Big Mac 19 Posted June 17, 2010 See there's this white lining around the leaves of this banana plant. It looks amazing, but the white lining is very noticeable, especially from far away.Would be great if you could release a little hotfix that addresses this issue. Holy white lines Batman!! Share this post Link to post Share on other sites
enad 11 Posted June 17, 2010 I edited my post with a few more issues. @BigMac-Was that supposed to mean that it isn't a big deal? Cus I think having a white border around a very nice looking plant isn't very appealing... Share this post Link to post Share on other sites
prowler.wolf 0 Posted June 17, 2010 This is getting better with every release and I also hope the issues stated previously get fixed. It's so nice to have some greener foliage to choose from. http://picasaweb.google.com/prowler.plr/ManaIsland# Share this post Link to post Share on other sites
berghoff 11 Posted June 17, 2010 (edited) Also, I can shoot and walk thru many of the trees. Including the palms and large canopy trees.Hopefully this all gets fixed. Some of the objects don't have any LODs yet, and have only tested my trees within buldozer. I still even have to test them ingame myself. :) Since I can testmy objects on Lingor now, I can optimize everything. Edited June 17, 2010 by Berghoff typo Share this post Link to post Share on other sites
oldbear 390 Posted June 17, 2010 I have rebuild Tropica with the new African Foliage. Of course I have added the new plants, brushes and trees from the new Jungle family Most of the plants are looking great, but I got error while binarizing the map and have wrong display for jungle_shrub_1 and jungle_shrub_2. Share this post Link to post Share on other sites
enad 11 Posted June 17, 2010 Awesome! Great news Berghoff, I'm sure these plants will be perfect when you get around to testing them. Also, great news Old Bear! Cant wait for the updates island! :D Share this post Link to post Share on other sites
berghoff 11 Posted July 14, 2010 Next update is ready. This adds LODs to all remaining objects. :D Share this post Link to post Share on other sites
oldbear 390 Posted July 14, 2010 (edited) Since this will be my last foliage related add-on ... hey, all treehuggers want you to stay on the job ! ... I was just going to suggest a Mediterranean foliage addon ... Nevertheless thanks for all the job done, a needed pack for our African adventures.New and mirror on Armed Assault.info Link to mirror : African Foliage (v 1.20 beta) Edited July 14, 2010 by Old Bear Share this post Link to post Share on other sites
plumose 219 0 Posted July 14, 2010 is there any way you can see the textures in visitor:confused: Share this post Link to post Share on other sites
miller 49 Posted July 14, 2010 Thank you Berghoff ArmA2Base.de Mirror updated: African Foliage for ArmA2 v1.2 by Berghoff Kind regards Miller Share this post Link to post Share on other sites
Guest Posted July 14, 2010 Release frontpaged on the Armaholic homepage. African Foliage 1.20 Share this post Link to post Share on other sites
enad 11 Posted July 14, 2010 Good job! More plants for Lingor! :D Share this post Link to post Share on other sites
icebreakr 3157 Posted July 15, 2010 Next update is ready. This adds LODs to all remaining objects. :D Outstanding Berghoff, I almost missed the release. Work on Lingor continues yeey :) Share this post Link to post Share on other sites
CameronMcDonald 146 Posted July 15, 2010 Thanks, Berghoff. :) Share this post Link to post Share on other sites
berghoff 11 Posted July 15, 2010 I was just going to suggest a Mediterranean foliage addon I made some Mediterranean models for CWR Malden but most of them ended in a dusty corner of my HD. Who knows maybe I can finish them and include them in the next update or something. is there any way you can see the textures in visitor Only in the ArmA viewer, should just work when you unpack the entire pbo and move it to your working dir. And thanks for all the mirrors. Share this post Link to post Share on other sites
dragonbaron 10 Posted July 15, 2010 (edited) Thanks a lot for the update Berghoff. I'm missing the "brg.bikey" in the zip file. What for is the brg_africa.log file? Edited July 15, 2010 by DragonBaron Share this post Link to post Share on other sites
berghoff 11 Posted July 15, 2010 The Key and you can ignore the .log file. It was generated when I binarized the models. :) Share this post Link to post Share on other sites
dragonbaron 10 Posted July 15, 2010 Thank you very much Berghoff. Ok, it's the same key as before. Share this post Link to post Share on other sites
icebreakr 3157 Posted July 15, 2010 (edited) Berghoff's key is also included in the Duala 7zip file. Berghoff: outstanding job, Lingor now plays at 50+ FPS and 30+ on the ground - thats what I call an improvement ;) Edited July 15, 2010 by IceBreakr Share this post Link to post Share on other sites
berghoff 11 Posted July 15, 2010 Nice, here I get steady 60 fps at coconut paradise and 50+ fps in the jungle at a high resolution of 1920x1200 :p. Perhaps some more small plants for some variation would be nice still. Share this post Link to post Share on other sites
icebreakr 3157 Posted July 15, 2010 With the FPS you managed to bring to Lingor, I will re-do the whole vegetation - expect jungle hell ;) Share this post Link to post Share on other sites
plumose 219 0 Posted July 15, 2010 im not getting the textures in visitor, any idea please Share this post Link to post Share on other sites
icebreakr 3157 Posted July 16, 2010 plumose_219: put everything into P:\brg_africa folder and insert all objects (slowly, 5 by 5 is recommended) to your Nature objects. Share this post Link to post Share on other sites
berghoff 11 Posted July 16, 2010 Hmm I somehow forgot to add the lods to the old twisted jungle tree... really thought I added them since they were ready. Looking at the bright side, more fps can be gained. :o Share this post Link to post Share on other sites
plumose 219 0 Posted July 16, 2010 plumose_219: put everything into P:\brg_africa folder and insert all objects (slowly, 5 by 5 is recommended) to your Nature objects. it just comes up with ,its not in ca folder,and when i put it in there i cant see textures:confused: Share this post Link to post Share on other sites