bardosy 158 Posted September 28, 2009 (edited) Chesty Puller campaign for ArmA II. v2.1 DOWNLOADArmaholic mirror: Chesty Puller v2.1 The 27th MEU prepare for invade and liberate Chernorus from the brutaly regime of Chedaki and help to CDF to defend the young democracy in this ex-USSR republic. A young marine officer - Lt. Robert Shelter - is waiting for his first combat assignment to follow his father and elder brother who fought in Kolgujev, Freya and Afghanistan. This campaign is focused to the regular infantry combat with armored and air support. This is not the Razor Team's story. New features (in v2.0): - UPSMON script: it's mean smarter enemies and many randomness, new challenges, good replayablility - HuntIR script: you can use HuntIR without MOD - Objectives are shown in the top of the screen (easy to know what suppose to do) - Missions (except bonus) playable in COOP 9 - In separate rar there are set of coop missions from the campaign - There are two sets: with or without respawn - Respawn: Insurgency like respawn - Playable with base ArmA2 (without Arrowhead), but of course it's better in CO. - Still no need addons. Old Features: - Weapon selection (if not during the briefing, it possible later from vehicles). - Not one team against the federal Russian army style missions. - Usualy lead one squad, but attack with other squads, but later you can lead multiple squads (High Command) - Multiple playable roles (you can switch to the squad sniper or AT soldier) - Not a very deep story with romance, but there are lovable/hateable characters - NO ADDON NEEDED! Install campaign: - If not exists, create a folder in your ArmA 2 folder (eg: C:\Games\ArmA 2) and name it: Campaigns - Copy the pullercamp.pbo into this campaign folder (eg: C:\Games\ArmA 2\Campaigns) - Restart ArmA 2 Install COOP missions: - Choose a set (rar): with or without respawn - Unrar it into ArmA2's MPMissions folder Special thanks to OFPEC.COM and betatesters: Sabar, konrad, SaOk, Zipper5, bert, Manzilla, Tonci87 Every feedback are welcomed! Edited February 14, 2013 by bardosy adding armaholic mirrior Share this post Link to post Share on other sites
ChosenSvear 0 Posted September 28, 2009 This sounds good. I'm downloading it now. Share this post Link to post Share on other sites
.kju 3245 Posted September 28, 2009 Nice! Always love your campaigns. Will start today or tomorrow. :) Share this post Link to post Share on other sites
Nazul 10 Posted September 28, 2009 Thanks for your work, going to play now. Share this post Link to post Share on other sites
neojd[ny] 10 Posted September 28, 2009 I give it a try, good work! and thx Share this post Link to post Share on other sites
subtee 0 Posted September 28, 2009 Played couple of the first missions in this campaign, they'r good ! Thanks for this. Share this post Link to post Share on other sites
peloton 0 Posted September 28, 2009 Excellent work, easy-to-play and addictive. Thank you. Share this post Link to post Share on other sites
desmondb 10 Posted September 28, 2009 awesome, been hoping someone was gonna do a campaign covering Red Harvest from a regular grunts perspective Share this post Link to post Share on other sites
Atin 10 Posted September 28, 2009 Missions are pretty well made but there are lots of grammar and spelling errors. Also I only found M16 with acog, which is very annoying when clearing towns. Share this post Link to post Share on other sites
ericfr 0 Posted September 28, 2009 (edited) Good work ! Relay station didn't find any satchel :confused: Ok i leave my truck on first ambush Edited September 28, 2009 by EricFr Share this post Link to post Share on other sites
Binkowski 26 Posted September 28, 2009 Always glad to have a new campaign! Starting up ArmA2 to play it right now. Share this post Link to post Share on other sites
giuppo 1 Posted September 28, 2009 Relay station didn't find any satchel :confused: There are an ammo box near the radar station Share this post Link to post Share on other sites
neokika 62 Posted September 28, 2009 Great work, playing and really enjoying it! Thanks a lot for sharing your Campain!=D Share this post Link to post Share on other sites
ericfr 0 Posted September 28, 2009 There are an ammo box near the radar station I search everywhere don't find it, i return get some satchels into my truck Share this post Link to post Share on other sites
froggyluv 2136 Posted September 29, 2009 Not sure if it was intentional but in the first mission the teamswitch is only enabled for the AT and Marksman soldier. While playing, my pc got hurt and 2 took over but since he was unplayable, we had no way of advancing. Share this post Link to post Share on other sites
The_Captain 0 Posted September 29, 2009 Good campaign so far! I'm on the second mission. Not too hard, not too difficult, not too complicated. Good work. The main improvements that I could think of would be fixing a few errors in the chat and radio text. Share this post Link to post Share on other sites
bardosy 158 Posted September 29, 2009 Thank you your comments! @Atin Missions are pretty well made but there are lots of grammar and spelling errors. Also I only found M16 with acog, which is very annoying when clearing towns. There are weapon selection in the missions except the first, but while flying, you can pick up other weapons from the heli. Sorry for the spelling/grammar error! @froggyluv Not sure if it was intentional but in the first mission the teamswitch is only enabled for the AT and Marksman soldier. While playing, my pc got hurt and 2 took over but since he was unplayable, we had no way of advancing. Sorry, I'm not sure understand you. In the first mission - and hope so the other too - you can switch to an AT guy and a maksman. Sometimes it's easier to use them directly. And your problem is this two position is few? Or in one of the missions there is no switchable position? @The Captain Currently I have no freetime for this, but when I can save a little time, I will extract the dialogues/briefings to a stringtable and ask a native English speaker to fix it. Share this post Link to post Share on other sites
froggyluv 2136 Posted September 29, 2009 Well I was running some mods while playing so maybe that affected it. Basically, while playing the leader I got hurt and after being healed was told "1" follow "2". Since "2" was AI and unswitchable our squad just pretty much stalled. No biggie, I just thought that they were all playable. Share this post Link to post Share on other sites
turin turambar 0 Posted September 29, 2009 Bugs In the first mission i had to use "endmission" in the end, because after clearing the airport the game didn't show the debriefing screen. It may be because the original "player"-soldier got hurt, i switched to the marksman, then the first already hurt soldier died, perhaps that death caused the trigger error? In the fourth mission there is one soldier of the first infantry group (group 1 in high command mode) that doesn't go to the truck when it's ordered with 0-0-1, in fact that truck can't move because that soldier was to supposed to be the driver, it seems. I restarted the mission and the bug occurred again. Also, how are you supposed to make the infantry groupss to dissembark when you assault the towns? You don't have total control of the high command groups. Is automatic? Share this post Link to post Share on other sites
bardosy 158 Posted September 29, 2009 @Turin Turambar Thanks for report it. 1., After the airport is cleared, you got order to return to Komarovo. And when you return, mission will end. In the airport I check the player, not specific character, and I tested it with squad leader and desidgnated marksman too and - for me - it worked. 2.a, Never happened same with me. Do you use any addon? 2.b, When you add waypoint tu a unit in High Command mode, you can change the waypoint's properties. When I tested this mission I added WP to the infantry squads to a safe distance from the target town and set the WP to DISEMBARK or GET OUT (i don't remember). And they drive the truck there and get out from the truck. I advise you to complete the original BIS training about High Command and check how you can set the WPs. It's very important in the 4th and 5th missions, because you have to change the subordinate squad formation, engagement...etc. Share this post Link to post Share on other sites
turin turambar 0 Posted September 29, 2009 1, oh, i suppose i didn't read that new order, without voices sometimes is hard to notice them :P 2a, i have a few addons, nothing drastic gameplay-changing though. I will try again running the game without the mods. 2b. after playing, out of the game, i was wondering about the contextual menu in the wp, thinking that perhaps there is a disembark option, but i didn't run the game again to check it. :P BTW, good campaign, it's a solid release. I liked the moment of collaboration with Razor ;) Share this post Link to post Share on other sites
bardosy 158 Posted September 29, 2009 I know, it could be perfect with voiceover.... But manageing a voiceover project is very hard to me. I did it before, but much harder then create a new campaign. But maybe with the spell checking, I will do a try... Share this post Link to post Share on other sites
turin turambar 0 Posted September 29, 2009 2a: you were right, it was an addon conflict! Share this post Link to post Share on other sites
sic-disaster 311 Posted September 29, 2009 Thanks for the campaign, i'm enjoying it a lot. Only thing still missing is the voice-acting, but i know that's a lot of work since i make missions myself as well. Currently i'm also trying to make a campaign, but i usually get stuck without voice-overs because it's hard to get different people to do it. Share this post Link to post Share on other sites
trickster1982 10 Posted September 29, 2009 (edited) Thanks for this campaign!im only on the second mission but what Ive seen is really well put together,the A10 bombing the beach just before the landing was awesome & the Huey circling the airfield firing off rockets & the chain gun was a nice touch!I liked how you can see helicopters flying around the ships out at sea too, adds to the immersion that theres a big war going on,not just a little skirmish revolving around your squad :cool: As other posters have said the english could do with a bit of touching up, but thats acceptable seen as you arent english! keep up the good work & I look forward to getting further into this one! Edited September 30, 2009 by trickster1982 Share this post Link to post Share on other sites