find them? I have found the WP greneade and the tear gas one but can't find the slam and others? I can't find them anywhere?

Possible, I've encountered them on the ACE training map, unranked Domination West, and Moonwalk. Someone here might chime in on the ammo crates that they are present in by default, if not just load up one of those missions in the editor and have a look.

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How do you try them out then? Sorry nob question:)

Load up the editor and place the ACE crates in the map. Sorry I cannot provide a specific name for a crate.

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