manzilla 1 Posted November 29, 2009 I'm sorry I gave the wrong file, I was thinking of the Noblur mod. Replace the bin back to old version. The tracked.pbo you want to look in is in AddOns/tracked.pbo, the main AddOns folder in the main A2 directory. Open that up using the method I described, look for the .rvmat files in the tracked.pbo and place the files badger included with those. Or DL the one posted a few pages earlier, just look for GD Mast's post with the link. Share this post Link to post Share on other sites
Recce 10 Posted November 29, 2009 I tried to find an article telling me how I should de-pbo that tracked.pbo, but couldn't find anything. Is there a special program I need? Share this post Link to post Share on other sites
superrat 10 Posted November 29, 2009 (edited) use" pboview " google it works for me u cant install it but click on aplication everytime u wanna use it make sure u download it and save it people are saying about tanks tracks:confused_o::confused_o: i never saw them since i bought the game is that section somewhere in tracked.pbo or tracked2.pbo:annoy: Edited November 29, 2009 by SuperRat Share this post Link to post Share on other sites
343rdBadger 0 Posted December 6, 2009 New update for the Russian Armour Pack.I hadn't noticed the muzzel flashes on some tanks were off centre(guess no-one noticed)Fixed now. Download: http://www.filefront.com/15067681/RussianArmourPackArmA2Ver8.0.7z Share this post Link to post Share on other sites
Guest Posted December 6, 2009 New version frontpaged on the Armaholic homepage. Russian Armor Pack v8.0 Share this post Link to post Share on other sites
miller 49 Posted December 6, 2009 Thanks 343rdBadger ArmA2Base.de Mirror updated: Russian Armor Pack v8.0 by 343rdBadger Kind regards Miller Share this post Link to post Share on other sites
cossack8559 10 Posted December 13, 2009 Found a bug with this "SD_BTR80.pbo" < this causes a bug with the Russian UAZ AGS-30! place the car down and set player as gunner you will see what i mean straight away... Share this post Link to post Share on other sites
McArcher 0 Posted January 18, 2010 Hello! I have seen that you have made quite a modern mod of a T-90 - T-90A and thought that you don't have a T-72B "Rogatka" (2006 mod) in your pack. I would be happy if you released a "Rogatka" modification with next version of your pack! The information about T-72B Rogatka (Т-72Б Рогатка) can be found here: http://btvt.narod.ru/5/rogatka/rogatka.htm http://www.army-guide.com/rus/product3455.html some comparison between old T-72's : http://btvt.narod.ru/4/t-72.html Share this post Link to post Share on other sites
zolop0 10 Posted February 10, 2010 Hey I wanted to let you know my friend Niveus Leo fixed your issue in regards to relying on the tracked.pbo all you have to do is create a folder named data then in that a folder named detailmappy then place your RVMATS in that and create a .pbo out of the data folder. You can then place that with the rest of the .pbos for the mod in a mod folder and it will work fine. No errors on start up and the textures look great. hope this helps. Share this post Link to post Share on other sites
H.U.N.K 10 Posted July 8, 2010 i seem to get a crash when i put the tanks in the editor and try to preview, anyone else get this? Share this post Link to post Share on other sites
DiFool 0 Posted July 8, 2010 Yep, had this problem, too. Got no time to check out what causes this, though. Share this post Link to post Share on other sites
343rdBadger 0 Posted July 8, 2010 (edited) Seem to work fine here,On patrol in the deep desert :)I'm using a sprocket version of the game,dunno if that makes a difference?:confused: I tried the detailmappy suggestion a couple posts above...didn't work for me.My rvmatts are still needing to be put into the tracked pbo/data/detailmappy folder manually(In the arma2 addons folder btw,as my install is combined Arma2/OA).Also still no fix for the btr's/uaz/grad problem,best to use Either/Or in those cases,but the btr's work great otherwise. I'm also running ACE2 here in the pic,but they work just as well in vanilla.Also using the glt flir addon for thermals. New ACE version to try if ya want,just some new textured versions I wanted for the T80UM1 http://www.filefront.com/16972071/RussianArmourPackArmA2Ver9.0ACEX2.7z Edited July 8, 2010 by 343rdBadger Share this post Link to post Share on other sites
Ram 10 Posted July 9, 2010 Well done badger its as good as the chopper skins you made for IAF & gave me :cool: Share this post Link to post Share on other sites
343rdBadger 0 Posted July 9, 2010 Well done badger its as good as the chopper skins you made for IAF & gave me :cool: So they're working OK for you too I take it? Some people are getting crashes but I don't know why.I wonder if its a game version issue? Share this post Link to post Share on other sites
H.U.N.K 10 Posted July 9, 2010 maybe it works with ace? Share this post Link to post Share on other sites
343rdBadger 0 Posted July 9, 2010 maybe it works with ace? Works with both ACE and NON ACE for me,OA or vanilla 107,So I'm wondering if it matters where/how you bought the game? digital download vs DVD maybe? Share this post Link to post Share on other sites
Banderas 0 Posted July 10, 2010 Game crashes for me when placing a tank in the editor and trying to preview it. Here is part of arma2.rpt, hope it helps; if you need I send you the full file: Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Old style material flags used - 50 (with texture ca\data\data\default_co.paa) Warning: Degenerated faces found in model smurfc_era\smurfct90erawd_pir3.p3d:10000 Warnings in smurfc_era\smurfct90erawd_pir3.p3d:10000 ======================================================= ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 00891EFC graphics: D3D9, Device: ATI Radeon HD 3800 Series , Driver:atiu9pag.dll 8.14.1.6095 resolution: 1280x1024x32 . . . Distribution: 1462 Version 1.07.71750 Fault address: 00891EFC 01:00490EFC D:\Game\ArmA 2\arma2.exe file: world: utes Prev. code bytes: C0 D9 E6 FF 39 75 04 8B 43 04 8B 80 9C 00 00 00 Fault code bytes: 8B 78 10 75 25 8B 0D 18 2C BF 00 8B 01 6A 20 FF Registers: EAX:00000000 EBX:016FDEE8 ECX:016FDE68 EDX:00000000 ESI:00000000 EDI:00000000 CS:EIP:001B:00891EFC SS:ESP:0023:016FA618 EBP:016FDE60 DS:0023 ES:0023 FS:003B GS:0000 Flags:00210246 Share this post Link to post Share on other sites
GD Mast 0 Posted July 10, 2010 I get the same thing. I wonder if its the new version of ACE. Share this post Link to post Share on other sites
343rdBadger 0 Posted July 10, 2010 (edited) I've been using the Russian tank pack on the newest ACE thats dedicated to OA content ,only thing is, it doesn't allow the gtl flir to work as it doesn't seem to recognize a T90 class for the flir.However,it works as usual ie it has the FCS (only compensates ranges for MG's though,you have to range manually with the reticle for main gun) Once the ARM2 content version comes out they should get the flir back.What these other issues are above I haven't a clue.All I can say is two of us playing together have working tanks on sprocket download version of the game.Hell,I've even tried to make them fail and couldn't ,they kept on working.So I'm leaning towards maybe a game version issue at this point. Edited July 10, 2010 by 343rdBadger Share this post Link to post Share on other sites
343rdBadger 0 Posted July 10, 2010 Just a thought,I noticed this post in the ACE thread and I gotta wonder if this isn't the same problem some people are having with the tank pack... QUOTE: I just tried using SIX Updater for OA ACE. Ugh, all it did was update my ARMA2 ACE, not install/update/move them into the OA's directory. So just to point it out, SIX Updater needs support for Steam OA + Steam ARMA2 combos. The Steam combo is made up of two directories, and for mods to be recognised by OA, they must be found in its directory. I then tried a different method; creating my own preset. I selected OA Vanilla as the settings profile and still it just updates/installs in the ARMA2 directory. Anyway of changing where exactly the mods install to? The settings profiles still all point to ARMA2's directory, which only works for disk/sprocket CO installs. End Quote Could this be an indication too whats happening?:confused: Share this post Link to post Share on other sites
Banderas 0 Posted July 11, 2010 Well I have DVD version of the game and only ArmA 2 yet, no OA, maybe if others with the freezing problem have DVD too, it might be the source. Other than that I use CAA1, CBA, ACE, GL4 and SLX toghether, and I tried several combinations of them, even without all of them, to no succes. Share this post Link to post Share on other sites
343rdBadger 0 Posted July 11, 2010 (edited) Well,I'm at a total loss as to what is causing it.Maybe someone with more knowledge can come up with a soluion in the future.I feel kinda sorry some can't play with them,I just love'em to death.I did get a message when I tried to run them with the new KSOR units,Something about a selection/is not an array,But its the first time I've ever seen such a message and its only with those units.If I disable the ksor's,it goes away.Could be a clue.Who knows. Edited July 13, 2010 by 343rdBadger Share this post Link to post Share on other sites
H.U.N.K 10 Posted July 11, 2010 Works with both ACE and NON ACE for me,OA or vanilla 107,So I'm wondering if it matters where/how you bought the game? digital download vs DVD maybe? i use the steam version, ive had them work only twice previously and have no idea what factors made it work. Ive always used the same mod folder with custom addons Share this post Link to post Share on other sites
343rdBadger 0 Posted July 13, 2010 Now see that makes no sense to me.They should either work ,or not work,if everything is a constant.Unless its in the games new codeing from patch to patch.But that doesn't explain why two of us can play with them,and I 've been using them all along.:confused: Share this post Link to post Share on other sites
Vilman 10 Posted September 12, 2010 Same problem guys, ArmA 2 1.7 here, Russian Tanks Pack not working in editor when prewiew. ArmA 2 crashes to desktop. I'm using ACE, T72B pack, and Vilas tanks pack too. Share this post Link to post Share on other sites